Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 1528809825217400695 62 weavearden the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Oct 14, 2025. Incinerated by a bombardier beetle (3 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:04:54 (1970 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 1970, Time: 00:04:54 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 85% Magic: 0/7 EV: 11 Int: 20 God: Gold: 101 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . j - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: on fire, very slightly contaminated, glowing A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons f - a +0 whip j - a +0 dagger (weapon) Jewellery k - a ring of magical power Scrolls b - 4 scrolls of identify {unknown} c - 2 scrolls of blinking {unknown} e - a scroll of revelation {unknown} g - a scroll of vulnerability {unknown} i - a scroll of noise {unknown} l - a scroll of amnesia {unknown} Potions a - a potion of magic d - a potion of curing {unknown} h - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting + Level 4.4 Conjurations + Level 1.5 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 22% 3d8 17% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Rending Blade Conj/Frge 11% 2d6 50% 4 Lehudib's Crystal Spear Conj/Erth 5% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The liquid fire burns you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, 87% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The liquid fire burns you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (heavily wounded, 87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. (Press . to maintain the ray.) The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You stop channelling your searing ray. You shake off some of the fire as you move. The liquid fire burns you! Found a cyan potion. You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle barely misses you. You barely miss the bombardier beetle. The bombardier beetle is almost dead. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You hit the bombardier beetle but do no damage. The bombardier beetle is almost dead. The liquid fire burns you! You die... #.# #.# #.# #.. #.# #######.# .......<# # #######.#.# #@..# #.B.# #...# #...# #...# #...# ....# ...!# You could see a bombardier beetle. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms A giant cockroach (D:2) 8 hobgoblins 2 quokkas 3 ball pythons (D:2) 6 bats 5 frilled lizards 3 goblins 3 kobolds A rat (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 235 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 238 | D:1 | Learned a level 2 spell: Searing Ray 631 | D:1 | Reached skill level 1 in Translocations 941 | D:2 | Reached XP level 3. HP: 21/26 MP: 1/7 1970 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms, minmay_3d_cube D:2: layout_loops_ring, roderic_serpentine_path D:3: layout_basic, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.5 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 46 Tailslap || 6 Whip || 19 Dagger || 2 Cast: Magic Dart || 89 Searing Ray || 3 Armour: Skin || 42 Dodge: Dodged || 38