Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18274311478079390623 1600 waaaahby the Conjurer (level 8, -5/57 HPs) Began as an Octopode Conjurer on Sept 9, 2026. Slain by a two-headed ogre ... wielding a +0 giant club (22 damage) ... on level 6 of the Dungeon. The game lasted 00:09:13 (7039 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 7039, Time: 00:09:14 Health: -5/57 AC: 1 Str: 12 XL: 8 Next: 94% Magic: 1/16 EV: 12 Int: 25 God: Gold: 217 SH: 0 Dex: 11 Spells: 5/18 levels left rFire . . . (100%) d - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) b - amulet of the acrobat rElec . (100%) c - +6 ring of strength rCorr . (100%) f - ring "Loxamiha" {Int+3 SInv} SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: acrobat @: on blink cooldown A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 217 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) e - a +0 short sword of speed Missiles g - 4 poisoned darts Magical Staves a - a staff of alchemy Jewellery b - an amulet of the acrobat (worn) c - a +6 ring of strength (worn) f - the ring "Loxamiha" (worn) {Int+3 SInv} (You acquired it on level 4 of the Dungeon) [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Wands d - a wand of digging (2) a - a wand of flame (10) Scrolls x - a scroll of amnesia a - 2 scrolls of enchant armour V - a scroll of vulnerability b - a scroll of blinking v - a scroll of teleportation {unknown} y - 2 scrolls of fear {unknown} z - a scroll of poison {unknown} Potions g - 5 potions of magic c - 6 potions of curing s - a potion of moonshine {unknown} f - 2 potions of brilliance {unknown} j - 2 potions of attraction {unknown} k - a potion of lignification {unknown} l - 2 potions of heal wounds {unknown} t - a potion of mutation {unknown} e - 2 potions of enlightenment o - 2 potions of cancellation {unknown} B - a potion of berserk rage p - 2 potions of haste {unknown} u - 2 potions of resistance {unknown} x - a potion of might {unknown} Skills: + Level 5.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.7 Spellcasting + Level 7.2 Conjurations + Level 2.1 Translocations + Level 2.4 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Blink Tloc 34% N/A 4% 2 d - Fulminant Prism Conj/Alch 15% 3d10 11% 4 e - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Slow Hex 28% N/A 8% 1 Grave Claw Necr 14% 2d8 12% 2 Sublimation of Blood Necr 7% N/A 12% 2 Ozocubu's Armour Ice 7% N/A 22% 3 Forge Lightning Spire Air/Frge 7% 3d4 58% 4 Chain Lightning Conj/Air 12% 3d16 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Qazlal Uskayaw Wu Jian Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 11% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre is knocked back by the mystic blast. You stop channelling your searing ray. You hear a shout! Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Iskenderun's Mystic Blast (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 91% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre misses you. Without enough magic to sustain it, your Searing Ray dissipates. You hit the two-headed ogre. The two-headed ogre is poisoned. The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! You die... #.................. #.................. #.................. #.................. #...############### #...#........ #...#...# #.......# #.@O....# #.......# #.......# #...#...# #...#...# #...#...# #...#...# #...# .. You could see a two-headed ogre (very poisoned). Vanquished Creatures An ogre (D:5) A centaur (D:6) 3 phantoms 4 brain worms (Sewer) 2 bullfrogs (Sewer) A scorpion (D:5) A howler monkey (D:6) A bombardier beetle (D:3) 2 jellies (D:6) 2 orc priests A hound (D:5) A sleepcap (D:6) 2 iguanas (D:4) A clockroach (Sewer) 3 orc wizards 4 gnolls 14 adders 7 river rats 6 ufetubi 8 dart slugs 6 ribbon worms 13 orcs 12 endoplasms 9 hobgoblins 3 jackals (D:1) 5 quokkas 13 ball pythons 6 bats 5 frilled lizards (D:1) 11 goblins 2 kobolds 10 rats 160 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 152 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 173 | D:1 | Reached skill level 1 in Fighting 630 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/6 634 | D:1 | Learned a level 2 spell: Searing Ray 1122 | D:2 | You fall into a shaft and drop 1 floor! 1313 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/8 2131 | D:3 | Found a hide-covered altar of Uskayaw. 2209 | D:3 | Reached XP level 5. HP: 21/35 MP: 3/9 2213 | D:2 | Reached skill level 5 in Conjurations 2785 | D:3 | Found a stormy altar of Qazlal. 2789 | D:3 | Reached XP level 6. HP: 42/42 MP: 8/11 3142 | D:4 | Identified a scroll of acquirement 3143 | D:4 | Acquired the ring "Loxamiha" {Int+3 SInv} 3165 | D:4 | Learned a level 2 spell: Blink 3414 | D:4 | Found a glowing drain. 3422 | Sewer | Entered a sewer 3835 | Sewer | Reached XP level 7. HP: 47/47 MP: 8/13 4289 | Sewer | Reached skill level 6 in Conjurations 4589 | D:4 | Identified the maw talisman "Rameavua" {*Silence rElec rC++ | Stlth+} 4636 | D:4 | Reached skill level 5 in Spellcasting 4636 | D:4 | Reached XP level 8. HP: 54/54 MP: 7/15 4700 | D:4 | Reached skill level 5 in Fighting 4847 | D:4 | Found an ornate altar of the Wu Jian Council. 5418 | D:5 | Entered Level 5 of the Dungeon 5932 | D:5 | Reached skill level 1 in Alchemy 6061 | D:5 | Reached skill level 1 in Translocations 6179 | D:5 | Learned a level 4 spell: Fulminant Prism 6184 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6468 | D:5 | Reached skill level 7 in Conjurations 6991 | D:6 | Encountered a two-headed ogre 7039 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_rooms D:2: layout_rooms, minmay_divided_ellipse D:3: layout_basic, mainiacjoe_overflow_catch_the_wave, minmay_fractal_squares_gapless_5 D:4: minmay_spotlight, layout_basic, mainiacjoe_overflow_boulevard, portal_sewer_entry_e D:5: layout_basic D:6: layout_basic, lemuel_round_altar, uniq_blorkula_the_orcula, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.8 Spellcasting | 3 4 5 | 5.7 Conjurations | 5 6 7 | 7.2 Alchemy | 2 | 2.4 Translocations | 2 | 2.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | 25 | 16 || 58 Melee: Unarmed | 13 | | || 13 Tentacles | 7 | 6 | 3 || 16 Constrict | 4 | 7 | 5 || 16 Staff | 4 | 2 | || 6 Dagger | | 23 | 16 || 39 Cast: Magic Dart | 61 | 91 | 149 || 301 Searing Ray | 1 | 12 | 29 || 42 Blink | | | 1 || 1 Iskenderun's Myst | | | 1 || 1 Drink: Curing | | 2 | || 2 Read: Identify | | 3 | 5 || 8 Revelation | | 1 | || 1 Acquirement | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: None | 6 | 38 | 42 || 86 Dodge: Dodged | 10 | 70 | 42 || 122