Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 2454939449775630140 4 wassabu the Grave Robber (level 1, 0/13 HPs) Began as a Human Necromancer on May 12, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:07:24 (359 turns). wassabu the Grave Robber (Human Necromancer) Turns: 359, Time: 00:07:24 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 70% Magic: 3/3 EV: 11 Int: 15 God: Gold: 22 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of chemistry Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen, wild magic 1, evolution 1, MP-powered wands, ephemeral shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 leather armour Jewellery d - an amulet of chemistry (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 36% 2d9 10% 2 Vampiric Draining Necr 18% 2d7 17% 3 Animate Dead Necr 18% N/A 45% 4 Curse of Agony Necr 18% N/A 80% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. You expend magic power (3 MP) to strengthen your wands. A shield forms around you when casting spells or using Invocations. (SH +7) Message History Found 10 gold pieces. The rat squeaks loudly. There is an open door here. Casting: Soul Splinter (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (chance to affect: 66%) The bat struggles to resist. The endoplasm quivers. The bat hits you but does no damage. You hit the bat but do no damage. The bat closely misses you. You hit the rat. The rat is moderately wounded. The bat hits you. The rat barely misses you. You closely miss the rat. The rat is moderately wounded. The rat bites you but does no damage. The bat hits you but does no damage. You hit the rat. The rat is moderately wounded. The bat hits you but does no damage. The rat barely misses you. The endoplasm freezes you. You are frozen. You hit the rat. The rat is moderately wounded. The endoplasm hits you. The rat barely misses you. The bat hits you. You hit the rat. You kill the rat! The bat hits you but does no damage. The endoplasm barely misses you. The bat misses you. You encounter a rat. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The rat squeaks loudly. The bat barely misses you. The bat closely misses you. The endoplasm freezes you. You are frozen. You die... #.............# #.r...........+ #.............# ...## #$............# .... #.......).....# ...# ##.........>...# .# #...# .......J†....... #.# ....# .......@........ #..# ....# #..ß..##b##..ß.. #...# ....# ##...##...## ..##....# ....# #####.....#####.....# ....# .......<............# ....# ...................## ....#############'############ ....##......#.....#..... .#####.####.#.###.#.#..# You could see an endoplasm, a bat and a rat. Vanquished Creatures A bat (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) 2 ball pythons (D:1) A frilled lizard (D:1) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wassabu the Human Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 131 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 131 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 131 | D:1 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 131 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 359 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic Action || total ---------------------------++------- Attack: Normal || 17 Melee: Dagger || 17 Cast: Soul Splinter || 6 Drink: Mutation || 1 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 18