Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 1038085637521834142 963 wahwahwah the Conjurer (level 8, 0/54 HPs) Began as an Octopode Conjurer on Oct 3, 2026. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (9 damage) ... on level 5 of the Dungeon. The game lasted 00:09:07 (4760 turns). wahwahwah the Conjurer (Octopode Conjurer) Turns: 4760, Time: 00:09:08 Health: 0/54 AC: 1 Str: 12 XL: 8 Next: 15% Magic: 16/23 EV: 12 Int: 23 God: Gold: 278 SH: 0 Dex: 10 Spells: 2/15 levels left rFire . . . (100%) d - +0 flail (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of magical power rCorr . (100%) b - +6 ring of strength SInv . c - ring of wizardry Will ..... (no ring) Stlth + (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.18/turn (no ring) (no ring) %: wizardry (x1) @: on fire, weakened, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 278 gold pieces. Inventory: Hand Weapons d - a +0 flail of holy wrath (weapon) Jewellery a - a ring of magical power (worn) b - a +6 ring of strength (worn) c - a ring of wizardry (worn) Wands c - a wand of iceblast (10) e - a wand of charming (8) Scrolls T - a scroll of torment S - a scroll of silence t - 4 scrolls of teleportation b - a scroll of blinking N - a scroll of noise c - a scroll of poison {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} c - 2 potions of curing Skills: + Level 4.1 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.4 Spellcasting + Level 5.9 Conjurations + Level 3.3 Translocations + Level 3.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Blink Tloc 40% N/A 1% 2 d - Fulminant Prism Conj/Alch 13% 3d8 6% 4 e - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 4% 1 Sandblast Erth 10% 2d5 4% 1 Scorch Fire 10% 2d5 6% 2 Sublimation of Blood Necr 5% N/A 6% 2 Confusing Touch Hex 5% N/A 12% 3 Anguish Hex/Necr 2% N/A 36% 4 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:5 Menkaure Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You shake off the liquid fire. Your attacks no longer feel as feeble. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll barely misses you. The gnoll bouda barely misses you. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. The gnoll bouda barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. Your fulminant prism crackles loudly. Okay, then. It was a potion of curing. You feel better. f -> c - 2 potions of curing The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... #.....### .# ##.)>....###.# #.#..........# ##...........## #.........#*B.# #.........#...## ##....##.....jj## ###..........###j.# .#............##@.# .....##........#........ ..#..................... .................####... .............>..## .. ................. . .........<)...## ..............# ...............# You could see a gnoll bouda, a bombardier beetle, 2 gnolls and a friendly fulminant prism. Vanquished Creatures Edmund (D:4) 3 black bears A sky beast (D:4) A phantom (D:5) A scorpion (D:5) 2 hounds An orc priest (D:4) 4 orc wizards 5 gnolls (D:4) 6 adders A white imp (D:5) 2 ufetubi (D:5) A dart slug (D:3) 9 orcs 7 hobgoblins 4 jackals (D:4) 5 quokkas 8 ball pythons 3 bats 8 endoplasms 3 frilled lizards 3 goblins 4 kobolds 4 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wahwahwah the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 238 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 303 | D:1 | Learned a level 2 spell: Searing Ray 653 | D:1 | Reached skill level 1 in Fighting 1209 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 1950 | D:3 | Reached XP level 4. HP: 29/29 MP: 8/8 2351 | D:3 | Learned a level 2 spell: Blink 2559 | D:3 | Found a faded altar of an unknown god. 2599 | D:3 | Reached XP level 5. HP: 35/35 MP: 9/9 2775 | D:4 | Encountered a black bear 2863 | D:4 | Encountered a sky beast 3088 | D:4 | Killed a black bear 3089 | D:4 | Reached skill level 5 in Conjurations 3089 | D:4 | Reached skill level 1 in Translocations 3089 | D:4 | Reached skill level 1 in Alchemy 3089 | D:4 | Reached XP level 6. HP: 41/41 MP: 11/11 3751 | D:4 | Reached XP level 7. HP: 16/46 MP: 12/12 4036 | D:5 | Entered Level 5 of the Dungeon 4051 | D:4 | Learned a level 4 spell: Fulminant Prism 4056 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4153 | D:5 | Encountered Edmund 4166 | D:5 | Encountered Menkaure 4172 | D:4 | Killed Edmund 4504 | D:5 | Reached XP level 8. HP: 38/54 MP: 0/14 4760 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_ring, minmay_misc_feat_ornament D:2: layout_loops_ring D:3: layout_basic, dreamdust_ecumenical_altar_statues D:4: layout_basic D:5: layout_cave_pools, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.1 Spellcasting | 3 4 | 4.4 Conjurations | 5 | 5.9 Translocations | 1 2 3 | 3.3 Alchemy | 1 2 3 | 3.5 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | | 5 || 22 Melee: Unarmed | 17 | | 5 || 22 Tentacles | 4 | | || 4 Constrict | 3 | | 1 || 4 Cast: Magic Dart | 59 | 50 | 12 || 121 Searing Ray | | 14 | 11 || 25 Fulminant Prism | | | 3 || 3 Iskenderun's Myst | | | 2 || 2 Drink: Curing | | | 1 || 1 Read: Identify | 3 | 1 | 1 || 5 Stab: Sleeping | 3 | | || 3 Armour: None | 10 | 16 | 39 || 65 Dodge: Dodged | 9 | 11 | 37 || 57