weedlayer Level 1 of the Dungeon (7, -11, D:1) a quokka skeleton (7, -10, D:1) a +0 robe (13, -20, D:1) a frilled lizard skeleton (13, -15, D:1) a +0 whip (13, -14, D:1) 8 stones (15, -13, D:1) a jackal skeleton (20, -33, D:1) a +0 dagger (20, -21, D:1) a ring of positive energy (20, -6, D:1) a hobgoblin skeleton (21, -33, D:1) a rat skeleton (21, -31, D:1) a +0 short sword (22, -33, D:1) a quokka skeleton (23, -30, D:1) a hobgoblin skeleton (24, -6, D:1) an inkwell talisman (29, -39, D:1) a +0 club 4 stones (32, -25, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (33, -26, D:1) a hobgoblin corpse (skeletalised by now) (33, -24, D:1) a +0 club (33, -23, D:1) a +0 sling (35, 2, D:1) 6 poisoned darts (39, -5, D:1) a +0 dagger 4 stones (41, -3, D:1) a +0 chain mail (43, -32, D:1) a +0 leather armour (51, -32, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 33, D:2) the +2 scale mail "Gokhiev" {rN+} rN+: It protects you from negative energy. (7, 33, D:2) a staff of earth (8, 38, D:2) a +0 dagger (9, 12, D:2) a ball python corpse (skeletalised by now) (12, 35, D:2) a bat corpse (skeletalised by now) (14, 5, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (15, 0, D:2) a rat corpse (skeletalised by now) (16, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, 11, D:2) a frilled lizard corpse (skeletalised by now) (23, 4, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (27, 8, D:2) a +0 short sword 3 stones (27, 33, D:2) a frilled lizard skeleton (28, 0, D:2) a quokka corpse (skeletalised by now) (29, 9, D:2) a +0 short sword 3 stones (32, 14, D:2) a +0 dagger 5 stones a kobold skeleton (33, 3, D:2) a +0 flail (44, 24, D:2) 7 stones Level 3 of the Dungeon [Shop] Hapn's Weapon Shop 4 stones (4 gold) a +2 scimitar of electrocution (297 gold) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (1291 gold) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). a +0 hand axe (33 gold) a +0 rapier (60 gold) 2 boomerangs (44 gold) (0, 0, D:3) a +0 whip 2 poisoned darts a kobold corpse (skeletalised by now) (0, 15, D:3) a bat corpse (skeletalised by now) (10, 29, D:3) a +0 ring mail a +0 mace (10, 31, D:3) a +2 short sword of venom (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (11, 34, D:3) a +0 club (12, 42, D:3) a scarab talisman (13, 41, D:3) a +1 antimagic dagger a +0 robe a +0 whip an orc skeleton (14, 39, D:3) a +0 trident (14, 42, D:3) a +0 dagger a +0 ring mail an orc skeleton (15, 43, D:3) a +0 mace (16, 46, D:3) a +0 dagger (17, 35, D:3) a medusa talisman (19, 22, D:3) a +0 whip a gnoll corpse (skeletalised by now) (20, 49, D:3) an adder corpse (skeletalised by now) (21, 4, D:3) a +0 scale mail (24, 39, D:3) 8 stones (28, 31, D:3) a hobgoblin corpse (skeletalised by now) (29, 32, D:3) a ball python corpse (skeletalised by now) (29, 36, D:3) a bat corpse (skeletalised by now) (31, 20, D:3) a +0 whip a stone (35, 26, D:3) a bat corpse (skeletalised by now) (39, 29, D:3) a ball python corpse (skeletalised by now) (41, 28, D:3) a +0 ring mail (41, 37, D:3) an adder corpse (skeletalised by now) (41, 42, D:3) a +0 spear of venom (42, 3, D:3) a +4 ring of protection (42, 14, D:3) a +0 club (51, 40, D:3) a frilled lizard skeleton (52, 6, D:3) an adder corpse (skeletalised by now) (53, 