Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 13451135972510900925 46 weavearden the Sneak (level 3, -5/21 HPs) Began as an Octopode Conjurer on Oct 13, 2025. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:06:40 (2179 turns). weavearden the Sneak (Octopode Conjurer) Turns: 2179, Time: 00:06:41 Health: -5/21 AC: 1 Str: 6 XL: 3 Next: 68% Magic: 0/6 EV: 12 Int: 22 God: Gold: 105 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . k - amulet of regeneration rElec . d - ring of flight rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery d - a ring of flight (worn) k - an amulet of regeneration (worn) Scrolls b - 3 scrolls of identify {unknown} f - a scroll of blinking {unknown} i - a scroll of immolation {unknown} j - a scroll of fear {unknown} n - a scroll of poison {unknown} Potions a - a potion of magic e - a potion of lignification {unknown} g - a potion of attraction {unknown} h - a potion of enlightenment {unknown} l - a potion of invisibility {unknown} m - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 5.0 Stealth - Level 2.0 Spellcasting - Level 4.0 Conjurations * Level 1.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 16% N/A 8% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Jinxbite Hex 4% N/A 21% 2 Summon Ice Beast Ice/Summ 2% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Alistair's Intoxication Alch 1% N/A 98% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the orc but do no damage. Your grab misses the orc. You squeeze the orc. You kill the orc! The orc hits you with a +0 hand axe. You hit the orc but do no damage. You grab the orc. The orc is moderately wounded. You constrict the orc, but do no damage. The orc escapes! You hit the orc. Your grab misses the orc. The orc is severely wounded. The orc closely misses you. You hit the orc but do no damage. You grab the orc. The orc is severely wounded. You constrict the orc. You kill the orc! Something hits you but does no damage. You closely miss something. Something hits you. Something burns you. You hit something but do no damage. Something hits you. Something burns you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Your squeeze misses something. Something hits you but does no damage. You miss something. Your squeeze misses something. Something hits you. * * * LOW HITPOINT WARNING * * * Something burns you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The magic dart hits something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ... ..... ... ....... . #......P #....PP~ ##P..~~~ ##~~~~P♣ # #${PP♣ # #@P~P♣ ~ ..## #.~~~♣♣♣♣~~ ..# #.P~~P~PP~P ##.. #...P~P~P~P #... ##..P.~PP## #... ###.#PP.## #... #...##### ###... #...#########..... #.......>.....#### There were no monsters in sight! Vanquished Creatures 3 dart slugs 3 giant cockroaches 6 hobgoblins 2 orcs (D:3) 7 ball pythons 2 bats 4 endoplasms 7 goblins 7 kobolds 3 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 108 | D:1 | Reached skill level 3 in Stealth 172 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 175 | D:1 | Learned a level 2 spell: Searing Ray 219 | D:1 | Reached skill level 4 in Stealth 999 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1134 | D:2 | Reached skill level 5 in Stealth 1572 | D:2 | Reached skill level 1 in Translocations 2179 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_rooms, minmay_tromino_v7 D:2: layout_loops_ring D:3: layout_rooms, portal_sewer_entry_f, corner_web_ring, serial_bayou_pond_c Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 5 | 5.0 Translocations | 1 | 1.4 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Constrict || 7 Unarmed || 5 Tentacles || 6 Dagger || 12 Cast: Magic Dart || 89 Searing Ray || 1 Armour: Skin || 16 Dodge: Dodged || 15