Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3333779145301079816 1122 wahwahwah the Conjurer (level 8, 0/55 HPs) Began as an Octopode Conjurer on Oct 4, 2026. Was a Believer of Vehumet. Slain by an ice beast (3 damage) ... on level 5 of the Dungeon. The game lasted 00:13:00 (6594 turns). wahwahwah the Conjurer (Octopode Conjurer) Turns: 6594, Time: 00:13:00 Health: 0/55 AC: 1 Str: 6 XL: 8 Next: 35% Magic: 6/14 EV: 12 Int: 22 God: Vehumet [**....] Gold: 1430 SH: 0 Dex: 11 Spells: 8/15 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) c - ring of willpower rCorr . (100%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer and Ossuary. You collected 1452 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons a - a +2 dagger of freezing b - a +2 dagger of venom (weapon) Jewellery c - a ring of willpower (worn) Wands b - a wand of acid (6) Scrolls V - a scroll of vulnerability t - 4 scrolls of teleportation s - 2 scrolls of summoning I - a scroll of immolation f - 3 scrolls of fear x - 2 scrolls of amnesia Potions g - a potion of magic c - 3 potions of curing d - a potion of enlightenment {unknown} f - 2 potions of moonshine {unknown} j - 4 potions of heal wounds {unknown} k - a potion of might {unknown} B - a potion of berserk rage l - a potion of mutation {unknown} n - 2 potions of haste {unknown} o - a potion of resistance {unknown} p - 2 potions of invisibility {unknown} Skills: - Level 5.0 Fighting - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.1 Spellcasting + Level 5.6 Conjurations + Level 3.7 Translocations + Level 4.1 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 5% 2 Maxwell's Portable Pile Tloc 20% (3-9)d4 7% 3 Soul Splinter Necr 16% N/A 11% 1 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 16% 4 Sigil of Binding Hex 4% N/A 32% 3 Summon Ice Beast Ice/Summ 4% N/A 32% 3 Cause Fear Hex 2% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Sewer (visited) Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:4 (?((( Annotations: D:5 Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast barely misses you. The searing ray hits the ice beast. The ice beast is moderately wounded. The ice beast barely misses you. The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast but does no damage. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you but does no damage. Your fulminant prism crackles loudly. You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the ice beast! The ice beast is almost dead. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you. You die... ########..# #... .. #. #<......####.## #.##. ######......... #....# #######... #..... #...#... ##.!... ###.#>.. ....... ### #.#### #..>.##.# #.#... #...Y@..# #.##.# #######.# #######.##.# #....###•...##....# #.#####.....####### #.....#..#..# #####.#.....# #.....#.####### #####.#....##.. #....#.##...#+ You could see an ice beast. Vanquished Creatures A black bear (D:5) A weeping skull (Ossuary) 2 scorpions Dowan (D:5) 2 vampire bats (D:5) A bombardier beetle (D:4) 4 jellies (Sewer) 2 orc priests A hound (D:4) A clockroach (D:3) A water moccasin zombie (Ossuary) 2 orc wizards 5 centaur zombies (Ossuary) A scorpion zombie (Ossuary) A mummy (Ossuary) 5 adders 2 river rats 10 dart slugs 3 ribbon worms 5 adder zombies (Ossuary) 6 gnoll zombies (Ossuary) 11 hobgoblins 18 orcs 7 quokkas 13 ball pythons 10 bats 4 bat zombies (D:5) 9 endoplasms 6 frilled lizards 8 goblins 6 goblin zombies (Ossuary) 8 hobgoblin zombies (Ossuary) 8 kobolds 4 orc zombies (Ossuary) A quokka zombie (D:5) 17 rats A rat zombie (D:5) 188 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wahwahwah the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 80 | D:1 | Reached skill level 1 in Fighting 181 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/5 217 | D:1 | Learned a level 2 spell: Searing Ray 440 | D:1 | Reached XP level 3. HP: 23/25 MP: 1/6 1836 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/7 2674 | D:3 | Reached XP level 5. HP: 38/38 MP: 8/8 2900 | D:3 | Reached skill level 5 in Fighting 3385 | D:4 | Found Xuniluri's Antique Weapon Boutique. 