warbug Level 1 of the Dungeon (3, -23, D:1) a bat corpse (skeletalised by now) (4, -1, D:1) a rat corpse (skeletalised by now) (6, -1, D:1) a +0 short sword a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (13, -21, D:1) a hobgoblin corpse (skeletalised by now) (20, -24, D:1) a +0 dagger (22, -36, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (37, -16, D:1) an inkwell talisman (39, -38, D:1) a +0 leather armour (40, -30, D:1) a rat corpse (skeletalised by now) (43, -4, D:1) a ball python skeleton (49, -24, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (0, 4, D:2) an adder corpse (skeletalised by now) (0, 26, D:2) a ball python corpse (skeletalised by now) (2, 6, D:2) a +0 club a +0 scale mail (10, -11, D:2) a +0 sling (14, -16, D:2) a +0 dagger 2 stones a kobold skeleton (14, 23, D:2) a frilled lizard corpse (skeletalised by now) (27, -13, D:2) a quill talisman (31, 28, D:2) an adder corpse (skeletalised by now) (31, 33, D:2) an adder corpse (skeletalised by now) (38, 11, D:2) a scarab talisman (46, 27, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the alchemy staff of Immorality {rPois Int+4 Alch} (4040 gold) [staff of alchemy] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Alch: It increases the power of your Alchemy spells. the +4 ring mail "Saoduhuh" {rCorr Str+7 Int-2} (4710 gold) rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +3 buckler of the Ornamental God {rElec} (3350 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +3 whip of Responsibility {drain, Dex+5} (3700 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the riddle talisman of Indemnity {rPois Will+} (10140 gold) [riddle talisman] rPois: It protects you from poison. Will+: It increases your willpower. the +0 buckler "Garum" {Reflect, rElec rPois Regen+ Str-4} (1630 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). It cannot be enchanted further. the ring of Pusir {rF+ Will++} (4600 gold) [ring of protection from fire] rF+: It protects you from fire. Will++: It greatly increases your willpower. the +0 robe "Axi Ikho" {Dex+4 Stlth+} (1910 gold) Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the ring of Yendor {rF+ Wiz Dex+4 Slay-6 SInv} (3140 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Dex+4: It affects your dexterity (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). SInv: It lets you see invisible. the amulet "Lahusmij" {Dissipate rN+ Regen+ Int+2} (4540 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). the +0 leather armour of the Blind Marksman {Harm rC+} (1600 gold) Harm: It increases damage dealt and taken. rC+: It protects you from cold. It cannot be enchanted further. the +5 dagger of a Million Prophets {antimagic, rC+ Int+5} (5550 gold) rC+: It protects you from cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the storm talisman of Tenacity {*Corrode rF- Int+7} (9200 gold) [storm talisman] *Corrode: It may corrode you when you take damage. rF-: It makes you vulnerable to fire. Int+7: It affects your intelligence (+7). the ring "Waihuxt" {rN+ Str+5 SInv} (3670 gold) [ring of see invisible] rN+: It protects you from negative energy. Str+5: It affects your strength (+5). SInv: It lets you see invisible. the +2 mace "Todizay" {freeze, +Blink rPois rF+ Int-5} (3010 gold) +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +3 spear of Severance {venom, *Rage *Noise rC+ Str+3} (3330 gold) *Rage: It berserks you when you make melee attacks (+20% chance). *Noise: It may make a loud noise when swung. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 robe "Jioleel" {Rampage rF- rN+++ Will-} (2270 gold) Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. It cannot be enchanted further. the orb of Gestures {Glass, rN+ Tloc Ice} (3240 gold) rN+: It protects you from negative energy. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. It cannot be enchanted further. the ring "Earthly Heaven" {*Slow rPois rCorr Str+2 Dex+3} (3610 gold) [ring of resist corrosion] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the ring "Ulaga" {rF+ rN+ SInv} (4040 gold) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. (0, 0, D:3) a +0 leather armour (14, -34, D:3) a +0 dagger a +0 robe (17, -11, D:3) a +0 dagger a +0 leather armour (17, -10, D:3) a +0 morningstar (19, -11, D:3) a bat skeleton (20, -10, D:3) a +0 club a +0 leather armour (23, -34, D:3) a +0 mace (27, -10, D:3) a ring of resist corrosion (27, -7, D:3) a hobgoblin skeleton (29, -5, D:3) a quokka skeleton (40, -24, D:3) a rat corpse (skeletalised by now) (49, -30, D:3) a +0 robe (51, 2, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip (21, -16, D:4) a ball python skeleton (34, -1, D:4) a +0 whip (40, -1, D:4) a +0 dagger