Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 12608164716393510130 102 weavearden the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on Oct 8, 2025. Slain by Ijyb ... wielding a +6 dagger of venom (8 damage) ... on level 3 of the Dungeon. The game lasted 00:06:20 (2552 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 2552, Time: 00:06:20 Health: 0/28 AC: 1 Str: 6 XL: 4 Next: 77% Magic: 5/7 EV: 12 Int: 22 God: Gold: 51 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . f - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -4) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Scrolls c - 2 scrolls of poison {unknown} h - a scroll of noise {unknown} i - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of curing {unknown} d - 3 potions of invisibility {unknown} e - 2 potions of might {unknown} g - a potion of heal wounds {unknown} Skills: + Level 1.3 Fighting - Level 2.0 Dodging * Level 4.6 Stealth + Level 2.4 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:3 [ Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! The searing ray hits Robin! Robin is almost dead. The searing ray hits the goblin. The goblin is heavily wounded. The searing ray hits the goblin. You kill the goblin! Robin hits you from afar with a +0 spear. There are monsters nearby! The searing ray hits Robin. You kill Robin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin. You kill the goblin! You finish channelling your searing ray. You start resting. HP restored. You start resting. Magic restored. Ijyb the Inquisitive comes into view. She is wielding a +6 dagger of venom, wearing a +2 leather armour of cold resistance and carrying a wand of warping. Ijyb shouts! Ijyb zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ijyb closely misses you. You hit Ijyb but do no damage. You grab Ijyb. You squeeze Ijyb, but do no damage. You constrict Ijyb. Ijyb hits you with a +6 dagger of venom! You are poisoned. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +6 dagger of venom, wearing a +2 leather armour of cold resistance and carrying a wand of warping (lightly wounded, constricted by you, 100% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) You constrict Ijyb. You feel sick. Ijyb hits you with a +6 dagger of venom! You die... Ijyb screams, "Time for next experiment!" #.######.... ##........... #..#...##.### #..##..#..## #..#..###..## . #...#..#..#.# ... ##..###...###. #...#######.#..#..#..#.. #.....@g..###...###...# ##.##.##.#.#..#..#..#.. #.##.....###.(.###. #.###..#..#..#..#.. #.# #####...###...# ..# #.#..#..#..#.. .## ##..###...###. . .#..#..#.. #..###.... You could see Ijyb. Vanquished Creatures A bombardier beetle (D:3) Robin (D:3) An adder (D:2) 3 endoplasms 2 giant cockroaches (D:3) 2 hobgoblins 11 jackals 3 quokkas 4 ball pythons 5 bats 13 goblins 7 kobolds 3 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 745 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1575 | D:2 | Reached XP level 3. HP: 16/22 MP: 1/6 1660 | D:2 | Reached skill level 1 in Fighting 2109 | D:3 | Reached XP level 4. HP: 20/28 MP: 5/7 2169 | D:3 | Found a radiant altar of Vehumet. 2189 | D:3 | Found Teqou's Armour Boutique. 2465 | D:3 | Learned a level 2 spell: Searing Ray 2465 | D:3 | Noticed Robin 2476 | D:3 | Killed Robin 2549 | D:3 | Noticed Ijyb 2552 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic D:2: layout_rooms D:3: layout_loops_ring, okawaru_ov_weapons_minmay, lemuel_round_altar, serial_shops, nicolae_shop_tiny_real_fake_doors, kennysheep_doodads, minmay_fractal_squares_gapless_5, uniq_robin, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.6 Fighting | 1 | 1.3 Dodging | | 2.0 Spellcasting | | 2.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Tentacles | 5 | 1 || 6 Dagger | 18 | 3 || 21 Constrict | 7 | 2 || 9 Cast: Magic Dart | 69 | 11 || 80 Searing Ray | | 3 || 3 Armour: Skin | 29 | 9 || 38 Dodge: Dodged | 18 | 4 || 22