Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 9455397073419526884 49 weavearden the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Oct 4, 2025. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:00 (1945 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 1945, Time: 00:05:01 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 75% Magic: 0/6 EV: 12 Int: 22 God: Gold: 62 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . g - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Scrolls d - a scroll of vulnerability {unknown} e - a scroll of fog {unknown} k - a scroll of identify {unknown} Potions b - a potion of mutation {unknown} c - 3 potions of curing {unknown} f - a potion of ambrosia {unknown} h - a potion of heal wounds {unknown} i - a potion of might {unknown} j - a potion of resistance {unknown} Skills: - Level 2.0 Dodging * Level 3.9 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations * Level 1.4 Translocations + Level 0.2 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 9% 2 Kinetic Grapnel Frge 12% 1d4 12% 1 Launch Clockwork Bee Frge 3% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Iskenderun's Battlesphe Conj/Frge 12% 2d8 45% 4 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Eringya's Surprising Cr Summ 2% N/A 80% 4 Bombard Conj/Erth 6% 9d2 100% 6 Fortress Blast Frge 4% 6d4 100% 6 Spellspark Servitor Conj/Frge 6% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +5 chain mail of ponderousness and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +5 chain mail of ponderousness and carrying a wand of flame (lightly wounded, 84% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +5 chain mail of ponderousness and carrying a wand of flame (lightly wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is lightly wounded. (Press . to maintain the ray.) Terence is nearby! Terence closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence is nearby! Without enough magic to sustain it, your Searing Ray dissipates. Terence bares his teeth. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ## .# #...# .## ## #...# ## ..## .# #...# #.. ...# .##...##... ...# .#.†.#..). .#.# '...'.. ##.# #...# #.# #@@.# ##.####### #...# .........#######.#### ##.########.........#. ##.# #...%.......# ...# #........#### #### #........# ## ..# #######........# ... #.# #........).....#.... You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:2) A ribbon worm (D:2) 4 endoplasms 2 giant cockroaches 2 hobgoblins (D:1) 6 quokkas 3 ball pythons 6 bats 3 frilled lizards 3 goblins 5 kobolds 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 341 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 344 | D:1 | Learned a level 2 spell: Searing Ray 394 | D:1 | Found Efiuz's Weapon Emporium. 728 | D:1 | Found a faded altar of an unknown god. 736 | D:1 | Got Plato's Handbook of Mechanics 807 | D:1 | Reached skill level 1 in Translocations 1181 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1708 | D:2 | Found Nyoh's Weapon Emporium. 1934 | D:2 | Noticed Terence 1945 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_ring, serial_shops, shop, shapermc_ecumenical_altar_rom_forum, minmay_misc_feat_roman D:2: kennysheep_six_static_rooms, layout_basic, serial_shops, shop, nicolae_shop_tiny_statue_garden, shop_fountains, minmay_indecisive_spiral, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.9 Translocations | 1 | 1.4 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.3 Forgecraft | | 0.2 Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 4 Short sword || 8 Tentacles || 1 Cast: Magic Dart || 80 Searing Ray || 2 Use: Potion || 1 Armour: Skin || 11 Dodge: Dodged || 5