Dungeon Crawl Stone Soup version 0.33-a0-1152-gc301a0fa6f (webtiles) character file. Game seed: 15794588538561624057 2 warbug the Tinkerer (level 1, -1/10 HPs) Began as a Deep Elf Forgewright on Mar 29, 2025. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (53 turns). warbug the Tinkerer (Deep Elf Forgewright) Turns: 53, Time: 00:00:28 Health: -1/10 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 5/6 EV: 1 Int: 19 God: Gold: 10 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.5 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 40% 2d4 3% 2 Launch Clockwork Bee Frge 20% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 11% N/A 52% 4 Forge Lightning Spire Air/Frge 11% 3d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The quokka bites you. You hit the quokka. You kill the quokka! The rat squeaks loudly. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (74% to hit) The kinetic grapnel hits the rat. You kill the rat! Found 7 stones. d - an amethyst potion You see here a +0 ring mail. Found 10 gold pieces. A ball python comes into view. You see here 10 gold pieces. You now have 10 gold pieces. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (79% to hit) The kinetic grapnel hits the ball python. The ball python is severely wounded. The grapnel guides your strike. You hit the ball python. The ball python is almost dead. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python is almost dead. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... .....# .....########## ..............# ###. ............# #.. #..........# #.# #..........# ########S#####..........# ........@..........[....# #######..#####..........# #..## #..........# ...## #..........# ..### #....(.....# # #######.#### #.# #.# #.# You could see a ball python. Vanquished Creatures A quokka (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | warbug the Deep Elf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 53 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms, chequers_serial_rivers_micro_a Action || total ---------------------------++------- Melee: Mace || 4 Cast: Kinetic Grapnel || 2 Armour: Robe || 8 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 54 | 52 | 2 | 0 | 0 | 1 | 54.0 | Dungeon | 54 | 52 | 2 | 0 | 0 | 1 | 54.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 54 daAuts