Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 5669453256201321271 536 weavearden the Conjurer (level 7, -3/43 HPs) Began as an Octopode Conjurer on Sept 30, 2025. Shot with an arrow by a centaur (18 damage) ... on level 5 of the Dungeon. The game lasted 00:19:26 (5361 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 5361, Time: 00:19:26 Health: -3/43 AC: 1 Str: 6 XL: 7 Next: 25% Magic: 7/10 EV: 12 Int: 25 God: Gold: 182 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . r - +0 dagger of Kerghash {venom, rCorr Int+2} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . p - amulet of the acrobat rElec . (no ring) rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons a - a +4 hand axe n - a +2 whip of freezing r - the +0 dagger of Kerghash (weapon) {venom, rCorr Int+2} (You found it on level 4 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Missiles g - 6 poisoned darts (quivered) Magical Staves j - a staff of death Jewellery p - an amulet of the acrobat (worn) Scrolls c - 3 scrolls of blinking l - a scroll of identify m - a scroll of revelation o - a scroll of torment {unknown} Potions b - a potion of might {unknown} d - 2 potions of lignification {unknown} e - 4 potions of curing {unknown} f - 3 potions of haste {unknown} i - a potion of moonshine {unknown} k - a potion of heal wounds {unknown} q - 2 potions of brilliance {unknown} Talismans h - a sanguine talisman Skills: + Level 1.4 Fighting * Level 0.2 Short Blades - Level 2.2 Maces & Flails - Level 2.0 Dodging - Level 5.0 Stealth + Level 2.6 Spellcasting * Level 6.4 Conjurations * Level 2.3 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 28% N/A 4% 1 Kinetic Grapnel Frge 12% 1d4 11% 1 Poisonous Vapours Alch/Air 12% 1d1 11% 1 Summon Small Mammal Summ 12% N/A 11% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Fulminant Prism Conj/Alch 9% 3d6 28% 4 Passwall Erth 3% N/A 32% 3 Swiftness Air 3% N/A 32% 3 Cause Fear Hex 1% N/A 71% 4 Fireball Conj/Fire 9% 3d6 61% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap closely misses you. A sleepcap is nearby! The searing ray hits the sleepcap! You destroy the sleepcap! You start resting. You stop channelling your searing ray. You start resting. Magic restored. Found a ring mail. A centaur comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (asleep, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (lightly wounded, 88% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you!! You die... ##.........## #........### ##.####.### #..# ## ##.## ###### #..# ......##..# .........## .......@.# ........## ......... ...[.....# ........c. ..........# ........... .........### You could see a centaur. Vanquished Creatures 4 wights (D:4) 2 hounds (D:4) 2 sleepcaps An iguana (D:4) An orc wizard (D:4) Robin (D:4) 7 adders A shadow imp (D:4) A ribbon worm (D:2) 4 dart slugs 4 orcs (D:4) 6 endoplasms 5 giant cockroaches 8 hobgoblins 2 jackals (D:3) 3 quokkas 6 ball pythons 10 bats 5 frilled lizards 14 goblins 14 kobolds 6 rats (D:1) 107 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 163 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1145 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1560 | D:2 | Reached XP level 4. HP: 25/27 MP: 1/7 2052 | D:2 | Reached skill level 5 in Stealth 2052 | D:2 | Reached skill level 5 in Conjurations 2241 | D:2 | Learned a level 2 spell: Searing Ray 2246 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 3598 | D:3 | You fall into a shaft and drop 2 floors! 3598 | D:5 | Entered Level 5 of the Dungeon 3625 | D:4 | Reached XP level 5. HP: 12/31 MP: 0/8 3946 | D:4 | Identified the +0 dagger of Kerghash {venom, rCorr Int+2} 4360 | D:4 | Reached skill level 1 in Maces & Flails 4360 | D:4 | Reached skill level 6 in Conjurations 4360 | D:4 | Reached XP level 6. HP: 37/37 MP: 1/9 4500 | D:4 | Reached skill level 1 in Translocations 4649 | D:4 | Noticed Robin 4657 | D:4 | Reached skill level 1 in Fighting 4665 | D:4 | Killed Robin 4745 | D:4 | Found a staircase to the Ecumenical Temple. 4753 | Temple | Found a transporter. 4753 | Temple | Found a transporter. 4753 | Temple | Found a transporter. 4753 | Temple | Found a transporter. 4753 | Temple | Entered the Ecumenical Temple 4845 | D:4 | Reached XP level 7. HP: 17/42 MP: 0/10 5113 | D:4 | Found a hide-covered altar of Uskayaw. 5122 | D:4 | Found a hazy altar of Hepliaklqana. 5361 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_basic, grunt_ministairs_9 D:3: layout_loops_corners D:4: layout_basic, mainiacjoe_overflow_big_doors, minmay_temple_entry_wispy, uniq_robin D:5: layout_cave_pods, mainiacjoe_overflow_boulevard, hangedman_decor_push, uniq_grinder Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 5 | 5.0 Conjurations | 5 6 | 6.4 Maces & Flails | 1 2 | 2.2 Translocations | 2 | 2.3 Fighting | 1 | 1.4 Short Blades | | 0.2 Dodging | | 2.0 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 16 | 5 | || 21 Constrict | 6 | 10 | || 16 Tentacles | 5 | 5 | || 10 Whip | | 18 | || 18 Throw: Dart | | 7 | || 7 Cast: Magic Dart | 60 | 79 | 10 || 149 Searing Ray | | 19 | 4 || 23 Use: Scroll | 1 | 2 | || 3 Potion | | 1 | || 1 Stab: Sleeping | 1 | 1 | || 2 Armour: Skin | 11 | 28 | 4 || 43 Dodge: Dodged | 11 | 36 | 4 || 51