Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 11105022549264688117 14 weavearden the Conjurer (level 2, -4/23 HPs) Began as a Draconian Conjurer on Sept 25, 2025. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (530 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 530, Time: 00:02:12 Health: -4/23 AC: 4 Str: 9 XL: 2 Next: 27% Magic: 1/5 EV: 11 Int: 18 God: Gold: 28 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Missiles e - 5 curare-tipped darts Scrolls b - a scroll of brand weapon {unknown} c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} Potions a - a potion of magic Skills: * Level 1.0 Fighting - Level 1.8 Dodging - Level 1.9 Stealth * Level 2.3 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll hits you with a +0 whip! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll closely misses you. You closely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is moderately wounded. The gnoll completely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll closely misses you. The rat misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You die... ####'######### #.# #............# #.# #............# #.# # #............# #.# ## #.......#########.#####. #....................#.. #...>...............#... #.......#########.#[#.#. #......@# #.#.#### ........rj...... #.#.# # ................ #.#.# # ........?(...... #.#+# #. ..##+##........ ... ... .. #..)..... ..#.. #........ . ##. #........ ## You could see a gnoll and a rat. Vanquished Creatures 2 giant cockroaches (D:1) A hobgoblin (D:1) A quokka (D:1) 6 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 262 | D:1 | Identified the inkwell talisman "Maunn" {rN+ Int+3 Stlth+} 317 | D:1 | Found a faded altar of an unknown god. 331 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/5 394 | D:1 | Learned a level 2 spell: Searing Ray 495 | D:1 | Reached skill level 1 in Fighting 530 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, nicolae_ecumenical_snake_handling Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Dodging | | 1.8 Stealth | | 1.9 Spellcasting | | 2.3 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 17 Tailslap || 2 Cast: Magic Dart || 28 Armour: Skin || 17 Dodge: Dodged || 11