Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7250862798906503588 1423 wahwahwah the Conjurer (level 8, -1/54 HPs) Began as an Octopode Conjurer on Oct 5, 2026. Was an Initiate of Gozag. Shot with an arrow by a centaur (16 damage) ... on level 6 of the Dungeon. The game lasted 00:12:09 (6934 turns). wahwahwah the Conjurer (Octopode Conjurer) Turns: 6934, Time: 00:12:10 Health: -1/54 AC: 1 Str: 13 XL: 8 Next: 72% Magic: 0/14 EV: 12 Int: 22 God: Gozag Gold: 346 SH: 0 Dex: 10 Spells: 5/16 levels left rFire + . . (50%) f - +5 flail of Supply {heavy, SInv} rCold + . . (50%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) k - amulet of guardian spirit rElec . (100%) d - +6 ring of strength rCorr . (100%) b - ring of protection from cold SInv + j - ring of positive energy Will ..... i - ring of protection from fire Stlth +++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) %: guardian spirit @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 486 gold pieces. You spent 44 gold pieces at shops. You paid 96 gold pieces to Gozag. Inventory: Hand Weapons a - a +0 whip of freezing c - the +2 sling of Xeatsusu {speed, Will++ Dex+3} (You found it on level 2 of the Dungeon) Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. e - a +0 dagger of protection f - the +5 flail of Supply (weapon) {heavy, SInv} (You found it on level 5 of the Dungeon) SInv: It lets you see invisible. It cannot be enchanted further. g - the +5 sling of Teleezuo {flame, Fly rN+} (You found it on level 4 of the Dungeon) Fly: It grants you flight. rN+: It protects you from negative energy. It cannot be enchanted further. Missiles h - 2 datura-tipped darts Jewellery b - a ring of protection from cold (worn) d - a +6 ring of strength (worn) i - a ring of protection from fire (worn) j - a ring of positive energy (worn) k - an amulet of guardian spirit (worn) Wands a - a wand of flame (26) e - a wand of charming (2) Scrolls r - a scroll of revelation t - 3 scrolls of teleportation I - 2 scrolls of immolation f - 3 scrolls of fear b - 2 scrolls of blinking g - a scroll of fog w - 4 scrolls of enchant weapon j - a scroll of acquirement {unknown} k - 2 scrolls of amnesia {unknown} c - a scroll of vulnerability {unknown} Potions g - a potion of magic A - 3 potions of attraction L - 2 potions of lignification d - a potion of berserk rage {unknown} b - a potion of brilliance Skills: + Level 4.2 Fighting + Level 3.4 Ranged Weapons - Level 2.0 Dodging - Level 2.6 Stealth + Level 4.5 Spellcasting + Level 6.0 Conjurations + Level 4.0 Translocations + Level 4.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Blink Tloc 44% N/A 3% 2 d - Mercury Arrow Conj/Alch 54% 2d8 1% 2 e - Fulminant Prism Conj/Alch 13% 3d9 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 72% 2d10 3% 1 Soul Splinter Necr 16% N/A 11% 1 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Construct Spike Launche Frge 8% 2d3 16% 2 Summon Ice Beast Ice/Summ 4% N/A 32% 3 Ignite Poison Fire/Alch 13% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 71% 4 Summon Mana Viper Hex/Summ 4% N/A 96% 5 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ?? D:3 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You focus your ray upon the clockroach. The searing ray misses the clockroach. (Press . to maintain the ray.) The clockroach misses you. The searing ray hits the clockroach. The clockroach is moderately wounded. The clockroach bites you but does no damage. The searing ray hits the clockroach! You kill the clockroach! Your Translocations skill increases to level 4! You finish channelling your searing ray. You now have 346 gold pieces (gained 7). You pick up a book of Beasts and begin reading... You add the spells Summon Ice Beast, Summon Seismosaurus Egg, Summon Mana Viper and Sphinx Sisters to your library. You encounter a centaur. It is carrying a +0 orcbow. A centaur is nearby! The magic dart hits the centaur. The centaur is lightly wounded. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow closely misses you. The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, chance to weaken: 100%) The glob of mercury hits the centaur. The centaur looks weaker. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. #.....#...#.....# #...⌠.#.<.#.⌠...# #.....#...#.....####### #.#############........ ### #.......####### # #.####...###### #.## #............... ##... #######.#######. ..... #@# ##### .....c..# ######### You could see a centaur (weak). Vanquished Creatures A kobold geomancer (D:6) 4 ogres A scorpion (D:6) A bes kemwar (D:4) A howler monkey (D:4) 5 hounds An orc priest (D:6) A sleepcap (D:4) 5 iguanas A water moccasin zombie (D:4) A clockroach (D:6) 10 orc wizards A bullfrog zombie (D:4) A gnoll (D:1) 3 adders A shadow imp (D:6) A white imp (D:5) 2 adder zombies (D:4) 28 orcs 8 hobgoblins 13 jackals 2 quokkas 10 ball pythons 4 bats 10 endoplasms 7 frilled lizards 13 goblins 15 kobolds A quokka zombie (D:4) 9 rats 161 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:5) 1 creature vanquished. Grand Total: 162 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wahwahwah the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 16/18 MP: 1/5 156 | D:1 | Learned a level 2 spell: Searing Ray 205 | D:1 | Learned a level 2 spell: Blink 284 | D:1 | Reached skill level 1 in Fighting 769 | D:1 | Reached XP level 3. HP: 23/23 MP: 0/6 1121 | D:1 | Found Sogesch's Magic Scroll Shoppe. 1147 | D:1 | Bought a scroll of identify for 22 gold pieces 1147 | D:1 | Bought a scroll of identify for 22 gold pieces 1160 | D:1 | Found Qoqojig's Magic Scroll Emporium. 1479 | D:2 | Reached skill level 1 in Translocations 1620 | D:2 | Identified the +2 sling of Xeatsusu {speed, Will++ Dex+3} 1825 | D:2 | Learned a level 2 spell: Mercury Arrow 2282 | D:3 | Found a shadowy altar of Dithmenos. 2370 | D:3 | Reached XP level 4. HP: 28/28 MP: 7/7 2585 | D:3 | Found a hide-covered altar of Uskayaw. 2595 | D:3 | Found Ametset's Antique Armour Shoppe. 2768 | D:3 | Reached skill level 1 in Ranged Weapons 2768 | D:3 | Reached skill level 1 in Alchemy 2768 | D:3 | Reached XP level 5. HP: 16/34 MP: 1/9 3363 | D:3 | Found a sacrificial altar of Ru. 3413 | D:4 | You fall into a shaft and drop 3 floors! 3429 | D:7 | Found a bloodstained altar of Trog. 3704 | D:6 | Reached XP level 6. HP: 39/39 MP: 5/10 3760 | D:6 | Encountered a kobold geomancer 3768 | D:6 | Killed a kobold geomancer 3862 | D:6 | Reached skill level 5 in Conjurations 3934 | D:5 | Entered Level 5 of the Dungeon 3936 | D:5 | Identified the +5 flail of Supply {heavy, SInv} 3977 | D:4 | Reached XP level 7. HP: 20/45 MP: 1/12 4129 | D:4 | Identified the +5 sling of Teleezuo {flame, Fly rN+} 4260 | D:4 | Found a basalt altar of Yredelemnul. 4307 | D:4 | Learned a level 4 spell: Fulminant Prism 5414 | D:5 | Reached XP level 8. HP: 51/52 MP: 10/14 5692 | D:5 | Found a statue of an orb of fire. 5693 | D:5 | Found a staircase to the Ecumenical Temple. 5694 | D:5 | Found a statue of an orb of fire. 5703 | Temple | Entered the Ecumenical Temple 5710 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 6398 | D:6 | Found a white marble altar of Elyvilon. 6563 | D:6 | Reached skill level 6 in Conjurations 6724 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6934 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, nicolae_shop_flopsided, minmay_octomino_j4 D:2: kennysheep_six_static_rooms, layout_loops_ring D:3: layout_loops_ring, nicolae_ru_path_of_blood, mainiacjoe_overflow_large_starburst, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_tree_intersection D:4: layout_loops_corners, nicolae_yredelemnul_open_graves D:5: corexii_shack_village, layout_cave_pools, minmay_temple_entry_large_hall D:6: layout_loops_ring, nicolae_overflow_lobbying_the_gods, mainiacjoe_overflow_concentric_impassable, nicolae_hepliaklqana_monster_ancestors D:7: layout_basic, kennysheep_little_box Temple: nicolae_temple_x_marks_the_god Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 | 4.2 Translocations | 1 2 3 4 | 4.0 Ranged Weapons | 1 2 3 | 3.4 Alchemy | 1 2 3 4 | 4.0 Spellcasting | 3 4 | 4.5 Conjurations | 5 6 | 6.0 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 17 | 11 | 5 || 33 Melee: Unarmed | 17 | | || 17 Constrict | 5 | 1 | 1 || 7 Tentacles | 2 | 2 | 1 || 5 Flail | | 11 | 4 || 15 Sling | | | 1 || 1 Fire: Sling | 26 | 88 | 158 || 272 Cast: Magic Dart | 66 | | 8 || 74 Searing Ray | | 8 | 1 || 9 Mercury Arrow | | 8 | 23 || 31 Blink | | 1 | 1 || 2 Fulminant Prism | | | 7 || 7 Drink: Lignification | | 1 | || 1 Read: Identify | 5 | 3 | 2 || 10 Armour: None | 4 | 36 | 70 || 110 Dodge: Dodged | 17 | 38 | 85 || 140