Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 8653778882370094155 49 weavearden the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Oct 24, 2025. Slain by Ijyb ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:04:47 (2454 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 2454, Time: 00:04:48 Health: 0/26 AC: 0 Str: 9 XL: 3 Next: 53% Magic: 2/7 EV: 17 Int: 20 God: Gold: 64 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . c - melded +0 dagger rCold . . . (offhand unavailable) rNeg . . . (helmet unavailable) rPois . (cloak unavailable) rElec . (gloves unavailable) rCorr . (boots unavailable) SInv . (no amulet) Will ..... (ring unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: bat-form, flying, very quick A: extremely fast, flying, no casting, weak attacks, (AC +5), tiny, unfitting armour, cold-blooded, (armoured tail 1) a: no special abilities You were on level 3 of the Dungeon. You were a bat. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons c - a +0 dagger (melded) Scrolls d - a scroll of revelation {unknown} e - a scroll of enchant armour {unknown} g - a scroll of blinking {unknown} i - a scroll of fear {unknown} j - a scroll of fog {unknown} l - a scroll of identify {unknown} m - a scroll of acquirement {unknown} n - a scroll of immolation {unknown} p - a scroll of teleportation {unknown} Potions a - a potion of magic b - a potion of heal wounds {unknown} f - 2 potions of lignification {unknown} h - 2 potions of curing {unknown} k - a potion of ambrosia {unknown} o - 2 potions of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.0 Spellcasting + Level 4.3 Conjurations + Level 1.3 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb, Terence Innate Abilities, Weirdness & Mutations You are a bat. You cover ground extremely quickly. You are tiny, dextrous, and very evasive. You are flying. You cannot cast spells. Your unarmed attacks are very weak. You are incapable of wielding weapons or throwing items. Your auxiliary armour is melded. ((Your plain brown scales are hard. (AC +5))) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. (You have an armoured tail.) Message History Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb barely misses you. You can't do that in your present form. You barely miss Ijyb. Ijyb is severely wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb closely misses you. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is severely wounded. You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Ijyb hits you with a +0 dagger. You die... Ijyb screams, "Time for next experiment!" .## ... ... . #.# ... #.#####.... ##.g....... #..b.# ......#### ##### You could see Ijyb. Vanquished Creatures 2 dart slugs (D:1) 2 ribbon worms (D:2) 4 endoplasms A hobgoblin (D:1) 12 jackals 3 quokkas 3 bats 3 frilled lizards A giant cockroach (D:2) 2 goblins 5 kobolds (D:1) 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 297 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 300 | D:1 | Learned a level 2 spell: Searing Ray 729 | D:1 | Reached skill level 1 in Translocations 1211 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 2337 | D:3 | Noticed Terence 2429 | D:3 | Noticed Ijyb 2454 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, serial_glass, glass_columns_b, glass_columns_b, minmay_tripent D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_s D:3: layout_rooms, minmay_joined_circles, uniq_sigmund, uniq_ijyb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.3 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 27 Tailslap || 6 Unarmed || 15 Cast: Magic Dart || 67 Searing Ray || 7 Armour: Skin || 39 Dodge: Dodged || 42