Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5357264543766345709 39 waaaahby the Conjurer (level 3, -4/23 HPs) Began as an Octopode Conjurer on Sept 12, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1349 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 1349, Time: 00:01:35 Health: -4/23 AC: 1 Str: 6 XL: 3 Next: 45% Magic: 1/6 EV: 12 Int: 22 God: Gold: 114 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 114 gold pieces. Inventory: Potions g - a potion of magic d - 3 potions of curing {unknown} f - a potion of lignification {unknown} j - 2 potions of heal wounds {unknown} Skills: + Level 1.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Forge Lightning Spire Air/Frge 2% 3d4 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (asleep, 100% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! (Press . to maintain the ray.) You hear a shout! x2 You encounter an orc priest. It is wielding a +0 short sword. You encounter an orc. It is wielding a +0 falchion. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The searing ray misses the orc. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc priest. The orc priest is moderately wounded. You encounter an orc. It is wielding a +0 hand axe. The orc priest calls upon Beogh to heal something. The searing ray misses the orc priest. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. As you read the scroll labelled RITZAT NOXIVAL, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) Found a scroll labelled XECZOJ TEPUU and 4 gold pieces. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ..........# .#.........# $..........# .........## ##........# #........# ..##.......# #.........## #.....@.## #....#..# #....##.oo# ?.... ###o... #... .)...# ##.. ....# ....# ...# ...# You could see 2 orc priests and an orc. Vanquished Creatures An adder (D:2) 4 dart slugs An orc (D:2) 4 hobgoblins (D:1) 3 jackals (D:2) A bat (D:1) 4 frilled lizards 4 goblins A kobold (D:2) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 422 | D:1 | Reached XP level 2. HP: 16/18 MP: 0/5 485 | D:1 | Learned a level 2 spell: Searing Ray 931 | D:1 | Reached skill level 1 in Fighting 1078 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1349 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_rooms, st_stairs_14 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.4 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Constrict || 2 Tentacles || 1 Cast: Magic Dart || 41 Searing Ray || 4 Read: Teleportation || 1 Stab: Sleeping || 1 Armour: None || 8 Dodge: Dodged || 9