3400 | D:4 | Found Xuatweup's Weapon Boutique. 3448 | D:4 | Found a glowing drain. 3452 | Sewer | Entered a sewer 3537 | Sewer | HP: 2/58 [acid (6)] 3539 | Sewer | Reached skill level 1 in Translocations 3539 | Sewer | Reached skill level 1 in Alchemy 3539 | Sewer | Reached XP level 6. HP: 1/45 MP: 9/9 3960 | Sewer | Found a viscous altar of Jiyva. 4057 | Sewer | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 4113 | D:4 | Found a burning altar of Makhleb. 4271 | D:4 | Found a staircase to the Ecumenical Temple. 4274 | D:4 | Found a statue of an orb of fire. 4275 | D:4 | Found a statue of an orb of fire. 4398 | D:4 | Reached XP level 7. HP: 40/50 MP: 11/11 4403 | D:4 | Learned a level 4 spell: Fulminant Prism 4515 | D:4 | Found a white marble altar of Elyvilon. 4527 | D:4 | Found a stormy altar of Qazlal. 4579 | D:4 | Found Ruextiel's Weapon Boutique. 4625 | D:4 | Found Kialeyde's Magic Scroll Shop. 4633 | D:4 | Bought a scroll of identify for 22 gold pieces 4667 | D:4 | Found Dumoocokomp's Weapon Emporium. 4679 | D:4 | Identified a scroll of acquirement 4769 | Temple | Entered the Ecumenical Temple 4799 | Temple | Became a worshipper of Vehumet 4799 | Temple | Offered knowledge of Foxfire by Vehumet. 4845 | D:5 | Entered Level 5 of the Dungeon 4857 | D:5 | Found an opulent altar of Gozag. 4896 | D:5 | Encountered Dowan 4898 | D:5 | Found a hazy altar of Hepliaklqana. 4899 | D:5 | Encountered Duvessa 4971 | D:5 | Killed Dowan 5043 | D:4 | Acquired 1011 gold pieces 5089 | D:5 | Reached skill level 5 in Conjurations 5118 | D:5 | Found an iron altar of Okawaru. 5161 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 5214 | D:5 | Found a sand-covered staircase. 5222 | Ossuary | Entered an ossuary 5381 | Ossuary | Reached * piety under Vehumet 5516 | Ossuary | Reached XP level 8. HP: 33/55 MP: 13/13 5893 | Ossuary | Reached ** piety under Vehumet 5899 | Ossuary | HP: 4/82 [centaur zombie (2)] 5900 | Ossuary | Offered knowledge of Static Discharge by Vehumet. 6198 | Ossuary | Identified the inkwell talisman "Bamuy" {Int+2 Stlth+} 6594 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, nrook_mini_vaults D:2: layout_basic, minmay_rat_gold_closets D:3: minmay_diamond_boxcup, layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_paths_a, co_window_corner_a, co_window_unsneaky_path_c, co_window_unsneaky_path_c, co_window_paths_c, co_window_2corner, co_window_corner_b, co_window_broadway_a, co_window_cross_4, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a D:4: nicolae_cairo_tiling_large_dashed, layout_rooms, minitemple, nicolae_overflow_lobbying_the_gods, minmay_temple_entry_trees, gup_sewer_entry_bowl, serial_shops, nicolae_lakefront_shop, nicolae_shop_tiny_waterfront, shop, nicolae_shop_bloodbath_and_beyond, nicolae_shop_stone D:5: layout_basic, grunt_gozag_breadcrumbs, nicolae_overflow_four_foyers_orthogonal, kennysheep_vampire_church, nicolae_hepliaklqana_hazy_memory, enter_ossuary_4, corner_web_ring, minmay_gold_behind_fungi, uniq_duvessa Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Translocations | 1 2 3 | 3.7 Alchemy | 1 2 3 4 | 4.1 Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.6 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 38 | 78 | 126 || 242 Melee: Unarmed | 25 | | || 25 Constrict | 15 | 22 | 35 || 72 Tentacles | 4 | 19 | 34 || 57 Dagger | 13 | 78 | 126 || 217 Cast: Magic Dart | 71 | 37 | 13 || 121 Searing Ray | 1 | 5 | 8 || 14 Fulminant Prism | | | 4 || 4 Drink: Berserk rage | | 1 | 1 || 2 Curing | | | 1 || 1 Read: Identify | | 5 | 5 || 10 Teleportation | | | 2 || 2 Blinking | | | 1 || 1 Acquirement | | | 1 || 1 Stab: Sleeping | 3 | 26 | 16 || 45 Distracted | | | 1 || 1 Armour: None | 21 | 26 | 137 || 184 Dodge: Dodged | 32 | 20 | 127 || 179