Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 12397890953197504072 61 weavearden the Conjurer (level 3, -5/29 HPs) Began as a Draconian Conjurer on Sept 24, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:08:17 (2152 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 2152, Time: 00:08:17 Health: -5/29 AC: 5 Str: 9 XL: 3 Next: 83% Magic: 1/7 EV: 11 Int: 20 God: Gold: 127 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . i - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons c - a +0 short sword i - a +1 dagger of venom (weapon) Scrolls b - a scroll of fog {unknown} d - 2 scrolls of identify {unknown} f - a scroll of amnesia {unknown} h - a scroll of blinking {unknown} Potions a - a potion of magic e - 2 potions of haste {unknown} g - a potion of attraction {unknown} Skills: * Level 1.8 Fighting + Level 1.0 Short Blades - Level 1.9 Dodging - Level 1.9 Stealth * Level 2.8 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 11% 3d6 19% 3 Summon Ice Beast Ice/Summ 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You stop channelling your searing ray. Your Short Blades skill increases to level 1! There are monsters nearby! The gnoll misses you. The gnoll hits you from afar with a +0 spear! There are monsters nearby! The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. The gnoll hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There are monsters nearby! Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +0 flail! The gnoll hits you from afar with a +0 spear. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. You tail-slap the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is poisoned. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You die... #.# #.# #.######.# #.# #.# #.###.# #.########.# #.# #.....# #..>...†...# #.#######.#.# #########..# ~.....###.#.# #..# .......)..#.# ###### #..# .~..~~.~.#######....#### #..# ≈~~~~~~≈≈≈###..........# #..# ~~~~.~~≈≈≈≈≈####@#####'####.# .~.~....~#### #j##≈§≈§≈≈≈### .~~...###.#.# .j##§≈§.§≈§####### ####### #.#.# #(..#§≈.≈.§§#.....# #.#.# #...+..§≈§..'.###.# #########.#.# #..##§≈§≈.§≈#.###.# ............# #..##≈§≈.≈≈≈#.#...# .########.### #..##§≈§.≈≈§#.#.### .# #.# ####'####.#.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) 3 endoplasms 7 hobgoblins A quokka (D:1) 2 ball pythons (D:1) A bat (D:2) 7 kobolds A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 185 | D:1 | Found a faded altar of an unknown god. 341 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/5 897 | D:1 | Reached skill level 1 in Fighting 1007 | D:2 | HP: 1/23 [ribbon worm (6)] 1076 | D:2 | Reached XP level 3. HP: 18/28 MP: 0/6 1207 | D:2 | Learned a level 2 spell: Searing Ray 2146 | D:2 | Reached skill level 1 in Short Blades 2152 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, hellmonk_ecumenical_altar_heavens_door D:2: cheibrodos_old_hovel, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_3, kennysheep_generic_room_9 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Short Blades | 1 | 1.0 Dodging | | 1.9 Stealth | | 1.9 Spellcasting | | 2.8 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 31 Short sword || 45 Tailslap || 6 Dagger || 6 Cast: Magic Dart || 71 Searing Ray || 4 Armour: Skin || 65 Dodge: Dodged || 41