weavearden Level 1 of the Dungeon [Shop] Meerchor's Armour Emporium a +0 leather armour (22 gold) a +0 helmet of see invisible (126 gold) a +0 robe (9 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (1082 gold) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). a +0 robe (9 gold) [Shop] Itentem's Assorted Antiques a phantom mirror (1000 gold) a potion of magic (200 gold) 3 scrolls of noise (75 gold) a +0 robe (22 gold) a potion of heal wounds (200 gold) 3 scrolls of teleportation (225 gold) a tin of tremorstones (2/2) (1000 gold) [Shop] Lofoahoe's Weapon Shoppe a +0 club (5 gold) a +0 dagger (22 gold) a +0 club (5 gold) 2 stones (2 gold) a +0 club (5 gold) 4 stones (4 gold) a +0 sling (16 gold) 5 stones (5 gold) 6 atropa-tipped darts (59 gold) 4 stones (4 gold) [Shop] Qezacyso's Armour Shop a +2 ring mail of cold resistance (210 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) a +0 ring mail (40 gold) a +0 ring mail (40 gold) the +5 robe of Night {Dark Will+ SInv} (600 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +0 leather armour (20 gold) a +3 leather armour of willpower (240 gold) a +0 ring mail (40 gold) a +0 robe (9 gold) (0, 0, D:1) 4 stones (7, 10, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (7, 11, D:1) a frilled lizard corpse (skeletalised by now) (8, 10, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (11, 22, D:1) a hobgoblin corpse (skeletalised by now) (13, 5, D:1) a +0 club (15, 10, D:1) a hobgoblin skeleton (15, 20, D:1) 2 datura-tipped darts (20, 7, D:1) a +0 dagger 3 stones (20, 20, D:1) a +0 robe (20, 26, D:1) a +0 long sword (25, 25, D:1) 6 poisoned darts (33, 23, D:1) 5 stones (33, 25, D:1) a rat corpse (skeletalised by now) (40, 23, D:1) a +0 short sword a kobold skeleton (41, 13, D:1) a +0 dagger (42, 3, D:1) a frilled lizard skeleton (46, 16, D:1) a frilled lizard corpse (skeletalised by now) (52, 10, D:1) a bat corpse (skeletalised by now) (54, 22, D:1) a +0 pair of gloves (55, 36, D:1) a ball python corpse (skeletalised by now) (56, 18, D:1) 3 stones (57, 2, D:1) a rat skeleton (59, 26, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (7, -41, D:2) a +0 rapier (7, 4, D:2) a +0 animal skin (8, 0, D:2) a hobgoblin corpse (skeletalised by now) (17, -32, D:2) a hobgoblin skeleton (34, -26, D:2) a hobgoblin skeleton (35, -17, D:2) a ball python skeleton (53, -41, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (6, -27, D:3) a +0 rapier (7, -26, D:3) a quokka skeleton (10, 11, D:3) a ball python corpse (17, -8, D:3) a +0 hammer (21, -29, D:3) a ball python skeleton (22, -20, D:3) a hobgoblin corpse (skeletalised by now) (24, 0, D:3) a +0 club (26, -28, D:3) the inkwell talisman of the Mertaur {rC+ Int-5 Dex+3 Slay+5} [inkwell talisman] rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (34, 10, D:3) a +0 long sword (37, -33, D:3) a +0 leather armour (44, 6, D:3) 5 stones (47, -11, D:3) a +0 club 5 stones a rat skeleton a kobold skeleton (47, -6, D:3) 8 stones