weedlayer Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 8, D:1) a +0 hand axe (15, -7, D:1) a +0 short sword (16, -19, D:1) a +0 spear (16, 6, D:1) a +0 plate armour (20, -11, D:1) 3 poisoned darts (23, -12, D:1) a parchment of Call Canine Familiar (30, -20, D:1) a +0 dagger a kobold skeleton (34, -11, D:1) a +0 leather armour (38, -13, D:1) a +0 short sword a quokka skeleton a bat skeleton a kobold skeleton (38, -11, D:1) a +3 short sword (38, -8, D:1) a book of Movement (39, -10, D:1) a +0 whip a stone a kobold skeleton (39, -9, D:1) a +0 club 2 stones a kobold skeleton (41, 25, D:1) a +0 spear (44, -11, D:1) a frilled lizard corpse (skeletalised by now) (58, 2, D:1) a +2 pair of boots Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe an orc corpse (skeletalised by now) (1, 0, D:2) a +0 whip 2 boomerangs a +0 chain mail (2, 0, D:2) a +0 mace a +0 leather armour (3, 9, D:2) a parchment of Martyr's Knell (7, -8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -11, D:2) a +0 whip (12, -6, D:2) a rat corpse (skeletalised by now) (20, -17, D:2) 6 poisoned darts (21, -8, D:2) a bat skeleton (23, 5, D:2) a +0 dagger (24, -6, D:2) a +0 whip (27, -17, D:2) a +3 dagger a kobold skeleton (27, -5, D:2) a parchment of Scorch (31, 14, D:2) a +0 hammer (32, 17, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (34, -19, D:2) a +0 whip 2 stones (37, -19, D:2) a ball python skeleton (38, 5, D:2) a +0 robe (39, -10, D:2) a ball python skeleton (44, -6, D:2) a +0 dagger (48, 10, D:2) a rat skeleton (49, 9, D:2) a +0 club (52, 3, D:2) a +0 hand axe (59, 5, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) Level 3 of the Dungeon (11, 11, D:3) a +0 falchion (19, 7, D:3) a bat corpse (skeletalised by now) (20, 9, D:3) a rat corpse (skeletalised by now) (21, -4, D:3) a ball python corpse (skeletalised by now) (22, -4, D:3) a +0 whip of freezing a +0 robe (23, -13, D:3) a rat corpse (skeletalised by now) (30, -37, D:3) a +3 falchion a +0 animal skin a gnoll corpse (skeletalised by now) (32, -17, D:3) a +0 robe (33, -33, D:3) a parchment of Apportation (42, -34, D:3) a hobgoblin corpse (skeletalised by now) (43, -3, D:3) a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (43, -2, D:3) a +0 club (44, -14, D:3) a +0 leather armour (44, -3, D:3) a +0 spear a gnoll skeleton Level 4 of the Dungeon [Shop] Viptuenu's Weapon Emporium a +0 heavy falchion (81 gold) a +0 rapier (60 gold) a +0 arbalest (82 gold) a +0 flail (38 gold) 3 silver javelins (297 gold) a +0 trident (38 gold) 2 throwing nets (66 gold) [Shop] Weos's Jewellery Shoppe a +4 ring of protection (unknown) (396 gold) a ring of protection from cold (unknown) (275 gold) an amulet of wildshape (unknown) (330 gold) the ring "Ruamae" {Fly rElec Int+3} (415 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). a +6 ring of intelligence (unknown) (396 gold) a +4 ring of slaying (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) [Shop] Ekaat's Weapon Shop a +0 short sword (42 gold) a +0 heavy war axe (116 gold) 3 javelins (126 gold) the +4 battleaxe "Wirchiulo" {pain, rPois} (786 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 whip (35 gold) a +0 quarterstaff of pain (203 gold) a throwing net (42 gold) 4 poisoned darts (33 gold) a +0 long sword (49 gold) (3, -4, D:4) a +0 club a goblin corpse (skeletalised by now) (8, -6, D:4) a parchment of Construct Spike Launcher (16, 7, D:4) a +0 club a kobold corpse (skeletalised by now) (18, -7, D:4) a +0 club a +1 flail of protection an orc skeleton (19, -11, D:4) a quokka skeleton (19, -8, D:4) a +0 mace (19, -7, D:4) a +0 club a +0 dagger a goblin skeleton a goblin skeleton (20, -8, D:4) a +0 club a +0 ring mail an orc skeleton (27, -10, D:4) a +0 pair of gloves (31, -15, D:4) a +0 club a +0 club a +0 mace an orc skeleton an orc skeleton (35, -15, D:4) a +0 flail (38, -15, D:4) a +0 mace (39, -15, D:4) a +0 ring mail (41, -15, D:4) a hound skeleton (45, 12, D:4) a +0 ring mail (52, -8, D:4) a +0 whip a +0 club a +0 hand axe an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a potion of curing (1, -11, D:5) 4 large rocks (1, -3, D:5) 10 gold pieces (3, -5, D:5) a +0 spear (4, -7, D:5) 10 gold pieces a +0 spear a gnoll corpse (4, -6, D:5) a +0 club 2 throwing nets a +0 whip a gnoll corpse (5, -6, D:5) a +0 whip an adder corpse (6, -6, D:5) a +0 whip a +0 robe (12, 8, D:5) a +0 flail of protection (still there?) a +0 leather armour (still there?) (13, 7, D:5) an adder corpse (13, 10, D:5) a +0 short sword of speed (unseen) (17, -12, D:5) a +0 sling (18, -7, D:5) a +0 giant club (24, -1, D:5) 4 poisoned darts the Necropolis (0, 0, Necropolis) 9 gold pieces (0, 3, Necropolis) a +0 dagger (0, 4, Necropolis) a +2 hat (unseen) (0, 5, Necropolis) 6 gold pieces (0, 6, Necropolis) 9 gold pieces (0, 7, Necropolis) a +0 barding (0, 8, Necropolis) 8 gold pieces (0, 11, Necropolis) 19 gold pieces (1, -1, Necropolis) 13 gold pieces (1, 12, Necropolis) 22 gold pieces (2, -19, Necropolis) 10 gold pieces (2, -18, Necropolis) 8 gold pieces (3, -17, Necropolis) a parchment of Momentum Strike (4, -16, Necropolis) 15 gold pieces (5, -16, Necropolis) a potion of curing (6, 7, Necropolis) the +4 sling of Anguish {flame, rElec rC- rN+++ Str+2} (still there?) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. the +9 scale mail of Fortification {*Corrode Dex+5} (still there?) *Corrode: It may corrode you when you take damage. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (7, 8, Necropolis) a +0 whip a +0 club an orc corpse (8, -25, Necropolis) a parchment of Searing Ray (9, -25, Necropolis) a scroll of enchant armour (10, -24, Necropolis) a ring of see invisible (11, -23, Necropolis) a scroll of enchant armour (11, -22, Necropolis) 12 gold pieces (43, -14, Necropolis) a stone (43, -1, Necropolis) a stone (45, -4, Necropolis) the +5 war axe "Abeqiz" {sunder, *Rage Str+4} *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (47, -7, Necropolis) a potion of brilliance (48, -14, Necropolis) a stone (48, -1, Necropolis) a stone