Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6949735944136061239 35 wahwahwah the Conjurer (level 3, -2/23 HPs) Began as an Octopode Conjurer on Oct 3, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (945 turns). wahwahwah the Conjurer (Octopode Conjurer) Turns: 945, Time: 00:01:41 Health: -2/23 AC: 1 Str: 6 XL: 3 Next: 35% Magic: 1/6 EV: 12 Int: 22 God: Gold: 60 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) a - +1 short sword (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +1 short sword of electrocution (weapon) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of enlightenment {unknown} j - a potion of haste {unknown} Skills: + Level 1.5 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You focus your ray upon Robin. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the goblin. You kill the goblin! The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) The goblin shouts! The goblin barely misses you. The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin. Robin is moderately wounded. Robin throws the goblin at you! You encounter a goblin. It is wielding a +0 dagger. The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. You encounter a goblin. It is wielding a +0 dagger. The searing ray hits the goblin. You kill the goblin! The searing ray misses Robin. You hear a shout! The goblin hits you with a +0 club. The goblin closely misses you. You encounter a goblin. It is wielding a +0 dagger. The searing ray hits Robin. Robin is severely wounded. The searing ray hits the goblin. You kill the goblin! You finish channelling your searing ray. The goblin hits you with a +0 dagger. You encounter a goblin. It is wielding a +0 dagger. Robin says, "My goblins will feast on your bones." Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin closely misses you. You encounter a goblin. It is wielding a +0 dagger. You hear a shout! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. You die... #### ..g ggg #)# #g# .######## ##.## .......# ##@..## ##.....## ##.gg..#.. #.......###.......... #................#>... #.......#####...## ... ##.....### ##..... .. ##......# #.###.. . ##.###.# ##.# . #.###.# #..# ... You could see Robin and 5 goblins. Vanquished Creatures A gnoll (D:1) A ribbon worm (D:2) 2 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) A ball python (D:2) 2 bats 2 endoplasms (D:1) 2 frilled lizards 8 goblins A kobold (D:2) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wahwahwah the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 309 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 445 | D:1 | Reached skill level 1 in Fighting 559 | D:1 | Found a faded altar of an unknown god. 612 | D:1 | Learned a level 2 spell: Searing Ray 655 | D:1 | Reached XP level 3. HP: 23/23 MP: 1/6 728 | D:1 | You fall into a shaft and drop 1 floor! 938 | D:2 | Encountered Robin 945 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_rooms, hellmonk_ecumenical_altar_dog_temple, minivault_11 D:2: layout_loops_ring, uniq_robin, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.5 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 9 Tentacles || 2 Constrict || 2 Short sword || 3 Cast: Magic Dart || 35 Searing Ray || 5 Armour: None || 19 Dodge: Dodged || 12