Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 8871155570578054246 76 weavearden the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Oct 24, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:57 (2583 turns). weavearden the Conjurer (Draconian Conjurer) Turns: 2583, Time: 00:05:58 Health: 0/33 AC: 5 Str: 9 XL: 4 Next: 12% Magic: 0/8 EV: 11 Int: 21 God: Gold: 101 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . f - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... d - ring of wizardry Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Jewellery d - a ring of wizardry (worn) Scrolls b - a scroll of fear {unknown} c - a scroll of poison {unknown} e - a scroll of fog {unknown} g - a scroll of noise {unknown} i - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} k - a scroll of silence {unknown} Potions a - a potion of magic h - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 3.2 Spellcasting + Level 4.5 Conjurations + Level 1.4 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 9% 3 Dazzling Flash Hex/Fire 6% N/A 16% 3 Inner Flame Hex/Fire 3% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 16% 4 Flame Wave Conj/Fire 12% 2d6 21% 4 Fulminant Prism Conj/Alch 6% 3d6 21% 4 Sticky Flame Fire/Alch 3% 2d4 45% 4 Curse of Agony Necr 3% N/A 78% 5 Silence Hex/Air 1% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Something hits you. You barely miss something. Your tail-slap misses something. Something completely misses you. You closely miss something. Something hits you. You barely miss something. Your tail-slap misses something. Something hits you. You miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you but does no damage. There is a strange disturbance nearby! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You miss something. Your tail-slap misses something. You stop channelling your searing ray. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. Something hits you but does no damage. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * You miss something. Your tail-slap misses something. Something hits you but does no damage. You barely miss something. Your tail-slap misses something. Something hits you but does no damage. You closely miss something. Something hits you. You die... .. #.## ...## ... # [.. #.### #.# #....##.# #.<#@# ##..{## ###..# #..### #.†..## #..#.)# #....##)# #.##.. .<. #. #.. .)... There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 dart slugs 3 orcs (D:3) A ribbon worm (D:2) 6 hobgoblins 4 quokkas (D:1) 5 ball pythons 3 bats (D:1) 4 endoplasms 2 frilled lizards (D:2) 8 goblins 4 jackals (D:2) 4 kobolds (D:1) 5 rats (D:1) 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 442 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 913 | D:1 | Reached skill level 1 in Translocations 1085 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/7 1649 | D:2 | Learned a level 2 spell: Searing Ray 2337 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/8 2583 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_cross D:2: layout_loops_ring D:3: layout_rooms, lemuel_coloured_pillars_altar Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 | 1.4 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 28 | || 28 Tailslap | 4 | || 4 Short sword | 1 | 20 || 21 Cast: Magic Dart | 113 | 15 || 128 Searing Ray | | 2 || 2 Armour: Skin | 28 | 28 || 56 Dodge: Dodged | 28 | 2 || 30