Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 11735731121417898832 96 weavearden the Conjurer (level 4, -1/27 HPs) Began as an Octopode Conjurer on Oct 5, 2025. Killed from afar by Ijyb (6 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:07:17 (3023 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 3023, Time: 00:07:18 Health: -1/27 AC: 1 Str: 6 XL: 4 Next: 67% Magic: 6/8 EV: 12 Int: 22 God: Gold: 163 SH: 5 Dex: 10 Spells: 5/8 levels left rFire . . . n - +2 dagger (venom) rCold + . . (no offhand) rNeg . . . (no helmet) rPois . c - amulet of reflection rElec . j - ring of protection from cold rCorr . m - ring of see invisible SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: reflection @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons n - a +2 dagger of venom (weapon) Missiles d - 2 curare-tipped darts Jewellery c - an amulet of reflection (worn) j - a ring of protection from cold (worn) m - a ring of see invisible (worn) Scrolls e - 2 scrolls of poison {unknown} f - 3 scrolls of identify {unknown} l - a scroll of teleportation {unknown} o - a scroll of fear {unknown} Potions b - 2 potions of brilliance {unknown} g - a potion of enlightenment {unknown} h - a potion of experience {unknown} i - 2 potions of heal wounds {unknown} k - 3 potions of curing {unknown} Skills: + Level 0.8 Fighting - Level 2.0 Dodging * Level 4.4 Stealth * Level 2.7 Spellcasting * Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 19% 2 Call Canine Familiar Summ 3% N/A 36% 3 Confusing Touch Hex 3% N/A 36% 3 Passwall Erth 3% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Dispel Undead Necr 3% 3d7 77% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 98% 5 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You stop channelling your searing ray. You block the jackal's attack. The jackal bites you. You hit the goblin. The goblin is poisoned. Your grab misses the goblin. The goblin is severely wounded. You block the jackal's attack. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You block the jackal's attack. The jackal misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (72% to hit) The searing ray hits the jackal. The jackal is moderately wounded. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The jackal misses you. There are monsters nearby! Without enough magic to sustain it, your Searing Ray dissipates. The jackal completely misses you. Ijyb zaps a wand. The puff of flame hits you! You closely miss the jackal. Your grab misses the jackal. The jackal is moderately wounded. The jackal completely misses you. The jackal barely misses you. Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal closely misses you. You block Ijyb's attack. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 ring mail and carrying a wand of flame (75% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is lightly wounded. (Press . to maintain the ray.) The jackal completely misses you. Ijyb zaps a wand. The puff of flame hits you. You die... Ijyb moans, "Good help so hard to find!" ########### #### #...g...... #≈≈# #..@h)..... #≈≈# #...#†..... ####≈≈# #...##########...≈≈# #............#...≈≈# #............#.).≈≈# ##'##.....##'##..≈≈# #...#.....#...#..≈≈# #...#....)#...#..≈≈# #...#.).).#...#..≈≈# You could see Ijyb and a jackal. Vanquished Creatures Terence (D:3) An adder (D:2) A dart slug (D:1) 2 ribbon worms 7 endoplasms 6 hobgoblins 2 jackals (D:3) 2 quokkas (D:3) 7 ball pythons 4 bats 8 giant cockroaches 13 goblins 2 kobolds 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 182 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 838 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1058 | D:2 | Found a faded altar of an unknown god. 2140 | D:3 | Found a white marble altar of Elyvilon. 2263 | D:3 | Found a blossoming altar of Fedhas. 2358 | D:3 | Learned a level 2 spell: Searing Ray 2405 | D:3 | Reached XP level 4. HP: 21/27 MP: 0/7 2583 | D:3 | Found a faded altar of an unknown god. 2583 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2610 | D:3 | Found a broken altar of Ashenzari. 2612 | D:3 | Found a hazy altar of Hepliaklqana. 2614 | D:3 | Found an opulent altar of Gozag. 2658 | D:3 | Noticed Terence 2669 | D:3 | Killed Terence 3012 | D:3 | Noticed Ijyb 3023 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, minmay_pentomino_w2 D:2: layout_basic, hellmonk_ecumenical_altar_slurped_away, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_a, minmay_misc_feat_four_crosses, nicolae_the_louvre D:3: kennysheep_goblin_castle, layout_basic, mainiacjoe_overflow_cross_hatched, chequers_temple_overflow_minitemple, fedhas_altar_1, minmay_misc_feat_encased, kennysheep_generic_room_5, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.4 Fighting | | 0.8 Dodging | | 2.0 Spellcasting | | 2.7 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Constrict | 5 | 5 || 10 Tentacles | 3 | 4 || 7 Dagger | 2 | 12 || 14 Cast: Magic Dart | 81 | 21 || 102 Searing Ray | 1 | 5 || 6 Use: Potion | | 1 || 1 Armour: Skin | 12 | 9 || 21 Dodge: Dodged | 14 | 15 || 29 Block: Other | 3 | 6 || 9 Reflection | 2 | 1 || 3