8, D:3) a bat corpse (skeletalised by now) (57, 13, D:3) 4 stones (57, 45, D:3) an adder skeleton (58, 41, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -36, D:4) a +0 club (9, 8, D:4) a +0 dagger a goblin skeleton (11, -18, D:4) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (11, 8, D:4) a +0 club (17, -1, D:4) a +0 whip a +0 leather armour a ring of fire a gnoll corpse (skeletalised by now) (18, -33, D:4) a ring of protection from cold (18, 1, D:4) a +0 dagger a +0 robe (19, 0, D:4) a +0 spear a +0 ring mail (20, -36, D:4) a +0 mace (22, -32, D:4) a +0 dagger (24, -28, D:4) a +0 club (25, -25, D:4) a +0 flail a gnoll skeleton (26, -24, D:4) a +0 spear a gnoll skeleton (28, 8, D:4) a +0 falchion (33, -33, D:4) a scarab talisman (34, -17, D:4) a +0 long sword (34, 8, D:4) 5 stones a +0 short sword a kobold skeleton (39, -18, D:4) a +0 leather armour (41, 7, D:4) a +0 dagger (54, -29, D:4) a hound corpse (skeletalised by now) (54, 8, D:4) 7 stones (59, -35, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre skeleton (15, 16, D:5) a +0 flail an orc skeleton (18, 4, D:5) a quokka skeleton (20, 22, D:5) a +0 mace (27, 21, D:5) 4 stones (31, 12, D:5) a +0 short sword (32, 12, D:5) a +0 leather armour a +0 dagger (33, 12, D:5) a +0 hand axe an orc skeleton (46, 21, D:5) a jackal corpse (skeletalised by now) (47, 22, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (51, 5, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (15, 6, D:6) a +0 club a curare-tipped dart a kobold corpse (skeletalised by now) (17, 6, D:6) a +0 short sword 4 stones a +0 club a kobold corpse (skeletalised by now) (18, 6, D:6) a +0 dagger (19, 6, D:6) a +0 dagger a kobold corpse (skeletalised by now) (20, 6, D:6) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (24, 2, D:6) a +0 dagger (25, 2, D:6) a +0 short sword 4 stones a kobold corpse (32, 13, D:6) a +0 dagger (35, 9, D:6) a stone (43, 7, D:6) a +0 spear the Necropolis (0, 0, Necropolis) a ring of poison resistance (0, 1, Necropolis) 3 gold pieces (1, 2, Necropolis) Umnytywo's Spellbook of the Wind Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Maxwell's Capacitive Coupling Air 8 c - Chain Lightning Conjuration/Air 9 (unseen) (2, 3, Necropolis) 11 gold pieces (3, 3, Necropolis) 8 stones (6, -6, Necropolis) 3 stones (7, -6, Necropolis) a wand of iceblast (6) (8, -5, Necropolis) 10 gold pieces (9, -4, Necropolis) a +0 battleaxe (9, -3, Necropolis) a scroll of enchant weapon (31, 28, Necropolis) 27 gold pieces (32, 25, Necropolis) 12 gold pieces (32, 26, Necropolis) 3 gold pieces (32, 27, Necropolis) a wand of paralysis (6) (32, 28, Necropolis) the +7 dire flail "Qilunog" {spect, Int+4} Int+4: It affects your intelligence (+4). (unseen) (32, 29, Necropolis) 20 gold pieces (32, 30, Necropolis) 12 gold pieces (34, -7, Necropolis) 7 gold pieces (34, 4, Necropolis) 12 gold pieces (35, -7, Necropolis) 13 gold pieces (35, 4, Necropolis) 14 gold pieces (36, -8, Necropolis) a wand of paralysis (6) (36, 5, Necropolis) 16 gold pieces (37, -8, Necropolis) a potion of curing (37, -7, Necropolis) a potion of resistance (37, -6, Necropolis) a +0 rapier (37, 3, Necropolis) a staff of alchemy (unseen) (37, 4, Necropolis) 3 gold pieces (37, 5, Necropolis) a book of Necromancy