Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 12641726826211400796 7 weavearden the Conjurer (level 2, -1/25 HPs) Began as an Octopode Conjurer on Oct 7, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:01:23 (358 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 358, Time: 00:01:24 Health: -1/25 AC: 21 Str: 6 XL: 2 Next: 4% Magic: 1/5 EV: 2 Int: 20 God: Gold: 25 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . (helmet unavailable) rPois + (no amulet) rElec . b - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: wizardry (x1) @: lethally poisoned (-1 -> -18), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Jewellery b - a ring of wizardry (worn) Scrolls d - a scroll of summoning {unknown} Potions a - a potion of magic c - a potion of lignification e - a potion of moonshine {unknown} Skills: + Level 0.3 Fighting - Level 2.0 Dodging * Level 3.2 Stealth + Level 2.0 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 1% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 19% 3 Fulminant Prism Conj/Alch 5% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 26% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Found 2 viscous purple potions. A goblin comes into view. It is wielding a +2 dagger of venom. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +2 dagger of venom (asleep, 100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The goblin hits you with a +2 dagger of venom. You are lethally poisoned! You barely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin is moderately wounded. You feel very sick. The goblin hits you with a +2 dagger of venom. You are more poisoned. You tentacle-slap the goblin. You grab the goblin. The goblin is heavily wounded. You constrict the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel very sick. There is a lethal amount of poison in your body! It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You die... #..# #..# ...# #.## . ..# ######## .. ..# #......# ... ..# #.....!##... ..# #........... ..# #..)♣..# #.# #####.## #.# #.# #.. #.# ##.. #.# #.######## #.# ........# #.# #######....######.# ..................# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 quokkas (D:1) A ball python (D:1) An endoplasm (D:1) 3 goblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 336 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 358 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, minmay_tripent Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Fighting | | 0.3 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 2 Constrict || 1 Cast: Magic Dart || 15 Use: Potion || 1 Armour: Skin || 2 Dodge: Dodged || 1