weavearden Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -44, D:1) a +0 hand axe (4, -32, D:1) a rat skeleton (12, -6, D:1) a +0 dagger 5 stones a kobold skeleton (12, 6, D:1) a rat skeleton (19, 5, D:1) a hobgoblin corpse (skeletalised by now) (27, -20, D:1) a +0 falchion (28, -29, D:1) a +0 dagger (29, -24, D:1) a rat corpse (skeletalised by now) (36, -45, D:1) a jackal skeleton a jackal skeleton (37, -46, D:1) a jackal skeleton (39, -19, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 0, D:2) 5 stones (19, 36, D:2) a +0 club (21, 17, D:2) a rat corpse (skeletalised by now) (21, 34, D:2) an adder corpse (skeletalised by now) (22, 27, D:2) a bat corpse (skeletalised by now) (22, 34, D:2) the felid corpse of Natasha (skeletalised by now) (24, 0, D:2) a staff of alchemy (25, 4, D:2) a hound corpse (skeletalised by now) (25, 31, D:2) 5 stones (44, 14, D:2) a +0 dagger (45, 19, D:2) a +0 short sword the felid corpse of Natasha (skeletalised by now) (46, 16, D:2) a +1 robe of willpower Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (5, 1, D:3) a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, 2, D:3) a +0 falchion (5, 7, D:3) a +0 dagger (6, 11, D:3) a +0 dagger a +0 robe (25, -13, D:3) a ball python skeleton (26, 3, D:3) a rat corpse (skeletalised by now) (28, 18, D:3) a ball python corpse (skeletalised by now) (28, 33, D:3) a hobgoblin skeleton (29, -14, D:3) a +0 mace (30, -14, D:3) a +0 hand axe a +0 leather armour an orc skeleton (43, 16, D:3) a +0 short sword (47, 25, D:3) a +0 dagger (51, -14, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Guop's Antique Weapon Emporium a +0 rapier (165 gold) a +0 whip (75 gold) a +0 hand axe (90 gold) a +0 club (15 gold) a +2 spectral quarterstaff (735 gold) a +0 long sword (105 gold) a +0 flail (105 gold) a +0 club (15 gold) the +0 spear of Malum In Se {drain, rCorr Str+3} (729 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). a +1 quarterstaff of speed (660 gold) [Shop] Boebron's General Store a scroll of blinking (95 gold) a wand of iceblast (11) (264 gold) a +0 scimitar (60 gold) a potion of moonshine (10 gold) a phantom mirror (400 gold) a +2 rapier of protection (186 gold) a +0 ring mail (40 gold) a +0 spear (30 gold) [Shop] Nemmium's Armour Emporium the +1 robe of Myrchuodu {rN+} (188 gold) rN+: It protects you from negative energy. a +0 pair of gloves (49 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 helmet (49 gold) the +5 scale mail "Jongubil" {Harm rElec rPois rC++} (711 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. rC++: It greatly protects you from cold. [Shop] Vuohav's Antique Weapon Emporium a +0 dire flail (155 gold) a +3 war axe of flaming (722 gold) a +1 vampiric spear (496 gold) a +0 dagger of speed (248 gold) a +0 shortbow (93 gold) a +0 flail of draining (257 gold) the +7 spear of Uncomfortable Rashes {flame, rF+++ Str-5 Int+2 SInv} (2489 gold) rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (0, 0, D:4) a +0 flail (3, -28, D:4) a +0 rapier (7, 5, D:4) a jackal corpse (skeletalised by now) (8, 4, D:4) a jackal corpse (skeletalised by now) (10, 3, D:4) a jackal corpse (skeletalised by now) (11, -20, D:4) a staff of fire (13, 15, D:4) a +0 dagger a goblin skeleton (14, 23, D:4) a +0 short sword (15, 17, D:4) a +0 dagger a +0 robe an orc skeleton (16, 19, D:4) a +0 ring mail (17, 18, D:4) a +0 mace 2 boomerangs a +0 ring mail (18, 5, D:4) a +0 dagger (28, -23, D:4) a +0 short sword an orc corpse (skeletalised by now) (31, -25, D:4) a +0 dagger (36, -28, D:4) a +0 hand axe (50, -28, D:4) a +0 dagger (56, -17, D:4) a +0 dagger (56, -7, D:4) a +0 dagger a +0 robe (57, -5, D:4) a +0 whip a gnoll skeleton (58, -32, D:4) a stone (58, -11, D:4) a +0 club an orc skeleton (58, -5, D:4) a +0 club a +0 halberd of protection a gnoll skeleton (59, -5, D:4) a +0 spear a gnoll skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 5, D:5) a +0 flail (4, 10, D:5) a +0 dagger a +0 robe (4, 12, D:5) a +0 hand axe a +0 chain mail an orc skeleton (7, -6, D:5) a +0 demon blade of venom (12, 16, D:5) a +2 hand axe of draining (15, 19, D:5) a +0 giant spiked club an ogre skeleton (17, 35, D:5) a +0 trident (19, 10, D:5) an adder corpse (skeletalised by now) (23, 4, D:5) 3 stones (23, 51, D:5) a +0 scythe a +0 robe (23, 52, D:5) a +0 scythe a +0 robe (24, 45, D:5) an adder corpse (skeletalised by now) (24, 51, D:5) a +0 scythe a +0 robe a hobgoblin corpse (skeletalised by now) (24, 52, D:5) a +0 scythe a +0 robe a hobgoblin corpse (skeletalised by now) (25, 51, D:5) a +0 scythe a +0 robe (25, 52, D:5) a +0 scythe a +0 robe (30, 3, D:5) a +3 flail Level 6 of the Dungeon (0, 0, D:6) the +2 ring mail of Eternal Night {rC+ Int+2 Dex-4} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). (5, 4, D:6) a +0 plate armour (12, 20, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 12, D:6) a +0 hand axe a +0 leather armour (19, -4, D:6) a +0 dagger a +0 robe (19, 13, D:6) a +0 whip a +0 ring mail (20, -5, D:6) a +0 dagger a +0 hand axe a +0 scale mail an orc skeleton an orc skeleton (21, -5, D:6) a +0 short sword an orc skeleton (27, 21, D:6) a +0 dagger a +2 robe of willpower (29, 19, D:6) a +0 orcbow a centaur skeleton (31, 18, D:6) a water moccasin skeleton (33, 16, D:6) a +0 flail 2 boomerangs (41, 16, D:6) a +0 whip a +0 chain mail an orc skeleton (43, 11, D:6) a +1 hand axe of distortion a +0 chain mail (50, 17, D:6) a +0 flail (52, 8, D:6) a +1 whip of freezing a +0 robe the kobold skeleton of Pikel (58, 21, D:6) a +0 whip (70, -8, D:6) a howler monkey corpse (skeletalised by now) Level 7 of the Dungeon (2, 3, D:7) a throwing net a potion of brilliance (5, -2, D:7) a potion of enlightenment (5, 3, D:7) a +0 club a +0 leather armour (6, 1, D:7) a +0 whip