Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 15077396600880410286 43 weavearden the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Oct 14, 2025. Slain by a gnoll ... wielding a +3 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:13 (2009 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 2009, Time: 00:04:14 Health: 0/26 AC: 6 Str: 9 XL: 3 Next: 37% Magic: 0/7 EV: 11 Int: 20 God: Gold: 113 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . b - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . h - +0 cloak rElec . (no gloves) rCorr . (no boots) SInv . f - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: acrobat @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour h - a +0 cloak (worn) Jewellery f - an amulet of the acrobat (worn) Scrolls c - a scroll of revelation {unknown} d - a scroll of amnesia {unknown} e - 2 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} i - a scroll of fear {unknown} j - 4 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} n - a scroll of immolation {unknown} p - a scroll of enchant weapon {unknown} Potions a - 2 potions of magic k - a potion of heal wounds {unknown} l - a potion of moonshine {unknown} o - a potion of curing {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth * Level 2.9 Spellcasting + Level 4.3 Conjurations + Level 1.2 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 4% 2d3 22% 2 Launch Clockwork Bee Frge 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll barely misses you. You barely miss the gnoll. You tail-slap the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. A gnoll comes into view. It is wielding a +3 halberd. You closely miss the gnoll. The gnoll is severely wounded. The gnoll shouts! You closely miss the gnoll. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) There are monsters nearby! The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! The gnoll is severely wounded. There are monsters nearby! Without enough magic to sustain it, your Searing Ray dissipates. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you from afar with a +3 halberd! The gnoll hits you with a +0 club. You closely miss the gnoll. You tail-slap the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +3 halberd! Ouch! That really hurt! You die... #.............# # ####....####### # #####....# ........## #####.#.# #.#.####### #.#........ ##j#..###### #.@)j..# ........j....<... ######..)$..##### ##.##### ..# .### #. # You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs 3 hobgoblins 3 quokkas 5 ball pythons 2 bats 4 endoplasms 3 frilled lizards 2 giant cockroaches (D:1) A goblin (D:1) 5 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 473 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 1667 | D:2 | Reached skill level 1 in Translocations 1776 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/7 1886 | D:2 | Learned a level 2 spell: Searing Ray 2009 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_large_a D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.2 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 2.9 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 27 Tailslap || 4 Cast: Magic Dart || 72 Searing Ray || 1 Armour: Skin || 18 Dodge: Dodged || 14