Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13203388772980696105 1964 wahwahwah the Conjurer (level 9, 0/61 HPs) Began as an Octopode Conjurer on Oct 4, 2026. Was an Initiate of Vehumet. Slain by a wight ... wielding a +5 mace (11 damage) ... on level 7 of the Dungeon. The game lasted 00:13:05 (7655 turns). wahwahwah the Conjurer (Octopode Conjurer) Turns: 7655, Time: 00:13:06 Health: 0/61 AC: 1 Str: 17 XL: 9 Next: 19% Magic: 2/17 EV: 12 Int: 23 God: Vehumet [......] Gold: 329 SH: 0 Dex: 9 Spells: 1/18 levels left rFire . . . (100%) c - +2 dagger (freeze) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of strength rCorr . (100%) d - ring of wizardry SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.30/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: wizardry (x1) @: mighty A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles, strong 1, potion fungus a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 329 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom c - a +2 dagger of freezing (weapon) Jewellery b - a +6 ring of strength (worn) d - a ring of wizardry (worn) Wands c - a wand of warping (1) a - a wand of flame (10) Scrolls T - a scroll of torment a - 3 scrolls of enchant armour j - a scroll of enchant weapon {unknown} i - a scroll of identify l - a scroll of vulnerability {unknown} g - a scroll of fog N - a scroll of noise f - 3 scrolls of fear e - a scroll of poison {unknown} Potions s - a potion of berserk rage {unknown} h - 4 potions of haste f - 3 potions of mutation {unknown} n - 2 potions of enlightenment {unknown} o - 2 potions of lignification {unknown} c - 4 potions of curing p - a potion of invisibility {unknown} m - 2 potions of might k - 3 potions of ambrosia {unknown} Skills: + Level 5.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 5.4 Spellcasting + Level 6.8 Conjurations + Level 2.1 Translocations + Level 1.9 Fire Magic - Level 4.2 Earth Magic * Level 3.7 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Stone Arrow Conj/Erth 62% 3d10 1% 3 d - Passwall Erth 25% N/A 1% 3 e - Fulminant Prism Conj/Alch 15% 3d10 4% 4 f - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 24% 1d4 3% 1 Apportation Tloc 32% N/A 1% 1 Sandblast Erth 50% 2d12 1% 1 Lesser Beckoning Tloc 32% N/A 2% 2 Scorch Fire 30% 2d6 2% 2 Construct Spike Launche Frge 12% 2d3 6% 2 Ensorcelled Hibernation Hex/Ice 12% N/A 6% 2 Grave Claw Necr 12% 2d7 6% 2 Jinxbite Hex 12% 2d2 6% 2 Leda's Liquefaction Alch/Erth 12% N/A 7% 4 Frozen Ramparts Ice 12% 1d2 11% 3 Fugue of the Fallen Necr 6% N/A 11% 3 Gloom Hex/Necr 12% N/A 11% 3 Launch Clockwork Bee Frge 6% N/A 11% 3 Ozocubu's Armour Ice 6% N/A 11% 3 Sigil of Binding Hex 6% N/A 11% 3 Ignite Poison Fire/Alch 19% N/A 12% 4 Forge Blazeheart Golem Fire/Frge 10% N/A 24% 4 Alistair's Walking Alem Alch/Frge 14% N/A 41% 5 Starburst Conj/Fire 13% 6d5 63% 6 Fulsome Fusillade Conj/Alch 15% (3-5)d8 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:7 The Realm of Zot is guarded by orbs of entropy. Altars: Dithmenos Okawaru Ru Trog Vehumet Xom Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. You are strong. (Str +4, Int/Dex -1) You may spread the effect of potions you drink to nearby monsters. Message History A wight is nearby! The stone arrow hits the wight. The wight is moderately damaged. Something unseen opens the door. As you read the scroll labelled XOIRYXZ UNID, it crumbles to dust. You assume a fearsome visage. The wight is unaffected. It was a scroll of fear. c -> f - 3 scrolls of fear Reactivating autopickup. An orc wizard appears from thin air! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. As you read the scroll labelled KUVI CYDOASKAI, it crumbles to dust. It is a scroll of brand weapon. Your +2 dagger of draining is covered with a thin layer of ice! c - a +2 dagger of freezing (weapon) As you read the scroll labelled WICOCU XUITT, it dissolves into smoke. It was a scroll of fog. m -> g - a scroll of fog You hit the komodo dragon but do no damage. The komodo dragon barely misses you. You barely miss the komodo dragon. Your squeeze misses the komodo dragon. The komodo dragon bites you!! You closely miss the komodo dragon. The komodo dragon misses you. Okay, then. It was a potion of might. You feel very mighty all of a sudden. q -> m - 2 potions of might The komodo dragon bites you!! * * * LOW HITPOINT WARNING * * * Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon is knocked back by the mystic blast. Okay, then. You enter the deep water. The wight hits you with a +5 mace! You die... .. #.....## ..........### ...#......## #. #.....# ...........# #. #.z...## ........l#######. ##......### ........#..§§#...##..{....... ........#§§§§#......z.....#.. ........#§§§§###............. ##......#§§§§# #............. ##..####§§§@####.o.........