Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 8223735357080017842 46 weavearden the Conjurer (level 3, 0/23 HPs) Began as an Octopode Conjurer on Oct 5, 2025. Slain by a cerulean imp ... wielding a +2 spear ... summoned by Natasha (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:55 (1576 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 1576, Time: 00:05:55 Health: 0/23 AC: 1 Str: 6 XL: 3 Next: 68% Magic: 1/6 EV: 17 Int: 22 God: Gold: 117 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . j - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . k - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Jewellery k - a +5 ring of evasion (worn) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of amnesia f - 3 scrolls of poison {unknown} g - 2 scrolls of identify {unknown} l - a scroll of fear {unknown} Potions a - a potion of magic b - a potion of curing {unknown} e - a potion of brilliance {unknown} h - 2 potions of lignification {unknown} i - a potion of attraction {unknown} Skills: + Level 1.1 Fighting - Level 2.0 Dodging * Level 3.8 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations + Level 0.5 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found 12 gold pieces. Natasha hisses angrily. Natasha claws you! Natasha is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (100% to hit) The magic dart hits Natasha but does no damage. Natasha casts a spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (100% to hit) The magic dart hits Natasha. Natasha is lightly wounded. The cerulean imp hits you with a +2 spear. Natasha completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (lightly wounded, 100% to hit) The magic dart hits Natasha. Natasha is heavily wounded. The cerulean imp hits you with a +2 spear. * * * LOW HITPOINT WARNING * * * Natasha barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Natasha (heavily wounded, 72% to hit) The searing ray hits Natasha. Natasha is severely wounded. (Press . to maintain the ray.) The cerulean imp hits you with a +2 spear. You die... ######### # .......?# . . ...# ........# .## . ...# ........####... . ....# ..............# . ... .....$h.......+ .... #### #@5.....# #.# #.. #.......+ ..# #.##+#.......# # #########............. ###†.)....).......#####. ........).).......# .†................# ...........#####+## ...........# You could see Natasha and a cerulean imp (summoned). Vanquished Creatures An adder (D:2) 4 endoplasms A giant cockroach (D:2) 6 hobgoblins 5 quokkas 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 5 goblins 6 kobolds 5 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 310 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 443 | D:1 | Found a faded altar of an unknown god. 1121 | D:1 | Reached XP level 3. HP: 22/22 MP: 1/6 1342 | D:2 | Learned a level 2 spell: Searing Ray 1348 | D:2 | Reached skill level 1 in Fighting 1572 | D:2 | Noticed Natasha 1576 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, hellmonk_ecumenical_altar_zigzags D:2: layout_basic, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Fighting | 1 | 1.1 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 4.3 Translocations | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 9 Constrict || 4 Dagger || 3 Tentacles || 2 Cast: Magic Dart || 71 Searing Ray || 1 Use: Scroll || 1 Armour: Skin || 12 Dodge: Dodged || 10