Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 17461578141059741623 259 weavearden the Conjurer (level 6, -7/39 HPs) Began as an Octopode Conjurer on Oct 7, 2025. Mangled by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (17 damage) ... on level 4 of the Dungeon. The game lasted 00:09:03 (4468 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 4468, Time: 00:09:04 Health: -7/39 AC: 1 Str: 6 XL: 6 Next: 17% Magic: 1/10 EV: 12 Int: 22 God: Gold: 203 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . q - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . j - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 203 gold pieces. Inventory: Hand Weapons i - a +0 dagger q - a +0 dagger of venom (weapon) Jewellery j - a ring of resist corrosion (worn) Scrolls b - a scroll of silence {unknown} c - 6 scrolls of teleportation d - a scroll of brand weapon {unknown} e - 2 scrolls of immolation {unknown} g - 3 scrolls of blinking {unknown} k - 3 scrolls of fog {unknown} m - a scroll of revelation {unknown} n - a scroll of noise {unknown} o - 2 scrolls of identify {unknown} p - a scroll of poison {unknown} r - a scroll of fear {unknown} Potions a - a potion of magic f - a potion of moonshine {unknown} h - a potion of invisibility {unknown} l - a potion of attraction {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Dodging - Level 5.0 Stealth + Level 3.0 Spellcasting * Level 5.4 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 30% 2d7 6% 2 Poisonous Vapours Alch/Air 12% 1d1 12% 1 Call Canine Familiar Summ 3% N/A 36% 3 Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dimensional Bullseye Hex/Tloc 1% N/A 77% 4 Olgreb's Toxic Radiance Alch 3% N/A 77% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Shops: D:4 * Annotations: D:4 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll is almost dead. The searing ray hits the gnoll bouda! The gnoll bouda is moderately wounded. The gnoll hits you from afar with a +0 spear. There are monsters nearby! The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, covering ground quickly, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll bouda! You kill the gnoll bouda! The searing ray misses the gnoll. (Press . to maintain the ray.) Your Spellcasting skill increases to level 3! You have reached level 6! A gnoll is nearby! The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. A gnoll is nearby! The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. A gnoll is nearby! Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 halberd! You die... ..# ###.).### ..# ##...### ..# #...## ..# ##...### ).# ###...##### ### ####...#.# #........# ########.# #@# #j# #)## #).# #.......# #.j#####.# ...#.((#.# ...#...#.# ...#####.# You could see 2 dancing weapons and a gnoll (swift). Vanquished Creatures A hound (D:4) A gnoll bouda (D:4) An iguana (D:4) 6 gnolls 3 adders 5 dart slugs 4 ribbon worms 8 orcs 8 endoplasms 4 giant cockroaches 3 hobgoblins 6 quokkas 5 ball pythons 4 bats 5 frilled lizards 4 goblins 9 kobolds 6 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 383 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1584 | D:2 | Reached XP level 3. HP: 19/22 MP: 0/6 1669 | D:2 | Learned a level 2 spell: Searing Ray 1771 | D:2 | Reached skill level 1 in Fighting 1992 | D:2 | Found a faded altar of an unknown god. 1997 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/7 3265 | D:3 | Reached XP level 5. HP: 33/33 MP: 2/8 3848 | D:4 | Reached skill level 5 in Conjurations 4012 | D:4 | Reached skill level 5 in Stealth 4083 | D:4 | Found Koshol's Overcharged Wands. 4314 | D:4 | Noticed Sigmund 4398 | D:4 | Noticed a +0 dagger 4398 | D:4 | Noticed a +0 dagger 4451 | D:4 | Found a hide-covered altar of Uskayaw. 4465 | D:4 | Reached XP level 6. HP: 18/39 MP: 2/10 4468 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_loops_ring, serial_forest, infiniplex_forest_pool, infiniplex_forest_lined_corner, infiniplex_forest_lined_room_2, infiniplex_forest_straight_3, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_fountain, infiniplex_forest_lined_2, infiniplex_forest_split D:2: layout_rooms, shapermc_ecumenical_altar_venn, dk_noncrumbling_4 D:3: layout_basic, minmay_hedge_maze D:4: layout_basic, dancing_weapons_uskayaw, serial_curves, eino_curves_03, eino_curves_04, nicolae_shop_overcharged_wands, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 5 | 5.0 Fighting | 1 2 | 2.2 Conjurations | 5 | 5.4 Spellcasting | 3 | 3.0 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | 10 || 17 Unarmed | 5 | || 5 Tentacles | 5 | 4 || 9 Constrict | 3 | 4 || 7 Cast: Magic Dart | 65 | 84 || 149 Searing Ray | 1 | 11 || 12 Use: Scroll | | 1 || 1 Armour: Skin | 6 | 12 || 18 Dodge: Dodged | 13 | 15 || 28