Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 424703528718188673 105 weavearden the Conjurer (level 4, -11/29 (33) HPs) Began as a Draconian Conjurer on Oct 17, 2025. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... on level 3 of the Dungeon. The game lasted 00:04:52 (2007 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 2007, Time: 00:04:53 HP: -11/29 (33) AC: 6 Str: 9 XL: 4 Next: 54% MP: 4/9 EV: 11 Int: 20 God: Gold: 159 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . n - +0 dagger (drain) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . c - +0 pair of gloves rCorr . (no boots) SInv . e - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.51/turn %: no passive effects @: drained A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons d - a +0 dagger n - a +0 dagger of draining (weapon) Armour c - a +0 pair of gloves (worn) Jewellery e - an amulet of magic regeneration (worn) Scrolls b - a scroll of brand weapon {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} j - a scroll of blinking {unknown} k - a scroll of fear {unknown} l - a scroll of revelation {unknown} p - 2 scrolls of enchant armour {unknown} Potions a - a potion of magic f - a potion of moonshine {unknown} i - 4 potions of curing {unknown} m - a potion of heal wounds {unknown} o - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.8 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d7 8% 2 Poisonous Vapours Alch/Air 12% 1d1 13% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 21% 2 Passwall Erth 3% N/A 36% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Olgreb's Toxic Radiance Alch 3% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Shops: D:1 [ Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You now have 159 gold pieces (gained 16). p - 2 scrolls labelled VIBUCL YRAZIR (gained 1) You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You close the door. An ogre opens the door. It is wielding a +0 giant club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) An ogre is nearby! The searing ray hits the ogre. The ogre is lightly wounded. An ogre is nearby! The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! An ogre is nearby! The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # #. +.. #... ###+##### #.# #.... #.....#.## #.. #....#..)..#..## #.# #...'O@.).'...###.. ##..#.....#....##.# ## #.)...#.....#.# ###+####....#.# ##...).# ##..#.# ##.#.# ###.# ##.## You could see an ogre. Vanquished Creatures A bombardier beetle (D:3) 3 adders 2 dart slugs 6 endoplasms A giant cockroach (D:2) 7 hobgoblins 2 orcs (D:3) 3 quokkas (D:2) 4 ball pythons (D:2) 7 bats (D:2) 4 frilled lizards 3 goblins 3 kobolds 2 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 312 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 349 | D:1 | Found Juusek's Antique Armour Boutique. 650 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/7 653 | D:2 | Learned a level 2 spell: Searing Ray 690 | D:2 | Found a shimmering blue altar of Sif Muna. 1515 | D:3 | Reached XP level 4. HP: 31/33 MP: 4/9 2000 | D:3 | Noticed an ogre 2007 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_large, layout_rooms, serial_shops, nicolae_shop_pleasant_corner_grove D:2: minmay_razor_zed, layout_loops_ring, basic_altar D:3: layout_basic, nicolae_kikubaaqudgha_miasma_corner, minmay_quadrilaterals Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 6 | || 6 Tailslap | 1 | || 1 Dagger | | 2 || 2 Cast: Magic Dart | 100 | 13 || 113 Searing Ray | | 4 || 4 Armour: Skin | 15 | 8 || 23 Dodge: Dodged | 5 | 1 || 6