Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 4269224631976278039 23 weavearden the Conjurer (level 2, -1/21 HPs) Began as a Demonspawn Conjurer on Oct 10, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:50 (1286 turns). weavearden the Conjurer (Demonspawn Conjurer) Turns: 1286, Time: 00:02:50 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 72% Magic: 3/5 EV: 11 Int: 18 God: Gold: 29 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . j - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons i - a +2 dagger of venom Armour a - a +0 robe (worn) Magical Staves j - a staff of conjuration (weapon) Scrolls e - a scroll of noise {unknown} h - 2 scrolls of identify {unknown} Potions c - a potion of attraction {unknown} d - a potion of ambrosia {unknown} f - a potion of curing {unknown} g - a potion of resistance {unknown} Skills: * Level 1.0 Fighting * Level 0.0 Staves - Level 1.7 Dodging * Level 2.1 Stealth * Level 2.2 Spellcasting + Level 4.1 Conjurations * Level 0.6 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 4% 2 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 54% 4 Fulminant Prism Conj/Alch 7% 3d7 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) You feel a surge of power! The magic dart hits the jackal. The jackal is lightly wounded. The hobgoblin shouts! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) You feel a surge of power! The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the jackal but does no damage. The jackal is heavily wounded. The jackal bites you. You die... ##.#<..#... ### ###.#...#.## #:. #.......#.# #.# #.#.#...#.# #.# #.#.#...#.# ###.#####.#.......# #......##.##....### #.##.#.#.##.##.##.##.# ..†...gh@............# ######.##.#.##.##.#### #......##... .. ####.#######.##.# #.# # . #.# #.# #>( #.. You could see a jackal and a hobgoblin. Vanquished Creatures 4 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:2) 4 ball pythons (D:1) 4 bats A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 420 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 420 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1174 | D:2 | Reached skill level 1 in Fighting 1285 | D:2 | HP: 1/21 [jackal (3)] 1286 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring D:2: layout_loops_cross, grunt_decor_fettered Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Fighting | 1 | 1.0 Dodging | | 1.7 Spellcasting | | 2.2 Conjurations | | 4.1 Translocations | | 0.6 Action || total ---------------------------++------- Melee: Unarmed || 7 Staff || 14 Cast: Magic Dart || 41 Use: Potion || 1 Armour: Robe || 28 Dodge: Dodged || 17