# ##. #####z#...##....##..# # #......####..#.###.# #....### #..#.# #.# ####.# #.# . #.# .# ### You could see a wight. Vanquished Creatures Maggie (D:6) Grinder (D:6) Sigmund (D:2) 2 water moccasins A kobold geomancer (D:7) An orc warrior (D:7) 2 ogres A centaur (D:6) A bullfrog (D:6) A scorpion (D:6) A wight (D:7) A marrowcuda (D:6) A bombardier beetle (D:5) A hound (D:5) 2 orc priests 2 sleepcaps Ijyb (D:3) Terence (D:2) 4 iguanas 6 adders A white imp (D:6) 4 dart slugs 15 orcs A ribbon worm (D:5) 4 endoplasms 6 hobgoblins 3 ball pythons (D:1) 11 bats 7 frilled lizards 5 goblins 7 kobolds 4 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wahwahwah the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 173 | D:1 | Reached XP level 2. HP: 7/18 MP: 0/5 752 | D:1 | Reached skill level 1 in Fighting 1125 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1128 | D:1 | Learned a level 2 spell: Searing Ray 1371 | D:2 | Encountered Terence 1763 | D:2 | Encountered Sigmund 2272 | D:3 | Found a sacrificial altar of Ru. 2586 | D:3 | Encountered Ijyb 2613 | D:3 | Learned a level 3 spell: Stone Arrow 2765 | D:4 | Reached XP level 4. HP: 29/29 MP: 2/8 2904 | D:4 | Encountered an ogre 3157 | D:4 | Killed an ogre 3158 | D:4 | Reached skill level 1 in Earth Magic 3158 | D:4 | Reached XP level 5. HP: 34/34 MP: 0/9 3694 | D:3 | Killed Ijyb 3934 | D:2 | Killed Terence 4172 | D:2 | Killed Sigmund 4173 | D:2 | Reached skill level 5 in Conjurations 4173 | D:2 | Reached XP level 6. HP: 13/42 MP: 0/11 4389 | D:5 | Entered Level 5 of the Dungeon 4529 | D:5 | Learned a level 3 spell: Passwall 4755 | D:5 | Encountered a water moccasin 4767 | D:5 | Killed a water moccasin 4768 | D:5 | Reached XP level 7. HP: 39/46 MP: 3/12 5815 | D:6 | Encountered Maggie 5825 | D:6 | Killed Maggie 5826 | D:6 | Reached skill level 6 in Conjurations 5826 | D:6 | Reached XP level 8. HP: 38/54 MP: 2/15 6197 | D:6 | Reached skill level 1 in Alchemy 6204 | D:6 | Reached skill level 5 in Spellcasting 6298 | D:6 | Found a bloodstained altar of Trog. 6479 | D:6 | Reached skill level 1 in Translocations 6558 | D:6 | Found a shadowy altar of Dithmenos. 6559 | D:6 | Found a glowing silver altar of Zin. 6560 | D:6 | Found a shimmering altar of Xom. 6560 | D:6 | Encountered Grinder 6561 | D:6 | Found an iron altar of Okawaru. 6563 | D:6 | Killed Grinder 6564 | D:6 | Reached skill level 5 in Fighting 6564 | D:6 | Reached skill level 1 in Fire Magic 6569 | D:6 | Became a worshipper of Xom of Chaos 6982 | D:6 | Reached XP level 9. HP: 61/61 MP: 6/16 7073 | D:6 | XOM: inflicting Doom 7093 | D:7 | Found a radiant altar of Vehumet. 7101 | D:7 | Fell from the grace of Xom 7101 | D:7 | Became a worshipper of Vehumet 7101 | D:7 | Offered knowledge of Freeze by Vehumet. 7450 | D:6 | Learned a level 4 spell: Fulminant Prism 7455 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 7507 | D:7 | Found a statue of an orb of entropy. 7557 | D:7 | Found a staircase to the Ecumenical Temple. 7558 | D:7 | Found a statue of an orb of entropy. 7562 | D:7 | Encountered a komodo dragon 7593 | D:7 | XOM: give mutations 7593 | D:7 | Gained mutation: You may spread the effect of potions you | drink to nearby monsters. [Xom's mischief] 7593 | D:7 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [Xom's mischief] 7655 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic D:2: minmay_chambers_of_ones, layout_rooms, uniq_sigmund, uniq_terence D:3: layout_basic, nicolae_ru_the_path_less_chosen, minmay_tree_intersection, mrwooster_statue_mirror, uniq_ijyb D:4: layout_cave_pools D:5: layout_basic D:6: layout_loops_ring, trog_three_pillars_becter, mainiacjoe_overflow_alcove_3, uniq_maggie, uniq_grinder D:7: layout_layer_cave, mainiacjoe_overflow_six_doors_small, kennysheep_mini_moat, minmay_temple_entry_glass, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_e Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 | 5.3 Spellcasting | 3 4 5 | 5.4 Earth Magic | 1 2 4 | 4.2 Conjurations | 5 6 | 6.8 Alchemy | 2 3 | 3.7 Translocations | 1 2 | 2.1 Fire Magic | 1 | 1.9 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 22 | 7 | 21 || 50 Melee: Unarmed | 11 | | || 11 Constrict | 6 | 2 | 5 || 13 Tentacles | 6 | 2 | 5 || 13 Dagger | 11 | 7 | 21 || 39 Cast: Magic Dart | 79 | 15 | || 94 Searing Ray | 1 | | || 1 Stone Arrow | | 20 | 47 || 67 Iskenderun's Myst | | | 2 || 2 Passwall | | | 2 || 2 Fulminant Prism | | | 1 || 1 Evoke: Wand of polymorph | | 1 | || 1 Wand of warping | | | 6 || 6 Drink: Curing | 1 | 1 | || 2 Haste | | 1 | || 1 Magic | | 1 | || 1 Might | | | 1 || 1 Read: Enchant armour | 1 | | || 1 Identify | | 3 | || 3 Teleportation | | 1 | || 1 Fear | | | 1 || 1 Fog | | | 1 || 1 Brand weapon | | | 1 || 1 Stab: Sleeping | | 1 | 1 || 2 Armour: None | 18 | 13 | 16 || 47 Dodge: Dodged | 10 | 7 | 15 || 32