Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 15826534814850651583 2 weavearden the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Oct 7, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (144 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 144, Time: 00:00:30 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 40% Magic: 0/3 EV: 12 Int: 20 God: Gold: 39 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 39 gold pieces. Inventory: Scrolls c - a scroll of amnesia {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} Skills: + Level 0.1 Fighting - Level 2.0 Dodging * Level 2.9 Stealth + Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. A gnoll is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 club. Ouch! That really hurt! A gnoll is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. A gnoll is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You tentacle-slap the gnoll but do no damage. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll misses you. You tentacle-slap the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 club. Ouch! That really hurt! You die... #.............. #...P......P... #.............. #.............. #)..P......P... ##.#..........#. #..#...P..P...# ###.#..........## #.@.#.###........ #j##..# ########## #. ..## #. .## #. #. #. ## You could see a gnoll. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 144 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, ebering_ecumenical_altar_rust, minmay_misc_feat_plants Action || total ---------------------------++------- Melee: Unarmed || 6 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 9 Armour: Skin || 3 Dodge: Dodged || 5