Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 17619857085226427886 97 weavearden the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Oct 7, 2025. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:06:18 (3344 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 3344, Time: 00:06:19 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 68% Magic: 2/7 EV: 12 Int: 22 God: Gold: 198 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: on fire, glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 198 gold pieces. Inventory: Jewellery m - an amulet of guardian spirit Scrolls e - 5 scrolls of identify {unknown} h - a scroll of amnesia {unknown} i - a scroll of immolation {unknown} j - 2 scrolls of brand weapon {unknown} o - 3 scrolls of enchant weapon {unknown} p - a scroll of fog {unknown} r - a scroll of vulnerability {unknown} Potions a - a potion of magic b - a potion of cancellation {unknown} c - a potion of curing {unknown} d - a potion of attraction {unknown} f - a potion of haste {unknown} g - 3 potions of mutation {unknown} k - a potion of resistance {unknown} l - 2 potions of lignification {unknown} n - a potion of might {unknown} q - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging * Level 4.7 Stealth + Level 2.6 Spellcasting * Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found two stone staircases leading down. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (asleep, 100% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. (Press . to maintain the ray.) The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You are on fire! The searing ray misses the bombardier beetle. The liquid fire burns you! You are on fire! The searing ray hits the bombardier beetle. The bombardier beetle is moderately wounded. The liquid fire burns you! You are on fire! You finish channelling your searing ray. The liquid fire burns you! The liquid fire burns you! You shake off some of the fire as you move. You climb upwards. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The liquid fire burns you! You die... ........##...................# .........#........#######....# .........#........####.......# ....####.#........##...###...# #.#....#.#........##.#.......# #.####...#...........[.......# ...........###.....#.........#### #.########.........#...#......... ................@................ .###.#...#....................... .###.#.......#####..........##### .#.......###.# #..........# .....#.#####.# #......##### ...<.........# #......# ######.####### #......# .......# ######## ######## There were no monsters in sight! Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) A white imp (D:3) A dart slug (D:3) An endoplasm (D:3) 2 giant cockroaches (D:1) 7 hobgoblins 4 jackals (D:3) 3 quokkas 3 ball pythons 7 bats 3 frilled lizards 5 goblins 4 kobolds 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 353 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 356 | D:1 | Learned a level 2 spell: Searing Ray 1325 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1531 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 2900 | D:3 | Found Aditsa's Antique Weapon Shoppe. 3344 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_loops_ring, minmay_gold_behind_fungi, hangedman_decor_growths, minmay_domino_2 D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_l, chequers_hall_statues_wall_a, chequers_hall_statues_y, corexii_hall_statues_t, corexii_hall_statues_x, palyth_stone_intersect D:3: layout_basic, serial_shops, shop D:4: layout_gridville, mainiacjoe_overflow_alcove_4, evilmike_ruin_ashenzari, jmf_multi_god_temple2, minmay_temple_entry_tees, minmay_misc_feat_enclosed, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.7 Dodging | | 2.0 Spellcasting | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Tentacles | 7 | || 7 Constrict | 6 | || 6 Cast: Magic Dart | 52 | 39 || 91 Searing Ray | 1 | 1 || 2 Armour: Skin | 4 | 1 || 5 Dodge: Dodged | 15 | || 15