Dungeon Crawl Stone Soup version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 16958529088641461749 16 warbug the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Jan 6, 2025. Frozen to death by an endoplasm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:09 (708 turns). warbug the Magician (Djinni Fire Elementalist) Turns: 708, Time: 00:04:09 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 75 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . d - +4 dagger (protect) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons c - a +0 hand axe d - a +4 dagger of protection (weapon) Armour a - a +0 robe (worn) Potions e - a potion of haste {unknown} f - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Forgecraft * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 13% 3 d - Inner Flame Hex/Fire 13% N/A 13% 3 e - Flame Wave Conj/Fire 13% 2d6 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm but does no damage. The endoplasm is almost dead. The foxfire hits the endoplasm. You kill the endoplasm! Found 8 stones. Found 2 gold pieces. An endoplasm comes into view. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm but does no damage. The endoplasm is severely wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. An endoplasm comes into view. The endoplasm quivers. The endoplasm freezes you. You are frozen! You feel a terrible chill! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ...#................. ..###...#......#.#.# # #...#..#.......##.. #.#...###.......###.. ..#.#...#.....#.#.# ... #...###...###....# .#. #.....#...#.### #.vJ###...#.# #J@#...#..... #...###...#(##..# #..... ...#.# .. ...## ###... # .. #.# # $# . You could see 2 endoplasms. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) A quokka (D:1) 2 bats (D:1) 2 frilled lizards 2 goblins (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | warbug the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | warbug set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 191 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 708 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, supply_closet_lemuel D:2: layout_loops_ring, nicolae_titane Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 7 Hand axe || 2 Cast: Foxfire || 21 Use: Scroll || 3 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 707 | 668 | 39 | 0 | 0 | 2 | 353.5 | Dungeon | 707 | 668 | 39 | 0 | 0 | 2 | 353.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 660 daAuts D:2: 46 daAuts