Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 5336949672550366828 58 weavearden the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on Oct 24, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:03:22 (1819 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 1819, Time: 00:03:23 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 75% Magic: 0/7 EV: 11 Int: 20 God: Gold: 36 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . c - +1 dagger (freeze) rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +1 dagger of freezing (weapon) d - a +0 dagger of speed Scrolls f - a scroll of identify {unknown} g - a scroll of amnesia {unknown} Potions a - a potion of magic b - a potion of attraction {unknown} e - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.1 Spellcasting + Level 4.3 Conjurations + Level 1.4 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The magic dart hits the gnoll! The gnoll is heavily wounded. The gnoll hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... # ############# #.####.# # #...........# #......# # #....>...##.# ######## #########†.......##.# #................##.# #................##.# #................##.# ### #........##########'### #######.. #.......)#.....j@.....# #........ #######..#.#####......# #........ ########.#'#####......# #........ .......#...........#### #######.. ####...........###.### #..... ####.................# #..... ..##.................# #..... #.##...[.............# #..... #.##.......###.......# #..÷.. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 giant cockroaches 2 hobgoblins 3 jackals (D:1) A quokka (D:1) 4 ball pythons (D:1) 4 endoplasms (D:1) 2 frilled lizards 4 goblins (D:1) A kobold (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 362 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 365 | D:1 | Learned a level 2 spell: Searing Ray 921 | D:1 | Reached skill level 1 in Translocations 1319 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/7 1819 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic D:2: layout_rooms, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.4 Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Unarmed || 11 Tailslap || 4 Dagger || 13 Cast: Magic Dart || 58 Searing Ray || 3 Armour: Skin || 30 Dodge: Dodged || 27