Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18119395691466607852 91 wahwahwah the Conjurer (level 4, 0/29 HPs) Began as an Octopode Conjurer on Oct 3, 2026. Slain by a clockroach (2 damage) ... on level 3 of the Dungeon. The game lasted 00:02:28 (2205 turns). wahwahwah the Conjurer (Octopode Conjurer) Turns: 2205, Time: 00:02:28 Health: 0/29 AC: 1 Str: 6 XL: 4 Next: 59% Magic: 1/8 EV: 12 Int: 22 God: Gold: 121 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 151 gold pieces. You spent 30 gold pieces at shops. Inventory: Scrolls c - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of identify {unknown} j - 2 scrolls of blinking {unknown} k - a scroll of vulnerability {unknown} l - a scroll of fear {unknown} m - a scroll of torment {unknown} n - a scroll of noise {unknown} o - a scroll of revelation {unknown} Potions g - 2 potions of magic d - a potion of mutation {unknown} c - 2 potions of curing f - a potion of might {unknown} p - 2 potions of heal wounds {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 36% 3 Gloom Hex/Necr 6% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dispel Undead Necr 3% 3d7 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ! Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You encounter a clockroach. The kobold barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (72% to hit) You focus your ray upon the kobold. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You encounter a dart slug. The searing ray misses the clockroach. The clockroach barely misses you. The searing ray misses the clockroach. The searing ray hits the clockroach! The clockroach is warded from harm. The clockroach barely misses you. x2 The searing ray hits the clockroach! The clockroach is severely wounded. The searing ray hits the clockroach! The clockroach is warded from harm. You finish channelling your searing ray. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a clockroach (severely wounded, damage-immune at range, 78% to hit) You focus your ray upon the clockroach. The searing ray hits the clockroach. The clockroach is warded from harm. The clockroach is severely wounded. (Press . to maintain the ray.) The clockroach bites you. The searing ray hits the clockroach. The clockroach is almost dead. The clockroach bites you. Without enough magic to sustain it, your Searing Ray dissipates. The clockroach bites you. x3 The clockroach sprays sand from its hourglass at you. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * The clockroach bites you. You die... ...###.#....... ..... ##.....#.....## ....# <..#..........B #....# ...#....###.## .... ...#.....# .. #... ...#...#.###.## ..# ...#...#..##...##w# ...#...##.# #.##BB# .########.###†..@## ## #..##.#'### ##.#......# #........# #.>......# #####....# ###### You could see 2 clockroaches and a dart slug. Vanquished Creatures A clockroach (D:3) 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 5 endoplasms 3 hobgoblins 7 jackals A quokka (D:2) 5 ball pythons 4 bats (D:1) 2 frilled lizards 8 goblins 7 kobolds 3 rats (D:2) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wahwahwah the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 231 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 234 | D:1 | Learned a level 2 spell: Searing Ray 386 | D:1 | Reached skill level 1 in Fighting 710 | D:1 | Found Wuxtonank's Distillery. 740 | D:1 | Bought a potion of curing for 30 gold pieces 1062 | D:2 | Reached XP level 3. HP: 15/23 MP: 6/6 1747 | D:2 | Reached XP level 4. HP: 28/29 MP: 1/8 2098 | D:3 | Encountered Ijyb 2205 | D:3 | Slain by a clockroach Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_ring, serial_shops, nicolae_shop_waterfront, minmay_strange_pillars D:2: kennysheep_big_flooded_room, layout_basic, minivault_24, minmay_misc_feat_ornament, serial_park_square3 [serial_park_minivault_5x5_7] D:3: layout_basic, nicolae_overflow_streaming_green_lines, gammafunk_temple_overflow_wave, minmay_worlds_worst_comb, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.9 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 46 | 8 || 54 Melee: Unarmed | 46 | 8 || 54 Tentacles | 9 | || 9 Constrict | 13 | 3 || 16 Cast: Magic Dart | 61 | 4 || 65 Searing Ray | | 4 || 4 Stab: Sleeping | 3 | || 3 Armour: None | 24 | 15 || 39 Dodge: Dodged | 28 | 8 || 36