Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 1288341526019874800 23 weavearden the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Sept 19, 2025. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:11:30 (2039 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 2039, Time: 00:11:30 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 72% Magic: 1/5 EV: 11 Int: 18 God: Gold: 38 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: quill-form A: quills, AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Armour n - a +0 pair of gloves Scrolls d - a scroll of silence {unknown} e - a scroll of amnesia {unknown} j - a scroll of poison {unknown} k - a scroll of teleportation {unknown} l - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - a potion of enlightenment {unknown} f - 2 potions of heal wounds {unknown} g - 3 potions of curing {unknown} h - a potion of resistance {unknown} i - a potion of might {unknown} Talismans c - an inkwell talisman m - a quill talisman (active) Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 4% 2d10 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Vhi's Electric Charge Tloc/Air 4% N/A 87% 4 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the goblin! Things that are here: a +0 club; a goblin corpse You open the door. Found a pair of gloves. There is an open door here. Found an escape hatch in the ceiling. You see here a +0 pair of gloves. n - a +0 pair of gloves You open the door. A rat comes into view. The magic dart hits the rat but does no damage. The magic dart hits the rat but does no damage. The magic dart hits the rat. You kill the rat! Terence the Veteran comes into view. He is wielding a +0 flail and wearing a +0 ring mail of fire resistance. There is an open door here. Terence shouts! You hear an angry hiss. A ball python comes into view. The magic dart hits Terence. Terence is lightly wounded. The ball python hisses angrily. The magic dart hits Terence. Terence is moderately wounded. You are out of magic! There is an open door here. A ball python comes into view. Terence hits you with a +0 flail. There is an open door here. You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail! You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail! You die... Terence says, "Finally, peace and quiet." .# #....... .# ###.##### #.# .# ##.## ##+## ##.# ##...## ##.## ##.....## .# #.## ##.......## #.#.# ...####........<###...... ......'.........@@SS..... ...####.........###.....# ..## ##.......## ..#.# .## ##.....## ... ## ##...## ..# ##+## .# # You could see Terence and 2 ball pythons. Vanquished Creatures 3 giant cockroaches (D:1) 2 hobgoblins (D:1) A ball python (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 7 goblins 3 kobolds (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 143 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 547 | D:1 | Learned a level 2 spell: Searing Ray 2028 | D:2 | Noticed Terence 2039 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_corners, glass_columns_c, minmay_indecisive_spiral D:2: layout_loops_corners, serial_shops, shop, uniq_robin, uniq_terence Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 68 Tailslap || 7 Cast: Magic Dart || 45 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Skin || 55 Dodge: Dodged || 69 Form: Quill || 1