Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 4350642115530077239 35 weavearden the Conjurer (level 3, 0/27 HPs) Began as a Draconian Conjurer on Oct 18, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:03:00 (1024 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 1024, Time: 00:03:01 Health: 0/27 AC: 5 Str: 9 XL: 3 Next: 16% Magic: 0/6 EV: 11 Int: 20 God: Gold: 80 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -1) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Jewellery h - a ring of protection from cold Scrolls e - a scroll of immolation {unknown} g - a scroll of identify {unknown} Potions a - a potion of magic b - 3 potions of enlightenment {unknown} c - 2 potions of curing {unknown} d - a potion of might {unknown} f - a potion of lignification {unknown} Skills: + Level 0.6 Fighting - Level 2.0 Dodging - Level 2.1 Stealth * Level 2.5 Spellcasting + Level 4.2 Conjurations + Level 0.4 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You don't have enough magic to cast this spell. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The adder bites you but does no damage. The endoplasm freezes you. You are frozen. You feel as though you will be slow longer. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. You tail-slap the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you but does no damage. You hit the adder but do no damage. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The adder barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder but does no damage. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You hit the adder but do no damage. You die... ###### #..... ####### ## #..... #.....#####. #..... ##.....##.... #..... #......##.##. #.....#####.>.......... .#.................#.#.. ...................+.... .....††@.....##....###.. ........S...(....#####.. ........................ ..##.................... . #.................... #..............#...... .....####.........####. #.... ............... ........... You could see an adder. Vanquished Creatures An adder (D:2) 6 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) A quokka (D:1) A ball python (D:1) 3 bats (D:1) 4 goblins (D:1) A kobold (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D:1 | Found Siwatzur's Distillery. 260 | D:1 | You fall into a shaft and drop 1 floor! 287 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 565 | D:1 | Found a faded altar of an unknown god. 717 | D:1 | Learned a level 2 spell: Searing Ray 892 | D:2 | Reached XP level 3. HP: 27/27 MP: 1/6 1023 | D:2 | HP: 1/27 [poisoned by an adder] 1024 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, serial_shops, nicolae_shop_just_a_little_nook D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Fighting | | 0.6 Spellcasting | | 2.5 Conjurations | | 4.2 Translocations | | 0.4 Action || total ---------------------------++------- Melee: Unarmed || 16 Tailslap || 6 Cast: Magic Dart || 50 Searing Ray || 1 Armour: Skin || 21 Dodge: Dodged || 16