Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 3176993673291150374 135 weavearden the Conjurer (level 5, 0/33 HPs) Began as an Octopode Conjurer on Oct 7, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:37 (2632 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 2632, Time: 00:05:37 Health: 0/33 AC: 1 Str: 13 XL: 5 Next: 18% Magic: 2/8 EV: 12 Int: 22 God: Gold: 169 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg + . . (no helmet) rPois . (no amulet) rElec . g - +6 ring of strength rCorr . i - ring of positive energy SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 169 gold pieces. Inventory: Jewellery g - a +6 ring of strength (worn) i - a ring of positive energy (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of fear {unknown} f - a scroll of fog {unknown} h - a scroll of poison {unknown} j - a scroll of blinking {unknown} Potions a - a potion of magic c - a potion of ambrosia {unknown} e - 2 potions of heal wounds {unknown} k - a potion of moonshine {unknown} Skills: + Level 1.6 Fighting - Level 2.0 Dodging * Level 4.5 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations * Level 1.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 13% 1 Construct Spike Launche Frge 4% 2d3 21% 2 Teleport Other Tloc 8% N/A 22% 3 Launch Clockwork Bee Frge 2% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 36% 4 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 78% 4 Martyr's Knell Necr/Summ 2% N/A 78% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 88% 5 Death Channel Necr 1% N/A 100% 6 Dispersal Tloc 4% N/A 100% 6 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc wizard gestures at you while chanting. You are confused. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. You stop channelling your searing ray. You tentacle-slap the orc wizard but do no damage. Your squeeze misses the orc wizard. The orc wizard gestures at you while chanting. You are more confused. You're too confused to move! The orc wizard barely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes! You tentacle-slap the orc wizard but do no damage. Your squeeze misses the orc wizard. You hear some strange, mumbled words. The orc wizard gestures at you while chanting. The magic dart hits you! The orc wizard hits you with a +0 dagger. You tentacle-slap the orc wizard. Your squeeze misses the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. Something hits you. You hear some strange, mumbled words. Something tries to affect you, but you resist. You tentacle-slap the orc wizard but do no damage. The orc wizard hits you with a +0 dagger. You hear some strange, mumbled words. You bump into the rock wall. The orc wizard hits you with a +0 dagger. You miss the orc wizard. The orc wizard casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Something hits the orc. The orc dies! You're too confused to cast spells. You miss the orc wizard. Your squeeze misses the orc wizard. The orc wizard closely misses you. Something hits you. You die... #.....#..#...#...#..##..+.. #.....#....#...#....#####.. #.....#..#..._...#..# . #.....#....#...#....# #.....#..#...#...#..#. #....................# ########...#.#.#..†..# ##..o.........# ##@)...)..:..# #######.....# ....# ...# ..# {# # You could see an orc wizard. Vanquished Creatures A scorpion (D:3) Terence (D:2) Robin (D:2) A gnoll (D:1) 5 endoplasms A giant cockroach (D:1) 4 hobgoblins 3 jackals (D:2) A quokka (D:2) A ball python (D:3) 3 bats 3 frilled lizards 9 goblins 5 kobolds A rat (D:3) 40 creatures vanquished. Vanquished Creatures (others) An orc (D:3) 1 creature vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 57 | D:1 | Found a faded altar of an unknown god. 350 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1203 | D:2 | Reached XP level 3. HP: 22/22 MP: 4/6 1281 | D:2 | Noticed Terence 1617 | D:2 | Learned a level 2 spell: Searing Ray 1630 | D:2 | Killed Terence 1631 | D:2 | Reached skill level 1 in Fighting 2002 | D:2 | Reached XP level 4. HP: 19/28 MP: 0/7 2132 | D:2 | Noticed Robin 2150 | D:2 | Killed Robin 2441 | D:3 | Found a radiant altar of Vehumet. 2453 | D:3 | Reached skill level 1 in Translocations 2453 | D:3 | Reached XP level 5. HP: 30/33 MP: 0/8 2632 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, uniq_robin, uniq_terence D:3: layout_basic, nicolae_vehumet_radiance, chequers_decorated_corner Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.5 Fighting | 1 | 1.6 Translocations | 1 | 1.4 Dodging | | 2.0 Spellcasting | | 2.5 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | 9 || 22 Tentacles | 4 | 1 || 5 Constrict | 3 | 2 || 5 Cast: Magic Dart | 43 | 24 || 67 Searing Ray | 3 | 5 || 8 Armour: Skin | 8 | 9 || 17 Dodge: Dodged | 8 | 8 || 16