weedlayer Level 1 of the Dungeon (6, 13, D:1) a +0 whip (17, 14, D:1) a quokka corpse (skeletalised by now) (29, 10, D:1) 8 stones (31, 10, D:1) a +0 dagger of venom a goblin skeleton (35, 24, D:1) a +0 short sword a kobold corpse (skeletalised by now) (40, 14, D:1) a +0 whip 4 stones (40, 32, D:1) a +0 hand axe of freezing (42, 13, D:1) a hobgoblin skeleton (43, 22, D:1) 7 stones (45, 20, D:1) a +2 whip of distortion a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (50, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (12, 1, D:2) the +0 ring mail of Gixuvu {rC- Str+5} rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). (31, 22, D:2) a rat corpse (skeletalised by now) (52, 28, D:2) a frilled lizard corpse (skeletalised by now) (53, 23, D:2) a +0 plate armour (55, 24, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (10, -3, D:3) a frilled lizard corpse (skeletalised by now) (13, -29, D:3) a +0 pair of gloves (49, -5, D:3) a +0 leather armour (53, 17, D:3) a +0 mace Level 4 of the Dungeon Level 5 of the Dungeon (29, -15, D:5) a +0 hand axe a +0 scale mail (29, -14, D:5) a +1 short sword of holy wrath a +0 club an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (33, -15, D:5) a stone (33, -8, D:5) a stone (33, -7, D:5) a stone (40, -15, D:5) a stone (40, -14, D:5) a stone (40, -8, D:5) a stone (56, 5, D:5) a +0 dagger (58, 10, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (59, -8, D:5) a +0 club a gnoll corpse (skeletalised by now) (60, -10, D:5) a +0 club 6 stones a kobold corpse (skeletalised by now) (60, -9, D:5) a +0 spear (60, -7, D:5) a +0 spear a +0 club a +0 spear a kobold corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (61, -10, D:5) a +0 club a kobold corpse (skeletalised by now) (61, -7, D:5) a +0 club (62, -9, D:5) a +0 spear a gnoll corpse (skeletalised by now) (62, -7, D:5) 6 stones (63, -9, D:5) a +0 club a +0 halberd (64, -10, D:5) 2 poisoned darts (65, -10, D:5) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) Level 6 of the Dungeon (9, 27, D:6) 6 stones (13, 27, D:6) 3 stones (34, 22, D:6) 6 stones (40, -2, D:6) a fortress talisman Level 7 of the Dungeon [Shop] Tityf's CLEARANCE SALE! a +0 whip (12 gold) (49, -3, D:7) a +0 dagger a +0 robe (49, -2, D:7) a +0 flail an orc corpse (skeletalised by now) (50, -2, D:7) a +0 club an orc corpse (skeletalised by now) (51, -27, D:7) a +0 falchion a +0 chain mail (52, -27, D:7) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Yfryat's Serpentskin Sales the Vellum of Albedo (384 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Irradiate Conjuration/Alchemy 5 c - Sculpt Simulacrum Ice/Alchemy 6 4 poisoned darts (28 gold) the medusa talisman "Qacul" {Harm rElec rC+ Stlth+} (1284 gold) [medusa talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. Stlth+: It makes you more stealthy. the serpent talisman of the Untouchables {rElec Will+ rCorr Str+3} (1686 gold) [serpent talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). 6 poisoned darts (43 gold) the Tome of the Panacea (408 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Alistair's Intoxication Alchemy 5 c - Detonation Catalyst Fire/Alchemy 5 the medusa talisman of the Gate {Str+8 Stlth-} (1242 gold) [medusa talisman] Str+8: It affects your strength (+8). Stlth-: It makes you less stealthy. (0, 0, D:8) a yak skeleton a yak skeleton a yak skeleton a yak skeleton a yak skeleton (7, 19, D:8) an adder corpse (skeletalised by now) (7, 20, D:8) a water moccasin corpse (skeletalised by now) (20, -8, D:8) a bullfrog corpse (skeletalised by now) (27, 1, D:8) a +3 halberd a +0 robe Level 9 of the Dungeon (5, -21, D:9) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. (20, -11, D:9) a +3 battleaxe a +0 robe (20, 3, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (26, -27, D:9) the +0 pair of boots "Ypybeb" {*Slow rElec Regen+ Dex+6} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex+6: It affects your dexterity (+6). (29, 3, D:9) a +0 ring mail (40, -4, D:9) a +3 trident of flaming a +0 ring mail a gnoll corpse (skeletalised by now) (41, -7, D:9) 6 stones (41, 2, D:9) a +0 lajatang (42, -8, D:9) a +0 dagger (43, 1, D:9) 3 flux baubles (45, 5, D:9) 3 poisoned darts (58, 5, D:9) a +0 trident of flaming (59, 5, D:9) a +0 hand axe Level 10 of the Dungeon (7, 5, D:10) a +0 pair of gloves the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ripsis's Weapon Shop a +0 spear (39 gold) a +0 rapier (71 gold) a +0 war axe (45 gold) a +1 flail of draining (172 gold) a +0 scimitar (78 gold) a +0 spear (39 gold) the +6 sling of the Wary Demons {freeze, rElec Will+ Stlth+} (716 