Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 6512353391761132614 63 weavearden the Conjurer (level 3, -1/27 HPs) Began as a Demonspawn Conjurer on Oct 10, 2025. Succumbed to a kobold brigand's poison ... in a sewer. The game lasted 00:06:05 (2421 turns). weavearden the Conjurer (Demonspawn Conjurer) Turns: 2421, Time: 00:06:06 Health: -1/27 AC: 3 Str: 7 XL: 3 Next: 89% Magic: 3/6 EV: 11 Int: 20 God: Gold: 62 SH: 4 Dex: 11 Spells: 4/7 levels left rFire . . . c - +2 short sword (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + i - ring of willpower HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-1 -> -15), very slightly contaminated, very slow A: large bone plates 1, demonic guardian 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 62 gold pieces. Inventory: Hand Weapons c - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) d - a scarf of invisibility h - a +0 helmet (worn) Jewellery i - a ring of willpower (worn) Scrolls f - a scroll of fog {unknown} g - a scroll of teleportation {unknown} Potions e - 2 potions of mutation {unknown} Skills: * Level 1.6 Fighting - Level 1.7 Dodging * Level 2.4 Stealth * Level 2.5 Spellcasting + Level 4.2 Conjurations * Level 0.8 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) A weak demonic guardian rushes to your aid. Message History The kobold brigand splashes around in the water. Your white imp barely misses the kobold brigand. There are monsters nearby! You feel sick. You are no longer poisoned. The kobold brigand hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your white imp gestures at the kobold brigand. The puff of frost misses the kobold brigand. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (moderately wounded, ally target, 72% to hit) The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. The searing ray hits the kobold. The kobold is moderately wounded. (Press . to maintain the ray.) The kobold brigand closely misses you. Your white imp barely misses the kobold brigand. You stop channelling your searing ray. The kobold hits your white imp with a +0 whip. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are lethally poisoned! Your white imp barely misses the kobold brigand. The kobold hits your white imp with a +0 whip. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are more poisoned. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts (heavily wounded, 72% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You die... #(#(#K $# #(#.#(#( #~#†#~ ~# #~#~#~#~ #~#~#~ K# #~#~#†#~ #~#~#~#~ #~#~#~#~ #~.~#~.~ #.~†#~.~ ##~###~# ##.###~# #.# #~# #~# #~# #.###.# #~###~# #.@~K~# #~~~..# ##.5K## ##~~~## #.~~# #~~.# #~~.# #.~~# #.~~## ##~~.# #.~~.## ##~.~~# #.~~..#####..~~.# ##....~~~~~.~~~## ###~~~.~~~~.### You could see a kobold brigand, a kobold (ally target) and a friendly white imp (summoned). Vanquished Creatures An adder (D:2) 3 ribbon worms (D:3) 3 dart slugs (D:1) 4 endoplasms A hobgoblin (D:2) 5 jackals 3 quokkas (D:1) 7 ball pythons 5 bats (D:2) 4 frilled lizards A giant cockroach (D:2) 3 goblins 2 kobolds 9 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 321 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 321 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 863 | D:1 | Reached skill level 1 in Fighting 1208 | D:2 | Found a stormy altar of Qazlal. 1380 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 1380 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 2155 | D:3 | Found a glowing drain. 2176 | D:3 | Learned a level 2 spell: Searing Ray 2215 | Sewer | Entered a sewer 2401 | Sewer | Noticed a kobold brigand 2421 | Sewer | Succumbed to a kobold brigand's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_loops_ring D:2: layout_basic, basic_altar D:3: layout_rooms, shapermc_ecumenical_altar_mp_highgroup, cheibrodos_sewer_entry_drain, grunt_ministairs_2, kennysheep_generic_room_12 Sewer: sewer_co_tree Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.4 Fighting | 1 | 1.6 Dodging | | 1.7 Spellcasting | | 2.5 Conjurations | | 4.2 Translocations | | 0.8 Action || total ---------------------------++------- Melee: Short sword || 23 Cast: Magic Dart || 96 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 16 Dodge: Dodged || 16 Block: Other || 1