Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 16171915939494266991 227 wahwahwah the Conjurer (level 6, -4/40 HPs) Began as an Octopode Conjurer on Oct 5, 2026. Killed by psychic fangs ... invoked by a brain worm (12 damage) ... in a sewer. The game lasted 00:03:20 (3077 turns). wahwahwah the Conjurer (Octopode Conjurer) Turns: 3077, Time: 00:03:21 Health: -4/40 AC: 1 Str: 6 XL: 6 Next: 2% Magic: 0/10 EV: 12 Int: 22 God: Gold: 91 SH: 0 Dex: 11 Spells: 5/11 levels left rFire . . . (100%) b - +2 whip (elec) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of positive energy rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 135 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons b - a +2 whip of electrocution (weapon) Jewellery a - a ring of positive energy (worn) Wands e - a wand of paralysis (15) f - a wand of mindburst (9) Scrolls i - 2 scrolls of identify c - a scroll of amnesia {unknown} e - a scroll of immolation {unknown} h - a scroll of brand weapon {unknown} k - 2 scrolls of poison {unknown} l - a scroll of blinking {unknown} m - a scroll of teleportation {unknown} n - a scroll of fog {unknown} Potions g - a potion of magic d - 3 potions of might {unknown} f - 5 potions of heal wounds {unknown} j - 4 potions of brilliance {unknown} Skills: - Level 2.3 Fighting - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.0 Spellcasting + Level 5.3 Conjurations + Level 2.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 c - Tukima's Dance Hex 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Kinetic Grapnel Frge 12% 1d4 12% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 77% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ([?! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History You enter the shallow water. You enter the shallow water. You encounter a brain worm. You encounter a brain worm. You enter the shallow water. You encounter an adder. Found a scroll labelled YCOTRI ZUSIWNE. Found a gate leading back out of this place. You enter the shallow water. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. The brain worm is briefly caught in foreign memories of distant lands. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. You enter the shallow water. The brain worm's bulging head throbs. Something gnaws on your mind! You feel your power leaking away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (93% to hit) You focus your ray upon the brain worm. The searing ray hits the brain worm. The brain worm is moderately wounded. (Press . to maintain the ray.) The searing ray hits the brain worm. The brain worm is heavily wounded. The searing ray hits the brain worm! The brain worm is almost dead. The brain worm's bulging head throbs. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. Without enough magic to sustain it, your Searing Ray dissipates. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... ############################### ∩.w....~~~~..~~~~..~~~.......~~ ?S..~~~.~...w.@~~~~~~.~~..~.... #################.############# #~# #~# #~# #~# #~# #~# #~# You could see a brain worm. Vanquished Creatures A brain worm (Sewer) Jessica (D:2) 8 adders 3 river rats (Sewer) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 6 hobgoblins 2 quokkas 6 ball pythons 6 bats 3 frilled lizards 7 goblins 4 kobolds 7 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wahwahwah the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 47 | D:1 | Found Tyatasty's Weapon Shoppe. 279 | D:1 | Found Acuaz's Antique Armour Shoppe. 339 | D:1 | Found Faysid's Distillery. 435 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 494 | D:1 | Learned a level 2 spell: Searing Ray 579 | D:1 | Reached skill level 1 in Fighting 788 | D:1 | Found Ykaibietu's Magic Scroll Emporium. 798 | D:1 | Bought a scroll of identify for 22 gold pieces 798 | D:1 | Bought a scroll of identify for 22 gold pieces 1064 | D:1 | Found a faded altar of an unknown god. 1403 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1917 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/8 2066 | D:2 | Encountered Jessica 2068 | D:2 | Killed Jessica 2375 | D:3 | Found a glowing drain. 2462 | Sewer | Entered a sewer 2534 | Sewer | Reached XP level 5. HP: 35/35 MP: 2/9 2778 | Sewer | Reached skill level 5 in Conjurations 2778 | Sewer | Reached skill level 1 in Hexes 2953 | Sewer | Reached XP level 6. HP: 34/40 MP: 2/10 2957 | Sewer | Learned a level 3 spell: Tukima's Dance 3077 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic, hellmonk_ecumenical_altar_arch_garden, serial_shops, nicolae_shop_waterfront, nicolae_shop_stone, nicolae_shop_swords_in_saltire, nicolae_shop's_first_dollar, kennysheep_another_room D:2: minmay_evil_eye, layout_basic, minmay_door_square, minmay_misc_feat_doors, uniq_jessica D:3: layout_rooms, cheibrodos_sewer_entry_sluice Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 | 2.3 Spellcasting | 3 | 3.0 Conjurations | 5 | 5.3 Hexes | 2 | 2.1 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 7 | 2 || 9 Melee: Unarmed | 7 | || 7 Constrict | 3 | || 3 Tentacles | 3 | || 3 Whip | | 2 || 2 Cast: Magic Dart | 68 | 38 || 106 Searing Ray | | 6 || 6 Armour: None | 9 | 8 || 17 Dodge: Dodged | 5 | 21 || 26