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +1 great mace of protection (247 gold) Level 2 of the Orcish Mines [Shop] Orirch's General Store a wand of roots (4) (unknown) (173 gold) a hive talisman (1020 gold) a wand of polymorph (3) (75 gold) a book of Spatial Translocations (306 gold) a wand of roots (3) (unknown) (130 gold) a +0 scale mail (68 gold) a +2 hand axe of freezing (295 gold) 2 potions of ambrosia (unknown) (290 gold) a +0 ring mail (68 gold) a Gell's gravitambourine (2/2) (680 gold) a +0 chain mail (102 gold) (0, 0, Orc:2) 19 gold pieces (0, 3, Orc:2) a +0 ring mail a +0 short sword a +0 chain mail a +0 hand axe an orc corpse (1, 3, Orc:2) a +0 leather armour a +0 club a +0 ring mail a +0 flail an orc corpse an orc corpse (1, 5, Orc:2) a +0 short sword an orc corpse (2, 4, Orc:2) a +0 robe a +0 dagger a +0 mace a +0 chain mail a +0 scimitar an orc corpse (2, 5, Orc:2) a +0 club a +0 dagger a +0 chain mail a +0 war axe an orc corpse (8, -15, Orc:2) 15 gold pieces (11, -8, Orc:2) 18 gold pieces (12, -16, Orc:2) 25 gold pieces (13, -15, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (14, -15, Orc:2) a +0 giant spiked club (still there?) a +1 dire flail of holy wrath (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) a two-headed ogre corpse (still there?) (14, -14, Orc:2) a +0 giant spiked club an ogre corpse (15, -14, Orc:2) a +0 giant club a +0 giant spiked club (15, -13, Orc:2) a +0 giant club an ogre corpse (16, -14, Orc:2) a +0 giant spiked club (16, -7, Orc:2) 8 gold pieces (17, -11, Orc:2) a +0 giant spiked club (18, -12, Orc:2) a +0 giant club an ogre corpse (19, -11, Orc:2) a +0 giant spiked club an ogre corpse (23, -14, Orc:2) 18 gold pieces Level 1 of the Lair of Beasts (20, -24, Lair:1) a yak skeleton (20, -23, Lair:1) a yak skeleton (22, -24, Lair:1) a yak skeleton (33, -16, Lair:1) a black bear skeleton (40, -3, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 19, Lair:2) a yak skeleton a yak skeleton (0, 20, Lair:2) a yak skeleton (9, 29, Lair:2) a bullfrog corpse (skeletalised by now) (34, 21, Lair:2) a water moccasin corpse (skeletalised by now) (34, 30, Lair:2) a black mamba corpse (skeletalised by now) (48, 27, Lair:2) a +0 shortbow (53, 14, Lair:2) a staff of fire Level 3 of the Lair of Beasts (25, 23, Lair:3) a bullfrog corpse (skeletalised by now) (31, 10, Lair:3) 7 stones (36, 5, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) a komodo dragon corpse (skeletalised by now) (0, 1, Lair:4) an elephant corpse (skeletalised by now) (9, -7, Lair:4) a bat corpse (skeletalised by now) (10, -4, Lair:4) a bat corpse (skeletalised by now) (11, -7, Lair:4) a bat corpse (skeletalised by now) (11, -5, Lair:4) a bat corpse (skeletalised by now) (12, -4, Lair:4) a bat corpse (skeletalised by now) (13, -12, Lair:4) the +1 helmet of Cowardice {rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (19, -32, Lair:4) a wolf skeleton a cane toad skeleton (19, 6, Lair:4) the +1 dagger of Kaferhic {speed, Fly rElec} Fly: It grants you flight. rElec: It insulates you from electricity. (21, -28, Lair:4) a yak skeleton (22, -28, Lair:4) a yak skeleton a yak skeleton a yak skeleton (35, -23, Lair:4) a +0 morningstar (35, 11, Lair:4) a black mamba corpse (skeletalised by now) (39, -20, Lair:4) a +0 ring mail (42, -23, Lair:4) a komodo dragon skeleton (47, -28, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (28, 18, Lair:5) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (28, 19, Lair:5) a staff of conjuration (28, 20, Lair:5) a +5 scimitar of electrocution (29, 18, Lair:5) 3 stones (30, 22, Lair:5) a merfolk corpse (skeletalised by now) (30, 24, Lair:5) a steam dragon corpse (skeletalised by now) a manticore corpse (skeletalised by now) (32, 24, Lair:5) a polar bear corpse (skeletalised by now) (32, 26, Lair:5) a wind drake corpse (skeletalised by now) (33, 14, Lair:5) a wyvern corpse (skeletalised by now) (37, 46, Lair:5) the blade talisman "Vujytzagu" {Int+3} [blade talisman] Int+3: It affects your intelligence (+3). (71, -3, Lair:5) a potion of moonshine Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 arbalest of Noxious Valour {heavy, rN++} rN++: It greatly protects you from negative energy. (30, -31, Slime:5) the +7 halberd of weedlayer's Misery {vamp, Str+5 Dex-4 Stlth+} Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. (60, 0, Slime:5) the +2 leather armour of Beogh's Whim {rElec rF+ Will+ Int-2} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). (61, 1, Slime:5) the +2 leather armour "Hazepu" {Fly rC+ Dex+6} Fly: It grants you flight. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6).