Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9515901972884680264 60 waaaahby the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Sept 12, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:21 (1919 turns). waaaahby the Conjurer (Octopode Conjurer) Turns: 1919, Time: 00:02:22 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 4% Magic: 1/7 EV: 12 Int: 22 God: Gold: 54 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of wizardry rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. You spent 80 gold pieces at shops. Inventory: Jewellery a - a ring of wizardry (worn) Scrolls t - 2 scrolls of teleportation w - a scroll of enchant weapon e - a scroll of identify {unknown} h - a scroll of silence {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations + Level 1.5 Translocations + Level 1.5 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 16% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 *! Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin attacks as it pursues you! The goblin closely misses you. Robin throws the hobgoblin at you! Sorry, you're not good enough to have a special ability. You tentacle-slap the hobgoblin. You kill the hobgoblin! The goblin barely misses you. Robin throws the goblin at you! Okay, then. As you read the scroll labelled TUEFIROTRO, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. d -> w - a scroll of enchant weapon The goblin misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin laughs in a distinctly smug fashion. Unknown command. You feel much better. The goblin hits you with a +0 club. The goblin closely misses you. Robin roars a battlecry! The goblins go into a battle-frenzy! You hear a shout! You closely miss the goblin. Your grab misses the goblin. The goblin hits you with a +0 club. The goblin misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (strong, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. You encounter a goblin. It is wielding a +0 club. The goblin closely misses you. The goblin hits you with a +0 club! * * * LOW HITPOINT WARNING * * * As you read the scroll labelled ROOTOT CIFAS, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. c -> t - 2 scrolls of teleportation The goblin hits you with a +0 club. You die... ~......##.#..# #.##............ ~......##.#.## #.#####......... ......###.#.# ##.. #......... .....## #.#.# ...# ####......... #.#######.#.###.# ##............ #.###...........# #............. ......###......## ##............. ##.######...#.g####.............. ...####..g..gggg@g..##........... ........#..g#######.##........... g.g######...## ##.##........... ...# #....#####..##........... ...######.##.##....###........... ....g.#...##g##.#### #........... .........###g##.# ###......... ).......g...g...# ###......... #...........g.### #..........# You could see Robin, a hobgoblin (strong) and 6 goblins. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:2) 2 endoplasms (D:2) 9 hobgoblins 2 quokkas 7 ball pythons (D:2) 3 bats 3 frilled lizards 4 goblins 2 kobolds (D:1) 9 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | waaaahby the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 404 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1086 | D:2 | Reached skill level 1 in Translocations 1086 | D:2 | Reached skill level 1 in Alchemy 1086 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1192 | D:2 | Found Begaof's Distillery. 1195 | D:2 | Found Couloj's Information Kiosk. 1199 | D:2 | Bought a potion of heal wounds for 80 gold pieces 1292 | D:2 | Encountered Robin 1341 | D:1 | Learned a level 2 spell: Searing Ray 1785 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 1918 | D:2 | HP: 1/27 [goblin/+0 club[Robin] (7)] 1919 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, minmay_rat_gold_closets D:2: layout_rooms, serial_shops, shop, wad_floor_pattern_1, nicolae_shop_information_kiosk, minmay_shallow_snake_nest, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.5 Alchemy | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 2 || 9 Melee: Unarmed | 7 | 2 || 9 Constrict | 3 | || 3 Cast: Magic Dart | 82 | 9 || 91 Drink: Curing | | 1 || 1 Heal wounds | | 1 || 1 Read: Teleportation | | 1 || 1 Enchant weapon | | 1 || 1 Armour: None | 2 | 19 || 21 Dodge: Dodged | 7 | 16 || 23