Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 7423286275626709998 766 weavearden the Magician (level 7, -4/50 HPs) Began as a Black Draconian Conjurer on Oct 21, 2025. Slain by a vampire (8 damage) ... on level 6 of the Dungeon. The game lasted 00:15:42 (6115 turns). weavearden the Magician (Black Draconian Conjurer) Turns: 6115, Time: 00:15:43 Health: -4/50 AC: 9 Str: 10 XL: 7 Next: 52% Magic: 1/15 EV: 11 Int: 28 God: Gold: 306 SH: 0 Dex: 13 Spells: 14/17 levels left rFire + . . e - +8 long sword "Raisin" {freeze, *Slow Int+8 Dex+4} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec + (no gloves) rCorr . f - +2 pair of boots SInv . i - amulet of magic regeneration Will ..... j - ring of protection from fire Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.54/turn %: slow self (1%) @: no status effects A: galvanic breath, AC +6, unfitting armour, electricity resistance, cold-blooded, armoured tail 1 a: Galvanic Breath You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 306 gold pieces. Inventory: Hand Weapons d - a +3 dagger of flaming e - the +8 long sword "Raisin" (weapon) {freeze, *Slow Int+8 Dex+4} (You found it on level 4 of the Dungeon) *Slow: It may slow you when you take damage. Int+8: It affects your intelligence (+8). Dex+4: It affects your dexterity (+4). Armour f - a +2 pair of boots (worn) Jewellery i - an amulet of magic regeneration (worn) j - a ring of protection from fire (worn) k - a ring of fire Wands p - a wand of polymorph (9) Scrolls b - a scroll of blinking c - a scroll of enchant weapon g - a scroll of revelation {unknown} n - 2 scrolls of identify {unknown} q - 2 scrolls of teleportation {unknown} r - a scroll of amnesia {unknown} s - a scroll of vulnerability {unknown} t - 2 scrolls of brand weapon {unknown} Potions a - a potion of magic h - a potion of ambrosia {unknown} l - a potion of might {unknown} m - a potion of resistance {unknown} o - a potion of moonshine {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 5.8 Spellcasting + Level 5.7 Conjurations + Level 3.9 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 24% 3d7 5% 3 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 (+2d4 9% 4 Inner Flame Hex/Fire 8% N/A 19% 3 Summon Ice Beast Ice/Summ 8% N/A 19% 3 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Irradiate Conj/Alch 12% 3d15 45% 5 Detonation Catalyst Fire/Alch 8% 2d5 86% 5 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Ignition Fire 4% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Wu Jian Xom The Shining One Innate Abilities, Weirdness & Mutations You can breathe arcing electricity. Your glossy black scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to electric shocks. (rElec) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: a vampire (severely damaged, 82% to hit) The searing ray hits the vampire. The vampire is almost destroyed. (Press . to maintain the ray.) The vampire hits you but does no damage. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (heavily damaged, 82% to hit) The searing ray hits the vampire but does no damage. The vampire is heavily damaged. (Press . to maintain the ray.) The vampire draws life force from you! * * * LOW HITPOINT WARNING * * * The vampire is healed by the life force! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (moderately damaged, 82% to hit) The searing ray hits the vampire. The vampire is heavily damaged. (Press . to maintain the ray.) The vampire hits you. * * * LOW HITPOINT WARNING * * * The vampire bites you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire (heavily damaged, 82% to hit) The searing ray hits the vampire but does no damage. The vampire is heavily damaged. (Press . to maintain the ray.) The vampire hits you! You die... ## ###### .##### #....# .....# #######.##.########.. .....+ ..................... .....# #######.####.######.. .....# .. #.# #.# .....# #.#.####.# .....# #.V@#<...# .....# ########## .....# .....# ###### # ### ..# #.# You could see a vampire. Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) A centaur (D:5) A phantom (D:6) A scorpion (D:4) 2 bombardier beetles (D:4) A hound (D:5) An orc priest (D:5) 2 jellies An orc wizard (D:4) 4 adders A shadow imp (D:5) 3 ribbon worms 4 dart slugs 16 orcs 6 endoplasms 5 giant cockroaches 9 hobgoblins 4 jackals (D:2) 6 quokkas 3 ball pythons 2 bats (D:3) 3 frilled lizards (D:1) 9 goblins 6 kobolds 3 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 278 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 281 | D:1 | Learned a level 2 spell: Searing Ray 747 | D:1 | Reached skill level 1 in Translocations 1336 | D:2 | Found a glowing golden altar of the Shining One. 1377 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 1710 | D:2 | Found a faded altar of an unknown god. 2658 | D:3 | Found a glowing golden altar of the Shining One. 2719 | D:3 | Found an ornate altar of the Wu Jian Council. 2823 | D:3 | Reached XP level 4. HP: 33/33 MP: 2/8 2876 | D:3 | Found a shimmering blue altar of Sif Muna. 4080 | D:4 | Found a snail-covered altar of Cheibriados. 4086 | D:4 | Reached XP level 5. HP: 38/38 MP: 4/10 4240 | D:4 | Noticed a centaur 4241 | D:4 | a centaur changed into a jelly 4492 | D:4 | Reached skill level 5 in Conjurations 4492 | D:4 | Reached XP level 6. HP: 20/45 MP: 2/12 4668 | D:4 | Identified the +8 long sword "Raisin" {freeze, *Slow Int+8 | Dex+4} 4780 | D:5 | Entered Level 5 of the Dungeon 5043 | D:5 | Reached skill level 5 in Spellcasting 5057 | D:5 | Noticed a water moccasin 5068 | D:5 | Killed a water moccasin 5069 | D:5 | Your scales start taking on a glossy black colour. 5069 | D:5 | Reached XP level 7. HP: 49/50 MP: 6/15 5069 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [Black Draconian growth] 5104 | D:5 | Found a stormy altar of Qazlal. 5175 | D:5 | Found a sacrificial altar of Ru. 5315 | D:5 | Found a shimmering altar of Xom. 5315 | D:5 | Found a burning altar of Makhleb. 5316 | D:5 | Found a sparkling altar of Nemelex Xobeh. 5748 | D:6 | Noticed a yak 5748 | D:6 | Noticed a yak 5748 | D:6 | Noticed a yak 5748 | D:6 | Noticed a yak 5748 | D:6 | Noticed a yak 6101 | D:6 | Noticed a vampire 6115 | D:6 | Slain by a vampire Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_ring, shapermc_ecumenical_altar_acropolis, basic_altar D:3: layout_basic, tso_oasis_becter, mainiacjoe_overflow_catwalk, nzn_wu_jian_contemplation D:4: layout_cave_pods, slow_altar_1 D:5: layout_basic, dolorous_overflow_abandoned_chaos_spawn_temple, kennysheep_mini, nicolae_qazlal_scattered_showers, nicolae_zig_zag_zippers D:6: layout_basic, mainiacjoe_overflow_swirl Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 3 | 3.9 Spellcasting | 3 4 5 | 5.8 Conjurations | 5 | 5.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | 18 | 15 | || 33 Tailslap | 1 | | 1 || 2 Long sword | | | 4 || 4 Cast: Magic Dart | 101 | 77 | 11 || 189 Searing Ray | 1 | 10 | 14 || 25 Evoke: Wand | | 1 | || 1 Use: Scroll | | 8 | || 8 Armour: Skin | 22 | 29 | 24 || 75 Dodge: Dodged | 20 | 11 | 26 || 57