Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 1461739573378619703 25 weavearden the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on Dec 21, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:26 (1209 turns). weavearden the Conjurer (Octopode Conjurer) Turns: 1209, Time: 00:06:26 Health: -3/21 AC: 1 Str: 6 XL: 3 Next: 6% Magic: 0/6 EV: 12 Int: 22 God: Gold: 65 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . g - +0 scimitar rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons c - a +0 short sword g - a +0 scimitar (weapon) Jewellery d - an amulet of guardian spirit Scrolls f - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of lignification {unknown} e - a potion of attraction {unknown} Skills: - Level 2.2 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin closely misses you. Robin throws the goblin at you! The goblin hits you with a +0 dagger. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 72% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin closely misses you. The goblin hits you with a +0 dagger. The goblin closely misses you. A goblin comes into view. It is wielding a +0 dagger. The goblin closely misses you. There are monsters nearby! A dart slug comes into view. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. The goblin closely misses you. The goblin barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, strong, 72% to hit) The searing ray misses the goblin. The searing ray hits the hobgoblin. The hobgoblin is severely wounded. The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin misses you. The goblin closely misses you. There are monsters nearby! Without enough magic to sustain it, your Searing Ray dissipates. The goblin hits you with a +0 dagger. You die... #..........#.# #####.######.# # #.# #.# ## #.# #.# .# #.# .# .# #.# .# .# #.# .# #g#####g.. .# #g@gg)g... .# ###g###w.. .# ..g .# .### .# ## .###### .......# ######.# ...... You could see Robin, a dart slug, a hobgoblin (strong) and 6 goblins. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:2) 3 hobgoblins 2 jackals (D:2) A quokka (D:1) 2 ball pythons 5 bats (D:1) A frilled lizard (D:1) A goblin (D:2) 3 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | weavearden the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1132 | D:2 | Learned a level 2 spell: Searing Ray 1160 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1202 | D:2 | Noticed Robin 1208 | D:2 | HP: 1/21 [goblin/+0 dagger[Robin] (3)] 1209 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, grunt_decor_junction, minmay_misc_feat_rows, minmay_box_of_dots D:2: layout_loops_ring, ebering_ecumenical_altar_webs, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Tentacles || 2 Unarmed || 1 Short sword || 8 Constrict || 3 Scimitar || 1 Cast: Magic Dart || 31 Searing Ray || 1 Armour: Skin || 15 Dodge: Dodged || 20