wahwahwah Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, -14, D:1) a jackal corpse (skeletalised by now) (2, 18, D:1) a +0 whip (6, 7, D:1) a +0 short sword (8, -15, D:1) a +0 short sword a frilled lizard skeleton (8, 17, D:1) a quokka skeleton (9, -27, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 29, D:1) a +0 dagger (12, -28, D:1) a +0 hand axe (12, 6, D:1) a ball python skeleton (15, -17, D:1) a +0 dagger (18, 21, D:1) a hobgoblin skeleton (19, -4, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 20, D:1) a +0 dagger a goblin skeleton (28, 8, D:1) a stone (36, -21, D:1) a +0 robe (44, 6, D:1) a hobgoblin skeleton (44, 28, D:1) a parchment of Searing Ray (45, -9, D:1) a ball python skeleton (45, 15, D:1) a rat skeleton (52, -21, D:1) a +0 short sword (55, -18, D:1) a spore talisman (56, -6, D:1) a hobgoblin corpse (skeletalised by now) (61, 1, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (0, 4, D:2) a +0 dagger (11, 3, D:2) a +0 club a +0 sling (13, -5, D:2) a +0 hand axe (16, 19, D:2) an adder corpse (skeletalised by now) (17, 3, D:2) a ball python corpse (skeletalised by now) (19, -10, D:2) a +0 ring mail (19, 3, D:2) a +0 pair of gloves of dexterity (21, 13, D:2) a +0 short sword a stone a kobold skeleton (23, -11, D:2) a bat skeleton (24, -8, D:2) a hobgoblin skeleton (32, -9, D:2) a rat skeleton (32, 24, D:2) a ball python corpse (skeletalised by now) (33, -16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (33, 6, D:2) an adder skeleton (36, 7, D:2) a +0 dagger a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, 10, D:2) a +0 club a kobold corpse (skeletalised by now) (40, -1, D:2) the felid skeleton of Natasha (42, -21, D:2) a +0 ring mail (42, 1, D:2) a +0 spear (44, 5, D:2) a +0 kite shield (50, -19, D:2) a rat corpse (skeletalised by now) (53, 2, D:2) a +0 club Level 3 of the Dungeon (2, -1, D:3) a +0 dagger (8, 0, D:3) a +0 short sword (10, 6, D:3) a +0 trident (16, -7, D:3) a human skeleton (21, 27, D:3) an adder skeleton (24, 13, D:3) a +0 spear (24, 19, D:3) a bat skeleton (27, -2, D:3) a frilled lizard skeleton (28, 16, D:3) a ball python skeleton (31, 2, D:3) a +0 sling (33, 3, D:3) a +0 short sword (37, 16, D:3) a rat corpse (skeletalised by now) (46, 29, D:3) a +0 dagger 3 boomerangs a +0 whip (50, 19, D:3) a +0 leather armour (51, 25, D:3) a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quill talisman (17, -6, D:4) a +0 dagger a curare-tipped dart a +0 robe a kobold corpse (skeletalised by now) (19, 5, D:4) a +0 sling (21, 28, D:4) a +0 dagger (25, -6, D:4) an adder skeleton (27, 6, D:4) a +0 spear (30, 19, D:4) a +0 giant spiked club an ogre skeleton (31, 18, D:4) a hound skeleton (35, 17, D:4) a +0 flail an orc skeleton (41, 0, D:4) a +0 ring mail (43, 13, D:4) a +0 club a +0 chain mail (43, 26, D:4) a +0 long sword a +0 buckler an adder skeleton (44, 25, D:4) a +0 robe a +3 dagger a +0 robe the kobold skeleton of Pikel an orc skeleton an adder skeleton (45, 29, D:4) a +0 spear (47, 5, D:4) a +0 pair of gloves (52, 3, D:4) a quokka skeleton (53, 19, D:4) a +0 mace a +0 ring mail (58, 14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (5, -19, D:5) a +1 whip of venom a +0 chain mail (5, -18, D:5) a +0 flail a +0 halberd (5, -17, D:5) a +0 halberd (6, -28, D:5) a +0 spear a +0 robe (7, -29, D:5) a +0 flail (7, -5, D:5) a parchment of Magic Dart (9, -31, D:5) a +0 flail (9, -26, D:5) a +0 falchion (11, -31, D:5) a +0 spear a +0 ring mail (13, -5, D:5) a +0 long sword (26, 4, D:5) a +0 ring mail (27, -32, D:5) a +0 shortbow (30, 12, D:5) a +2 hand axe of flaming (31, 2, D:5) 3 boomerangs Level 6 of the Dungeon [Shop] Mesixedd's Weapon Boutique a +1 arbalest of flaming (225 gold) a +0 whip (27 gold) the +1 short sword "Zumnum Lijuc" {devious, rPois rC- Will++ Str+2} (334 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 great sword of holy wrath (275 gold) a +1 quarterstaff of draining (176 gold) 5 poisoned darts (33 gold) the +5 short sword of the Final Decision {antimagic, rF+ Str+6 SInv} (712 gold) rF+: It protects you from fire. Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further. the +10 sling of Fedhas, Screaming {freeze, Int+5} (772 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. 4 poisoned darts (26 gold) a +0 scimitar (66 gold) a +0 whip (27 gold) [Shop] Juaxijaf's Armour Shoppe a +0 robe of fire resistance (94 gold) a +2 robe of resistance (454 gold) the +4 scale mail "Ratemole" {rPois rC- Slay+6 SInv} (691 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. It cannot be enchanted further. a +2 robe of willpower (214 gold) a +0 ring mail (48 gold) a +1 pair of gloves of dexterity (198 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) (0, 0, D:6) a +0 dagger a +0 robe (1, 0, D:6) a +0 flail a +0 whip a +0 scale mail (12, -9, D:6) a +0 leather armour (17, 23, D:6) a +0 short sword (20, -10, D:6) a +4 dire flail of holy wrath a +3 scale mail of willpower (22, -10, D:6) a +0 short sword a +0 leather armour (34, -10, D:6) a +0 short sword a +3 dagger (35, -10, D:6) a +0 short sword 5 stones (36, -11, D:6) a +0 short sword a curare-tipped dart (38, 30, D:6) a +0 dagger (41, 21, D:6) a maw talisman (52, 25, D:6) a +0 flail (54, 26, D:6) a +0 flail a +0 ring mail (54, 27, D:6) a +0 dagger a +0 robe (57, 11, D:6) a +0 club (58, 27, D:6) a +0 quarterstaff a +0 robe Level 7 of the Dungeon [Shop] Bikki's Antique Weapon Emporium a +1 morningstar of holy wrath (462 gold) a +2 long sword of holy wrath (475 gold) a +4 demon blade of electrocution (2197 gold) a +1 demon trident of draining (1352 gold) a +0 sling (39 gold) a +0 battleaxe of venom (364 gold) a +0 whip (65 gold) a +0 hand axe (78 gold) a +0 dagger (52 gold) a +0 spear (78 gold) (27, 28, D:7) a +0 leather armour (31, 1, D:7) a +0 dagger a +0 robe (31, 5, D:7) a +0 short sword (31, 9, D:7) a +0 trident a +0 scale mail of death (31, 22, D:7) a +0 mace (32, 5, D:7) the +2 robe "Bemefiy" {Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (32, 7, D:7) a +0 trident (32, 11, D:7) a +0 whip (45, 28, D:7) a +0 dagger a +0 robe (57, 21, D:7) a +0 dagger a +0 robe (58, 21, D:7) a +0 trident (59, 20, D:7) a +0 hand axe (59, 21, D:7) a +0 club 2 boomerangs a +0 scale mail (60, 21, D:7) a +0 dagger a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 spear (1, 0, D:8) a +0 spear (1, 2, D:8) a +0 spear (2, 1, D:8) a +0 spear (15, 2, D:8) a scroll of amnesia (21, 22, D:8) a +2 dagger of venom a +0 robe (21, 24, D:8) a +0 chain mail (24, 17, D:8) 3 gold pieces a +0 short sword (24, 18, D:8) a +0 trident (25, 17, D:8) a +0 club (25, 18, D:8) 14 gold pieces a +0 dagger a +0 robe a +0 flail 2 boomerangs (26, 18, D:8) 5 gold pieces a +0 dagger a +0 robe (27, 18, D:8) 5 gold pieces a +0 flail a +0 scale mail (30, 18, D:8) 7 gold pieces a +0 flail (45, 24, D:8) a scroll of enchant weapon (45, 25, D:8) a +0 scale mail of fire resistance (47, 2, D:8) a +0 hand axe a +0 chain mail a +0 club a +0 chain mail (48, 2, D:8) a +0 club a +0 leather armour (57, -3, D:8) a +1 dagger of venom a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 halberd a +0 ring mail (1, 1, Bailey) a +0 halberd a +0 ring mail (1, 15, Bailey) 6 gold pieces a +0 trident a +0 plate armour