Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 13846713266610365388 125 weavearden the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on Oct 20, 2025. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:03:39 (2536 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 2536, Time: 00:03:40 Health: -4/33 AC: 6 Str: 9 XL: 4 Next: 82% Magic: 5/9 EV: 11 Int: 21 God: Gold: 193 SH: 0 Dex: 9 Spells: 3/10 levels left rFire . . . k - +0 falchion (elec) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . p - +0 pair of boots SInv . m - amulet of magic regeneration Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.51/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons i - a +0 short sword k - a +0 falchion of electrocution (weapon) Missiles j - 4 curare-tipped darts (quivered) Armour p - a +0 pair of boots (worn) Jewellery m - an amulet of magic regeneration (worn) Scrolls b - a scroll of immolation {unknown} c - 2 scrolls of enchant weapon {unknown} e - a scroll of vulnerability {unknown} f - a scroll of brand weapon {unknown} l - a scroll of enchant armour {unknown} o - a scroll of summoning {unknown} q - 3 scrolls of identify {unknown} r - a scroll of torment {unknown} Potions a - a potion of magic d - 2 potions of curing {unknown} g - a potion of enlightenment {unknown} h - a potion of brilliance {unknown} n - 2 potions of heal wounds {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth * Level 3.5 Spellcasting + Level 4.6 Conjurations + Level 1.9 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Blink Tloc 22% N/A 9% 2 Lesser Beckoning Tloc 22% N/A 9% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Wu Jian Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You kill the orc! An orc comes into view. It is wielding a +0 flail. You throw a curare-tipped dart. The curare-tipped dart barely misses the ogre. The curare-tipped dart closely misses the orc. The orc shouts! You hear a shout! x3 You throw a curare-tipped dart. The curare-tipped dart barely misses the ogre. The curare-tipped dart closely misses the orc. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray misses the ogre. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 dagger. Your magical contamination has completely faded away. There are monsters nearby! The searing ray hits the ogre! The ogre is moderately wounded. The searing ray misses the orc. x2; The ogre barely misses you. An orc comes into view. It is wielding a +3 whip. There are monsters nearby! The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the orc. You kill the orc! The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 mace. A goblin comes into view. It is wielding a +0 dagger. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########.# #.# #.# #.# #.# #.# ##.## ### #####...###.##.# #..........@.?# #.###..)###.O## ......## ###)# #.###### #)# #o# g# o . You could see an ogre, 2 orcs and a goblin. Vanquished Creatures A jelly (D:4) 2 adders A shadow imp (D:4) 2 dart slugs 6 orcs 6 endoplasms 6 giant cockroaches 6 hobgoblins 6 quokkas 8 ball pythons 7 bats 4 frilled lizards 4 goblins 7 kobolds 6 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 2/20 MP: 0/5 930 | D:2 | Reached skill level 1 in Translocations 930 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 2178 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2190 | D:3 | Found an ornate altar of the Wu Jian Council. 2255 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/8 2446 | D:4 | Learned a level 2 spell: Searing Ray 2451 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2527 | D:4 | Noticed an ogre 2536 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_rooms, kennysheep_doodads, grunt_decor_junction D:2: layout_loops_ring, eino_tiny_chamber D:3: layout_rooms, amethyst_overflow_temple_binary D:4: layout_loops_ring, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.9 Spellcasting | 3 | 3.5 Dodging | | 1.8 Stealth | | 1.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Tailslap | 7 | || 7 Punch | 1 | || 1 Throw: Dart | | 2 || 2 Cast: Magic Dart | 100 | 34 || 134 Searing Ray | | 1 || 1 Armour: Skin | 18 | 7 || 25 Dodge: Dodged | 28 | 4 || 32