Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 15704457615530014671 552 weavearden the Conjurer (level 7, -7/50 HPs) Began as a Green Draconian Conjurer on Oct 23, 2025. Mangled by a two-headed ogre ... wielding a +0 giant club (29 damage) ... on level 4 of the Dungeon. The game lasted 00:11:36 (5125 turns). weavearden the Conjurer (Green Draconian Conjurer) Turns: 5125, Time: 00:11:37 Health: -7/50 AC: 10 Str: 10 XL: 7 Next: 8% Magic: 4/14 EV: 11 Int: 26 God: Gold: 150 SH: 0 Dex: 9 Spells: 13/16 levels left rFire . . . n - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no cloak) rElec . i - +1 pair of gloves rCorr . v - +1 pair of boots SInv . (no amulet) Will ..... b - +6 ring of intelligence Stlth ++ (no ring) HPRegen 0.28/turn MPRegen 0.14/turn %: no passive effects @: no status effects A: noxious breath, AC +6, unfitting armour, poison resistance, cold-blooded, armoured tail 1 a: Noxious Breath You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons n - a +0 dagger (weapon) Missiles o - 3 curare-tipped darts (quivered) Armour i - a +1 pair of gloves (worn) v - a +1 pair of boots (worn) Jewellery b - a +6 ring of intelligence (worn) Scrolls c - 4 scrolls of identify {unknown} d - 3 scrolls of teleportation e - a scroll of poison {unknown} f - 2 scrolls of torment {unknown} g - a scroll of immolation {unknown} j - 2 scrolls of enchant weapon {unknown} k - a scroll of summoning {unknown} m - a scroll of vulnerability {unknown} r - 2 scrolls of enchant armour {unknown} t - a scroll of fear {unknown} Potions a - a potion of haste {unknown} h - a potion of lignification {unknown} l - 2 potions of heal wounds {unknown} p - 2 potions of brilliance {unknown} q - a potion of invisibility {unknown} s - 2 potions of moonshine {unknown} u - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 5.2 Spellcasting + Level 5.4 Conjurations + Level 3.4 Translocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 12% 2 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 (+2d4 12% 4 Summon Ice Beast Ice/Summ 6% N/A 22% 3 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Animate Dead Necr 6% N/A 58% 4 Summon Seismosaurus Egg Summ/Erth 6% N/A 58% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 91% 5 Summon Mana Viper Hex/Summ 6% N/A 91% 5 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your mossy green scales are hard. (AC +6) You cannot fit into any form of body armour. You are resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) There are monsters nearby! The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. There are monsters nearby! The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the jackal. You kill the jackal! A two-headed ogre is nearby! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant spiked club. A two-headed ogre is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre misses you. x2 A two-headed ogre is nearby! The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant spiked club. A two-headed ogre is nearby! The searing ray hits the two-headed ogre! The two-headed ogre is severely wounded. A two-headed ogre is nearby! The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ###....# ## #...#..# ###. #######.#~~~~## ##~~~ #.......#~##~~####.~## #.~~~~#.#~~##~~~~~~~~# #.~##~~~~~~~########## #.~~##~###### #..~~###.#.#. ##..~@O.~.~.. ##~~###.#.#. #~~##~###### #~##~~~~~~~########## #~~~~###~~##~~~~~##~~ ###### #~##~~#.~##~~# #~~~~##.~~~~#. #######....... ######## You could see a two-headed ogre. Vanquished Creatures A black bear (D:3) A scorpion (D:4) 3 bombardier beetles (D:4) An iguana (D:4) Terence (D:3) An orc wizard (D:4) 6 adders 7 gnolls 6 dart slugs 4 orcs 12 endoplasms 9 giant cockroaches 10 hobgoblins 7 jackals 8 quokkas 9 ball pythons 8 bats 4 frilled lizards 9 goblins 7 kobolds 5 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 263 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 266 | D:1 | Learned a level 2 spell: Searing Ray 684 | D:1 | Reached skill level 1 in Translocations 749 | D:1 | Reached XP level 3. HP: 15/26 MP: 1/7 1229 | D:2 | Found a faded altar of an unknown god. 1580 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/8 1654 | D:2 | Found a stormy altar of Qazlal. 2405 | D:2 | Identified the +1 helmet of the Cherruve {*Slow rF+ Will++ | Str+3} 2709 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/10 3111 | D:3 | Noticed Terence 3117 | D:3 | Killed Terence 3442 | D:3 | Noticed a black bear 3468 | D:3 | HP: 1/38 [black bear (1)] 3469 | D:3 | Killed a black bear 3470 | D:3 | Reached skill level 5 in Conjurations 3470 | D:3 | Reached XP level 6. HP: 1/45 MP: 9/12 4385 | D:4 | Reached skill level 5 in Spellcasting 4663 | D:4 | Your scales start taking on a mossy green colour. 4663 | D:4 | Reached XP level 7. HP: 50/50 MP: 10/14 4663 | D:4 | Gained mutation: You are resistant to poisons. (rPois) | [Green Draconian growth] 4784 | D:4 | Identified the +0 scale mail "Houdurom" {Str+7 Dex-2} 5115 | D:4 | Noticed a two-headed ogre 5125 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, minmay_misc_feat_secret_circle D:2: layout_rooms, basic_altar, nicolae_ecumenical_pavilion, st_stairs_5, minmay_tripent D:3: layout_loops_ring, corexii_shack, uniq_terence D:4: layout_rooms, nicolae_zen_rock_garden, minmay_manual_mullet Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Translocations | 1 2 3 | 3.4 Spellcasting | 3 4 5 | 5.2 Conjurations | 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 50 | 10 | || 60 Tailslap | 5 | 2 | 1 || 8 Dagger | | 5 | 8 || 13 Cast: Magic Dart | 84 | 133 | 5 || 222 Searing Ray | 3 | 18 | 3 || 24 Use: Scroll | | 1 | || 1 Potion | | 1 | || 1 Armour: Skin | 54 | 38 | 7 || 99 Dodge: Dodged | 59 | 35 | 8 || 102