Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16637736401961330168 418 wahwahwah the Conjurer (level 6, -4/42 HPs) Began as an Octopode Conjurer on Oct 4, 2026. Slain by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:06:29 (5265 turns). wahwahwah the Conjurer (Octopode Conjurer) Turns: 5265, Time: 00:06:29 Health: -4/42 AC: 1 Str: 6 XL: 6 Next: 93% Magic: 0/11 EV: 2 Int: 22 God: Gold: 76 SH: 0 Dex: 11 Spells: 2/12 levels left rFire . . . (100%) c - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois + (33%) (no amulet) rElec . (100%) b - ring of poison resistance rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: sleeping A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 348 gold pieces. You spent 272 gold pieces at shops. Inventory: Hand Weapons c - a +2 dagger of venom (weapon) d - a +3 dagger Armour a - an orb of attunement Jewellery b - a ring of poison resistance (worn) Scrolls c - 2 scrolls of acquirement {unknown} d - 2 scrolls of blinking {unknown} e - a scroll of torment {unknown} h - 2 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} n - a scroll of noise {unknown} q - a scroll of fog {unknown} u - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of might {unknown} k - a potion of cancellation {unknown} o - 2 potions of curing {unknown} p - a potion of invisibility {unknown} s - a potion of haste {unknown} Skills: + Level 3.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.7 Spellcasting + Level 5.3 Conjurations + Level 2.1 Fire Magic + Level 1.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Flame Wave Conj/Fire 20% 2d7 24% 4 d - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Forge Blazeheart Golem Fire/Frge 8% N/A 58% 4 Irradiate Conj/Alch 9% 3d14 63% 5 Anguish Hex/Necr 2% N/A 75% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Trog Shops: D:3 : Annotations: D:4 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Flame Wave (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Flame Wave (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 24% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. You start resting. A sleepcap comes into view. A sleepcap is nearby! A sleepcap is nearby! Casting: Flame Wave (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 24% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) Casting: Flame Wave (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Flame Wave (quite dangerous; 24% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Flame Wave. There is a sudden and violent explosion of flames! You stop channelling waves of flame. The sleepcap releases spores at you. Casting: Flame Wave (quite dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you!! Ouch! That really hurt! You die... #.#.#).. #.#.#.## #.#....# #f.O.<.# #.####.##. #.#.....$. #...# ###.. ###f# ... #@# ## ### You could see a sleepcap. Vanquished Creatures An ogre (D:4) A centaur (D:4) A bombardier beetle (D:3) An orc priest (D:2) Jessica (D:3) An orc wizard (D:2) 3 adders (D:3) 4 dart slugs 3 ribbon worms 8 endoplasms 11 hobgoblins 10 jackals 8 orcs 5 quokkas 11 ball pythons 8 bats 2 frilled lizards (D:1) 10 goblins 11 kobolds 9 rats 109 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wahwahwah the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 417 | D:1 | Learned a level 2 spell: Searing Ray 479 | D:1 | Reached skill level 1 in Fighting 801 | D:1 | Reached XP level 3. HP: 23/23 MP: 2/6 2245 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/8 3534 | D:2 | Reached XP level 5. HP: 35/35 MP: 5/9 3645 | D:3 | Found a bloodstained altar of Trog. 4279 | D:3 | Encountered Jessica 4286 | D:3 | Killed Jessica 4321 | D:3 | Found a shimmering blue altar of Sif Muna. 4556 | D:3 | Reached skill level 1 in Fire Magic 4608 | D:3 | Reached skill level 5 in Conjurations 4737 | D:3 | Reached XP level 6. HP: 41/41 MP: 1/11 4942 | D:3 | Found Ory Bomo's Book Shoppe. 4997 | D:3 | Bought a parchment of Mephitic Cloud for 88 gold pieces 4997 | D:3 | Bought a parchment of Irradiate for 184 gold pieces 5002 | D:3 | Learned a level 4 spell: Flame Wave 5110 | D:4 | Encountered Robin 5184 | D:4 | Reached skill level 1 in Alchemy 5227 | D:4 | Learned a level 3 spell: Mephitic Cloud 5265 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring, darby_harvest_season D:2: layout_basic D:3: minmay_bubble_buster, layout_basic, tgw_sif, general_overflow_altar, serial_shops, shop_coins, nicolae_figureground_sparkle, kennysheep_generic_room_9 D:4: layout_basic, kennysheep_generic_room_13, minmay_misc_feat_iff, uniq_duvessa, uniq_crazy_yiuf_cottage, uniq_robin, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 | 3.3 Spellcasting | 3 | 3.7 Fire Magic | 1 2 | 2.1 Conjurations | 5 | 5.3 Alchemy | 1 | 1.3 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 8 || 24 Melee: Unarmed | 16 | || 16 Constrict | 3 | 4 || 7 Tentacles | 3 | 2 || 5 Dagger | | 8 || 8 Cast: Magic Dart | 79 | 82 || 161 Searing Ray | 6 | 11 || 17 Flame Wave | | 1 || 1 Stab: Sleeping | | 2 || 2 Armour: None | 14 | 13 || 27 Dodge: Dodged | 19 | 12 || 31