Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 5971677628089301032 124 weavearden the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Oct 23, 2025. Killed from afar by an orc wizard (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:06:56 (2805 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 2805, Time: 00:06:57 Health: 0/33 AC: 5 Str: 10 XL: 4 Next: 81% Magic: 4/9 EV: 11 Int: 20 God: Gold: 147 SH: 0 Dex: 9 Spells: 7/10 levels left rFire . . . m - +2 whip (pain) rCold . . . (no offhand) rNeg + . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... l - +4 ring of slaying Stlth ++ j - ring of positive energy HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: slowed, very slow A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 147 gold pieces. Inventory: Hand Weapons i - a +0 short sword m - a +2 whip of pain (weapon) Jewellery j - a ring of positive energy (worn) l - a +4 ring of slaying (worn) Scrolls c - a scroll of fear {unknown} f - a scroll of blinking {unknown} h - a scroll of immolation {unknown} k - a scroll of identify {unknown} n - a scroll of fog {unknown} o - a scroll of enchant weapon {unknown} Potions b - 2 potions of heal wounds {unknown} d - a potion of might {unknown} e - 2 potions of cancellation {unknown} g - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.6 Spellcasting + Level 4.6 Conjurations + Level 1.9 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The orc completely misses you. Something hits you but does no damage. The orc barely misses you. Magic courses through your body. The orc closely misses you. Something hits you but does no damage. The orc hits you but does no damage. The orc attacks as it pursues you! The orc closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (81% to hit) The searing ray hits the orc. The orc is almost dead. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc misses you. There are monsters nearby! The searing ray hits the orc but does no damage. The orc is almost dead. The orc hits you but does no damage. Something hits you but does no damage. The orc hits you but does no damage. There are monsters nearby! The searing ray hits the orc. You kill the orc! Something hits you but does no damage. The orc hits you with a +1 hand axe of freezing. You feel yourself slow down. The orc freezes you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +1 hand axe of freezing and wearing a +1 ring mail of fire resistance (heavily wounded, 81% to hit) The searing ray hits the orc. The orc is almost dead. (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #.....)# ### ##+##......# #.. #..........# ##.# #..........# ...# #...(......# ...# #..........# ...# #..........############# +#.########.....{o..'....)....... .#...........#..@)..#............ >..#########.#.###'##'##+###..... .#..########.#.#.....#...g.#..... .##............#.....#.....#..... .######........+##+##+##'##'..... ..## #.......## #.....#..#†.... #..# #.......# #+###'#..#..... ##.# ######..# #.....#..#..... #.## #...+ +.._..+..+..... You could see an orc. Vanquished Creatures An orc wizard (D:3) 4 gnolls (D:2) 4 dart slugs A ribbon worm (D:2) 3 orcs 4 endoplasms 4 giant cockroaches 3 hobgoblins 7 jackals 3 quokkas 4 ball pythons 4 bats 2 frilled lizards 3 goblins 3 kobolds 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1206 | D:2 | Reached skill level 1 in Translocations 1308 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/7 1368 | D:2 | Learned a level 2 spell: Searing Ray 1642 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/8 2708 | D:3 | Found a shimmering blue altar of Sif Muna. 2805 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, serial_curves, eino_curves_04, eino_curves_03 D:2: layout_rooms, serial_curves, eino_curves_04, eino_curves_02, eino_curves_03, eino_curves_03 D:3: layout_basic, mainiacjoe_overflow_24_doors Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.9 Spellcasting | 3 | 3.6 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Tailslap | 5 | 2 || 7 Short sword | 24 | || 24 Whip | | 7 || 7 Cast: Magic Dart | 67 | 45 || 112 Searing Ray | | 6 || 6 Use: Potion | | 1 || 1 Armour: Skin | 16 | 25 || 41 Dodge: Dodged | 29 | 9 || 38