Dungeon Crawl Stone Soup version 0.34-a0-562-g6e62d30407 (webtiles) character file. Game seed: 10357083241004523041 6 warriortoast the Conjurer (level 1, -2/13 HPs) Began as a Mummy Conjurer on Aug 5, 2025. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:04:12 (753 turns). warriortoast the Conjurer (Mummy Conjurer) Turns: 753, Time: 00:04:13 Health: -2/13 AC: 2 Str: 10 XL: 1 Next: 75% Magic: 0/4 EV: 11 Int: 17 God: Gold: 75 SH: 0 Dex: 10 Spells: 4/6 levels left rFire x . . (150%) b - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) c - scarf {Shadows} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) c - a scarf of shadows (worn) Scrolls c - 3 scrolls of identify {unknown} Skills: + Level 1.6 Dodging + Level 1.7 Stealth + Level 3.0 Spellcasting + Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Kinetic Grapnel Frge 8% 1d4 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Lesser Beckoning Tloc 4% N/A 26% 2 Hailstorm Conj/Ice 8% 3d5 26% 3 Summon Ice Beast Ice/Summ 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Malign Gateway Summ/Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (69% to hit) The kinetic grapnel hits the gnoll but does no damage. The gnoll barely misses you. Casting: Kinetic Grapnel (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (69% to hit) The kinetic grapnel hits the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. The grapnel guides your strike. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Kinetic Grapnel (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! Ouch! That really hurt! You die... #.#........###.# ##.## #. ####.#........# #.# #.#.# ## #....'........# #.# ####.## ##. ######........# #.# #<#.#.###.# #........# #.# ##.###.#.## ########## #.# #.#.###.## #######.# ##.###.#.# #.......## ### ##.## #....@...## ### #....j....### ##..........# #........#.####### ###........#.......## #..........#######..## #...........# #####..## #...#####...# #.......# #...# #...# #........ You could see a gnoll. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 4 goblins (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | warriortoast the Mummy Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 736 | D:1 | Learned a level 1 spell: Kinetic Grapnel 753 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, minmay_misc_feat_more_columns Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.0 Dodging | | 1.6 Stealth | | 1.7 Conjurations | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 8 Kinetic Grapnel || 2 Armour: Robe || 14 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 751 | 751 | 0 | 0 | 652 | 1 | 751.0 | Dungeon | 751 | 751 | 0 | 0 | 652 | 1 | 751.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 751 daAuts